Decompiled source of AlwaysMagboots v1.0.2

BepInEx/plugins/AlwaysMagboots.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Pigeon.Movement;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Sparroh")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("AlwaysMagboots")]
[assembly: AssemblyTitle("AlwaysMagboots")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public static class ConfigManager
{
	private const float DebounceSeconds = 0.25f;

	private static ConfigFile config;

	private static ManualLogSource logger;

	private static FileSystemWatcher configWatcher;

	private static volatile bool reloadPending;

	private static float lastReloadTime;

	public static ConfigEntry<bool> EnableWallrunning { get; private set; }

	public static void Initialize(ConfigFile configFile, ManualLogSource log)
	{
		config = configFile;
		logger = log;
		EnableWallrunning = config.Bind<bool>("General", "Enable Wallrunning", true, "Enables magnetic boots / wallrunning at all times.");
		try
		{
			SetupFileWatcher();
		}
		catch (Exception ex)
		{
			logger.LogError((object)("Error setting up config file watcher: " + ex.Message));
		}
	}

	public static void Tick()
	{
		if (!reloadPending || Time.unscaledTime - lastReloadTime < 0.25f)
		{
			return;
		}
		reloadPending = false;
		lastReloadTime = Time.unscaledTime;
		try
		{
			config.Reload();
			logger.LogInfo((object)"Config reloaded from disk.");
		}
		catch (Exception ex)
		{
			logger.LogError((object)("Error reloading config: " + ex.Message));
		}
	}

	public static void Dispose()
	{
		if (configWatcher != null)
		{
			configWatcher.EnableRaisingEvents = false;
			configWatcher.Changed -= OnConfigFileChanged;
			configWatcher.Created -= OnConfigFileChanged;
			configWatcher.Renamed -= OnConfigFileChanged;
			configWatcher.Dispose();
			configWatcher = null;
		}
	}

	private static void SetupFileWatcher()
	{
		configWatcher = new FileSystemWatcher(Paths.ConfigPath, "sparroh.alwaysmagboots.cfg");
		configWatcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.Size | NotifyFilters.LastWrite;
		configWatcher.Changed += OnConfigFileChanged;
		configWatcher.Created += OnConfigFileChanged;
		configWatcher.Renamed += OnConfigFileChanged;
		configWatcher.EnableRaisingEvents = true;
	}

	private static void OnConfigFileChanged(object sender, FileSystemEventArgs e)
	{
		reloadPending = true;
	}
}
[BepInPlugin("sparroh.alwaysmagboots", "AlwaysMagboots", "1.0.2")]
[MycoMod(/*Could not decode attribute arguments.*/)]
public class AlwaysMagbootsPlugin : BaseUnityPlugin
{
	public const string PluginGUID = "sparroh.alwaysmagboots";

	public const string PluginName = "AlwaysMagboots";

	public const string PluginVersion = "1.0.2";

	internal static ManualLogSource Logger;

	private Harmony harmony;

	private void Awake()
	{
		//IL_0021: Unknown result type (might be due to invalid IL or missing references)
		//IL_002b: Expected O, but got Unknown
		//IL_006a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Expected O, but got Unknown
		Logger = ((BaseUnityPlugin)this).Logger;
		ConfigManager.Initialize(((BaseUnityPlugin)this).Config, Logger);
		harmony = new Harmony("sparroh.alwaysmagboots");
		try
		{
			MethodInfo methodInfo = AccessTools.PropertyGetter(typeof(Player), "EnableWallrun");
			if (methodInfo == null)
			{
				Logger.LogError((object)"Could not find Player.EnableWallrun property getter.");
				return;
			}
			HarmonyMethod val = new HarmonyMethod(typeof(AlwaysMagbootsPlugin), "EnableWallrunGetPrefix", (Type[])null);
			harmony.Patch((MethodBase)methodInfo, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}
		catch (Exception ex)
		{
			Logger.LogError((object)("Error setting up wallrunning patch: " + ex.Message));
		}
		Logger.LogInfo((object)"AlwaysMagboots v1.0.2 loaded successfully.");
	}

	private void Update()
	{
		ConfigManager.Tick();
	}

	private void OnDestroy()
	{
		ConfigManager.Dispose();
		Harmony obj = harmony;
		if (obj != null)
		{
			obj.UnpatchSelf();
		}
	}

	public static bool EnableWallrunGetPrefix(Player __instance, ref bool __result)
	{
		if (!((NetworkBehaviour)__instance).IsLocalPlayer)
		{
			return true;
		}
		if (!ConfigManager.EnableWallrunning.Value)
		{
			return true;
		}
		__result = true;
		return false;
	}
}
namespace AlwaysMagboots
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "AlwaysMagboots";

		public const string PLUGIN_NAME = "AlwaysMagboots";

		public const string PLUGIN_VERSION = "1.0.2";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}