using System;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AK.Wwise;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Pigeon.Movement;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("GlobblerFriendlyFireFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.0.0.0")]
[assembly: AssemblyInformationalVersion("0.0.0-alpha.0.2+a95cbc1316875a2ccbed34c141514c3448b09065")]
[assembly: AssemblyProduct("GlobblerFriendlyFireFix")]
[assembly: AssemblyTitle("GlobblerFriendlyFireFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[BepInPlugin("sparroh.globblerfriendlyfirefix", "GlobblerFriendlyFireFix", "1.0.0")]
[MycoMod(/*Could not decode attribute arguments.*/)]
public class SparrohPlugin : BaseUnityPlugin
{
public const string PluginGUID = "sparroh.globblerfriendlyfirefix";
public const string PluginName = "GlobblerFriendlyFireFix";
public const string PluginVersion = "1.0.0";
internal static ManualLogSource Logger;
private void Awake()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BaseUnityPlugin)this).Logger;
new Harmony("sparroh.globblerfriendlyfirefix").PatchAll();
Logger.LogInfo((object)"GlobblerFriendlyFireFix loaded successfully.");
}
}
[HarmonyPatch(typeof(GlobblerBullet), "Detonate")]
public static class GlobblerBullet_Detonate_Patch
{
public static bool Prefix(GlobblerBullet __instance)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_012a: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Unknown result type (might be due to invalid IL or missing references)
//IL_013f: Unknown result type (might be due to invalid IL or missing references)
//IL_0143: Unknown result type (might be due to invalid IL or missing references)
//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
//IL_01a7: Expected O, but got Unknown
//IL_01e0: Unknown result type (might be due to invalid IL or missing references)
//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
//IL_0172: Unknown result type (might be due to invalid IL or missing references)
//IL_017b: Unknown result type (might be due to invalid IL or missing references)
//IL_0260: Unknown result type (might be due to invalid IL or missing references)
//IL_0265: Unknown result type (might be due to invalid IL or missing references)
//IL_0242: Unknown result type (might be due to invalid IL or missing references)
//IL_0247: Unknown result type (might be due to invalid IL or missing references)
//IL_020c: Unknown result type (might be due to invalid IL or missing references)
//IL_0211: Unknown result type (might be due to invalid IL or missing references)
//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
try
{
Traverse obj = Traverse.Create((object)__instance);
Vector3 value = obj.Field("positionNext").GetValue<Vector3>();
Event value2 = obj.Field("explosionSound").GetValue<Event>();
float value3 = obj.Property("ExplosionShake", (object[])null).GetValue<float>();
float value4 = obj.Field("explosionVisualSizeMultiplier").GetValue<float>();
object value5 = obj.Field("data").GetValue();
Type type = value5.GetType();
int num = (int)type.GetField("targetCollisionMask").GetValue(value5);
float num2 = (float)type.GetField("force").GetValue(value5);
float num3 = (float)type.GetField("damage").GetValue(value5);
EffectType val = (EffectType)type.GetField("damageEffect").GetValue(value5);
float num4 = (float)type.GetField("damageEffectAmount").GetValue(value5);
DamageFlags val2 = (DamageFlags)type.GetField("damageFlags").GetValue(value5);
TargetEnumerator val3 = default(TargetEnumerator);
try
{
int num5 = (BulletFlagsExtensions.OnlyDamageLocalPlayer(((SimpleProjectileBullet)__instance).Flags) ? 1024 : ((((uint)num & 8u) != 0) ? (num | 0x400) : num));
if (((TargetEnumerator)(ref val3)).GetTargetsInSphere(value, num2, num5, (TargetType)5))
{
DamageData val4 = default(DamageData);
((DamageData)(ref val4))..ctor(num3, val, num4, (DamageFlags)(val2 | 0x10));
while (((TargetEnumerator)(ref val3)).MoveNext())
{
if (((TargetEnumerator)(ref val3)).Current == Player.LocalPlayer)
{
val4.effectAmount *= ((GrenadeBullet)__instance).SelfEffectMultiplier;
}
IDamageSource.DamageTarget((IDamageSource)(object)__instance, ((TargetEnumerator)(ref val3)).Current, val4, ((IFollowable)((TargetEnumerator)(ref val3)).Current).GetHealthbarPosition(), (Collider)null);
}
}
}
finally
{
((TargetEnumerator)(ref val3)).Dispose();
}
Globbler val5 = (Globbler)((SimpleProjectileBullet)__instance).ParentSource;
ref Data globblerData = ref val5.GlobblerData;
if (globblerData.acidPuddleDuration > 0f)
{
GameManager.Instance.SpawnAcidPuddle_Rpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)val5), value, globblerData.acidPuddleDuration, (TargetType)5, globblerData.acidPuddleSize);
}
if (BulletFlagsExtensions.OnlyDamageLocalPlayer(((SimpleProjectileBullet)__instance).Flags))
{
if (((BaseType)value2).Id == 0)
{
GameManager.Instance.SpawnExplosionVisual(value, num2 * value4, val);
}
else
{
GameManager.Instance.SpawnExplosionVisual(value, num2 * value4, val, ((BaseType)value2).Id, Mathf.InverseLerp(0.9f, 3f, num2), false);
}
return false;
}
if (((BaseType)value2).Id == 0)
{
GameManager.Instance.SpawnExplosionVisualObserverSeeThrough_Rpc(value, num2 * value4, val, (uint)NetworkManager.Singleton.LocalClientId);
}
else
{
GameManager.Instance.SpawnExplosionVisual_Rpc(value, num2 * value4, val, ((BaseType)value2).Id, Mathf.InverseLerp(0.9f, 3f, num2), NetworkManager.Singleton.LocalClientId);
}
IDamageSource.ApplyExplosionScreenshake(ref value, num2, value3);
return false;
}
catch
{
return true;
}
}
}
[CompilerGenerated]
[ExcludeFromCodeCoverage]
internal static class GitVersionInformation
{
public const string AssemblySemFileVer = "0.0.1.0";
public const string AssemblySemVer = "0.0.1.0";
public const string BranchName = "master";
public const string BuildMetaData = "";
public const string CommitDate = "2025-11-27";
public const string CommitsSinceVersionSource = "3";
public const string EscapedBranchName = "master";
public const string FullBuildMetaData = "Branch.master.Sha.a95cbc1316875a2ccbed34c141514c3448b09065";
public const string FullSemVer = "0.0.1-3";
public const string InformationalVersion = "0.0.1-3+Branch.master.Sha.a95cbc1316875a2ccbed34c141514c3448b09065";
public const string Major = "0";
public const string MajorMinorPatch = "0.0.1";
public const string Minor = "0";
public const string Patch = "1";
public const string PreReleaseLabel = "";
public const string PreReleaseLabelWithDash = "";
public const string PreReleaseNumber = "3";
public const string PreReleaseTag = "3";
public const string PreReleaseTagWithDash = "-3";
public const string SemVer = "0.0.1-3";
public const string Sha = "a95cbc1316875a2ccbed34c141514c3448b09065";
public const string ShortSha = "a95cbc1";
public const string UncommittedChanges = "8";
public const string VersionSourceSha = "";
public const string WeightedPreReleaseNumber = "55003";
}
namespace GlobblerFriendlyFireFix
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "GlobblerFriendlyFireFix";
public const string PLUGIN_NAME = "GlobblerFriendlyFireFix";
public const string PLUGIN_VERSION = "0.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}