EquipAllWeapons
Equip every unlocked primary at once, scroll through them, and keep the hotbar on the gun you're holding.
| Last updated | 16 hours ago |
| Total downloads | 2 |
| Total rating | 0 |
| Categories | Client-Side |
| Dependency string | Sparroh-EquipAllWeapons-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_Mycopunk
BepInEx pack for Mycopunk. Preconfigured and ready to use.
Preferred version: 5.4.2403README
Equip All Weapons
A quality-of-life BepInEx mod for Mycopunk that equips every unlocked primary weapon at once and lets you cycle through them.
Features
- All unlocked primaries equipped — no longer limited to two primary slots.
- Scroll to cycle — mouse-wheel / switch-slot walks through every equipped primary.
- Hotbar follows the held gun — selected icon and ammo match the primary you are holding, including extras.
- Vanilla slots preserved — utility, grenade, melee, and stored gear stay on their normal slots.
- Loadout-aware — your current/saved weapon pair stays in the first two slots when possible; extras fill the rest.
- Config toggles — enable/disable, unlocked-only vs all catalog primaries, scroll behavior.
Configuration
Edit BepInEx/config/sparroh.equipallweapons.cfg (created on first launch):
| Setting | Default | Description |
|---|---|---|
General.Enabled |
true |
Master toggle. |
General.UnlockedOnly |
true |
Only equip unlocked primaries. Set false to equip every primary in the catalog. |
Controls.ScrollAllPrimaries |
true |
Scroll cycles all equipped primaries (not just the first two). |
The config file is watched and reloads automatically after you save changes.
Controls
| Input | Behavior |
|---|---|
| Scroll / Switch Slot | Cycle all equipped primaries (when enabled). |
| Weapon 1 / Weapon 2 keys | Still control the first two primary slots (compatible with Dedicated Weapon Keys). |
| Utility / Throw / Melee / Stored | Unchanged. |
Dependencies
- Mycopunk
- BepInEx Pack for Mycopunk 5.4.2403 or compatible
Installation
Thunderstore / r2modman (recommended)
Install from Thunderstore once published, or add a local profile install of your built package.
Manual
Copy EquipAllWeapons.dll to:
<Mycopunk>/BepInEx/plugins/
Building
dotnet build --configuration Release
Output:
bin/Release/netstandard2.1/EquipAllWeapons.dll
Notes
- Gear select UI still edits two primary tiles; extras are auto-filled after menu close / spawn.
- Hotbar keeps the classic two-icon strip: selected = held primary, other = previous primary.
- Multiplayer: spawns go through the normal server gear path (best as host / listen-server owner).
- Each primary is a networked gear instance, so equipping many weapons has some cost.
Authors
- Sparroh
License
MIT — see LICENSE.