Decompiled source of AtmosphericEnergizersRework v1.1.1

BepInEx/plugins/AtmosphericEnergizersRework.dll

Decompiled 2 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("AtmosphericEnergizersRework")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AtmosphericEnergizersRework")]
[assembly: AssemblyTitle("AtmosphericEnergizersRework")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
[HarmonyPatch(typeof(SwarmGun), "OnActiveUpdate")]
public class SwarmGun_OnActiveUpdate_Patch
{
	private static bool Prefix(SwarmGun __instance, float ___lastAutoRegenAmmoTime)
	{
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		float time = Time.time;
		Data swarmData = __instance.SwarmData;
		if (swarmData.autoAmmoRegenInterval > 0f && time - ((Gun)__instance).LastFireTime >= 1f && __instance.HoveringBullets.Count > 0 && time - ___lastAutoRegenAmmoTime > swarmData.autoAmmoRegenInterval)
		{
			((Gun)__instance).StoredAmmo = Mathf.Min(((Gun)__instance).StoredAmmo + 1f, (float)((Gun)__instance).GunData.ammoCapacity);
			typeof(SwarmGun).GetField("lastAutoRegenAmmoTime", BindingFlags.Instance | BindingFlags.NonPublic)?.SetValue(__instance, time);
			return false;
		}
		return true;
	}
}
[BepInPlugin("sparroh.atmosphericenergizersrework", "AtmosphericEnergizersRework", "1.1.1")]
[MycoMod(/*Could not decode attribute arguments.*/)]
public class SparrohPlugin : BaseUnityPlugin
{
	public const string PluginGUID = "sparroh.atmosphericenergizersrework";

	public const string PluginName = "AtmosphericEnergizersRework";

	public const string PluginVersion = "1.1.1";

	internal static ManualLogSource Logger;

	private Harmony harmony;

	private void Awake()
	{
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_001b: Expected O, but got Unknown
		Logger = ((BaseUnityPlugin)this).Logger;
		harmony = new Harmony("sparroh.atmosphericenergizersrework");
		harmony.PatchAll(typeof(SwarmGun_OnActiveUpdate_Patch));
		Logger.LogInfo((object)"AtmosphericEnergizersRework v1.1.1 loaded successfully.");
	}

	private void OnDestroy()
	{
		Harmony obj = harmony;
		if (obj != null)
		{
			obj.UnpatchSelf();
		}
	}
}
namespace AtmosphericEnergizersRework
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "AtmosphericEnergizersRework";

		public const string PLUGIN_NAME = "AtmosphericEnergizersRework";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}