Decompiled source of AlwaysCloudSkip v1.0.1

BepInEx/plugins/AlwaysCloudSkip.dll

Decompiled 2 days ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Pigeon.Movement;
using Unity.Netcode;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("AlwaysCloudSkip")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AlwaysCloudSkip")]
[assembly: AssemblyTitle("AlwaysCloudSkip")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
internal static class AlwaysCloudSkipPatches
{
	private static readonly FieldInfo airJumpsField = AccessTools.Field(typeof(Player), "airJumps");

	private static readonly FieldInfo airJumpUpSpeedField = AccessTools.Field(typeof(Player), "airJumpUpSpeed");

	private static bool applied;

	private static int savedAirJumps;

	private static float savedAirJumpUpSpeed;

	[HarmonyPatch(typeof(Player), "Movement")]
	[HarmonyPrefix]
	public static bool MovementPrefix(Player __instance)
	{
		if (!((NetworkBehaviour)__instance).IsLocalPlayer)
		{
			return true;
		}
		if (SparrohPlugin.enableCloudSkip != null && SparrohPlugin.enableCloudSkip.Value)
		{
			if (!applied)
			{
				savedAirJumps = (int)airJumpsField.GetValue(__instance);
				savedAirJumpUpSpeed = (float)airJumpUpSpeedField.GetValue(__instance);
				applied = true;
			}
			airJumpsField.SetValue(__instance, 1);
			airJumpUpSpeedField.SetValue(__instance, 18.3f);
		}
		else if (applied)
		{
			airJumpsField.SetValue(__instance, savedAirJumps);
			airJumpUpSpeedField.SetValue(__instance, savedAirJumpUpSpeed);
			applied = false;
		}
		return true;
	}
}
[BepInPlugin("sparroh.alwayscloudskip", "AlwaysCloudSkip", "1.0.1")]
[MycoMod(/*Could not decode attribute arguments.*/)]
public class SparrohPlugin : BaseUnityPlugin
{
	public const string PluginGUID = "sparroh.alwayscloudskip";

	public const string PluginName = "AlwaysCloudSkip";

	public const string PluginVersion = "1.0.1";

	internal static ManualLogSource Logger;

	internal static ConfigEntry<bool> enableCloudSkip;

	private Harmony harmony;

	private FileSystemWatcher configWatcher;

	private DateTime lastReloadTime = DateTime.MinValue;

	private readonly object reloadLock = new object();

	private void Awake()
	{
		//IL_007f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0089: Expected O, but got Unknown
		Logger = ((BaseUnityPlugin)this).Logger;
		enableCloudSkip = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Cloud Skip", true, "Enables Cloud Skip (double jump) at all times.");
		enableCloudSkip.SettingChanged += delegate
		{
			Logger.LogInfo((object)$"Enable Cloud Skip set to {enableCloudSkip.Value}");
		};
		try
		{
			SetupFileWatcher();
		}
		catch (Exception ex)
		{
			Logger.LogError((object)("Error setting up file watcher: " + ex.Message));
		}
		harmony = new Harmony("sparroh.alwayscloudskip");
		harmony.PatchAll(typeof(AlwaysCloudSkipPatches));
		Logger.LogInfo((object)"AlwaysCloudSkip v1.0.1 loaded successfully.");
	}

	private void SetupFileWatcher()
	{
		configWatcher = new FileSystemWatcher(Paths.ConfigPath, "sparroh.alwayscloudskip.cfg")
		{
			NotifyFilter = (NotifyFilters.FileName | NotifyFilters.Size | NotifyFilters.LastWrite),
			EnableRaisingEvents = true
		};
		configWatcher.Changed += OnConfigFileChanged;
		configWatcher.Created += OnConfigFileChanged;
		configWatcher.Renamed += OnConfigFileChanged;
	}

	private void OnConfigFileChanged(object sender, FileSystemEventArgs e)
	{
		lock (reloadLock)
		{
			if ((DateTime.UtcNow - lastReloadTime).TotalMilliseconds < 250.0)
			{
				return;
			}
			lastReloadTime = DateTime.UtcNow;
		}
		ThreadPool.QueueUserWorkItem(delegate
		{
			for (int i = 0; i < 5; i++)
			{
				try
				{
					Thread.Sleep(50 * (i + 1));
					((BaseUnityPlugin)this).Config.Reload();
					Logger.LogInfo((object)$"Config reloaded. Enable Cloud Skip = {enableCloudSkip.Value}");
					return;
				}
				catch (IOException)
				{
				}
				catch (Exception ex2)
				{
					Logger.LogError((object)("Error reloading config: " + ex2.Message));
					return;
				}
			}
			Logger.LogWarning((object)"Failed to reload config after several attempts (file may still be locked).");
		});
	}

	private void OnDestroy()
	{
		if (configWatcher != null)
		{
			configWatcher.EnableRaisingEvents = false;
			configWatcher.Changed -= OnConfigFileChanged;
			configWatcher.Created -= OnConfigFileChanged;
			configWatcher.Renamed -= OnConfigFileChanged;
			configWatcher.Dispose();
			configWatcher = null;
		}
		Harmony obj = harmony;
		if (obj != null)
		{
			obj.UnpatchSelf();
		}
	}
}
namespace AlwaysCloudSkip
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "AlwaysCloudSkip";

		public const string PLUGIN_NAME = "AlwaysCloudSkip";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}