using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("ImprovedUpgradeSorting")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.0.0.0")]
[assembly: AssemblyInformationalVersion("0.0.0-alpha.0+92ac4b54073465d8a743dc0036c462b328b0b367")]
[assembly: AssemblyProduct("ImprovedUpgradeSorting")]
[assembly: AssemblyTitle("ImprovedUpgradeSorting")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[CompilerGenerated]
[ExcludeFromCodeCoverage]
internal static class GitVersionInformation
{
public const string AssemblySemFileVer = "0.0.1.0";
public const string AssemblySemVer = "0.0.1.0";
public const string BranchName = "master";
public const string BuildMetaData = "";
public const string CommitDate = "2025-10-17";
public const string CommitsSinceVersionSource = "1";
public const string EscapedBranchName = "master";
public const string FullBuildMetaData = "Branch.master.Sha.92ac4b54073465d8a743dc0036c462b328b0b367";
public const string FullSemVer = "0.0.1-1";
public const string InformationalVersion = "0.0.1-1+Branch.master.Sha.92ac4b54073465d8a743dc0036c462b328b0b367";
public const string Major = "0";
public const string MajorMinorPatch = "0.0.1";
public const string Minor = "0";
public const string Patch = "1";
public const string PreReleaseLabel = "";
public const string PreReleaseLabelWithDash = "";
public const string PreReleaseNumber = "1";
public const string PreReleaseTag = "1";
public const string PreReleaseTagWithDash = "-1";
public const string SemVer = "0.0.1-1";
public const string Sha = "92ac4b54073465d8a743dc0036c462b328b0b367";
public const string ShortSha = "92ac4b5";
public const string UncommittedChanges = "16";
public const string VersionSourceSha = "";
public const string WeightedPreReleaseNumber = "55001";
}
namespace ImprovedUpgradeSorting
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "ImprovedUpgradeSorting";
public const string PLUGIN_NAME = "ImprovedUpgradeSorting";
public const string PLUGIN_VERSION = "0.0.0";
}
}
namespace MycopunkUpgradeSorting
{
public class FilterPanelUI
{
private GameObject filterPanel;
private bool isExpanded;
private bool isInitialized;
public bool IsExpanded => isExpanded;
private void CreateFilterPanel()
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Expected O, but got Unknown
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Expected O, but got Unknown
//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_0118: Unknown result type (might be due to invalid IL or missing references)
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
//IL_0141: Unknown result type (might be due to invalid IL or missing references)
if (isInitialized)
{
return;
}
GameObject val = GameObject.Find("Gear Details/UpgradeList");
Transform val2 = null;
if ((Object)(object)val != (Object)null)
{
val2 = val.transform;
}
else
{
GameObject val3 = GameObject.Find("Gear Details");
if (!((Object)(object)val3 != (Object)null))
{
return;
}
val2 = val3.transform;
}
filterPanel = new GameObject("UpgradeFilterPanel");
filterPanel.transform.SetParent(val2, false);
((Graphic)filterPanel.AddComponent<Image>()).color = new Color(0.1f, 0.1f, 0.1f, 0.9f);
VerticalLayoutGroup obj = filterPanel.AddComponent<VerticalLayoutGroup>();
((LayoutGroup)obj).padding = new RectOffset(5, 5, 5, 5);
((HorizontalOrVerticalLayoutGroup)obj).spacing = 3f;
((LayoutGroup)obj).childAlignment = (TextAnchor)0;
((HorizontalOrVerticalLayoutGroup)obj).childControlHeight = false;
((HorizontalOrVerticalLayoutGroup)obj).childControlWidth = false;
((HorizontalOrVerticalLayoutGroup)obj).childForceExpandHeight = false;
((HorizontalOrVerticalLayoutGroup)obj).childForceExpandWidth = false;
RectTransform component = filterPanel.GetComponent<RectTransform>();
component.anchorMin = new Vector2(0f, 1f);
component.anchorMax = new Vector2(0f, 1f);
component.pivot = new Vector2(0f, 1f);
component.sizeDelta = new Vector2(200f, 300f);
component.anchoredPosition = new Vector2(-200f, -80f);
if (!((Object)(object)filterPanel == (Object)null) && !((Object)(object)filterPanel.transform == (Object)null))
{
try
{
CreateClearAllFiltersButton();
CreateRarityFilter();
CreateFavoriteFilter();
CreateStatFilters();
}
catch (Exception)
{
return;
}
filterPanel.SetActive(false);
isInitialized = true;
}
}
private void CreateRarityFilter()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
CreateUITextObject("RarityFilterLabel", "Hide Rarities:", 12f, filterPanel.transform).GetComponent<RectTransform>().sizeDelta = new Vector2(180f, 20f);
var obj = new[]
{
new
{
Name = "Standard",
Rarity = (Rarity)0
},
new
{
Name = "Rare",
Rarity = (Rarity)1
},
new
{
Name = "Epic",
Rarity = (Rarity)2
},
new
{
Name = "Exotic",
Rarity = (Rarity)3
},
new
{
Name = "Oddity",
Rarity = (Rarity)4
}
};
UpgradeSortingPlugin.CurrentFilters.HiddenRarities.Clear();
var array = obj;
foreach (var anon in array)
{
CreateRarityToggleButton(anon.Name, anon.Rarity);
}
FixRarityButtonTextPosition();
}
private GameObject CreateRarityToggleButton(string text, Rarity rarity)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Expected O, but got Unknown
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Expected O, but got Unknown
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Expected O, but got Unknown
//IL_0156: Unknown result type (might be due to invalid IL or missing references)
try
{
if ((Object)(object)filterPanel == (Object)null)
{
return null;
}
GameObject val = new GameObject("FilterButton_" + text.Replace(" ", "_"));
if ((Object)(object)val == (Object)null)
{
return null;
}
val.AddComponent<RectTransform>();
val.transform.SetParent(filterPanel.transform, false);
Image buttonImage = val.AddComponent<Image>();
((Graphic)buttonImage).color = new Color(0.3f, 0.3f, 0.3f, 1f);
Button val2 = val.AddComponent<Button>();
if ((Object)(object)val2 == (Object)null)
{
return null;
}
GameObject val3 = new GameObject("Text");
if ((Object)(object)val3 == (Object)null)
{
return null;
}
val3.transform.SetParent(val.transform, false);
TextMeshProUGUI obj = val3.AddComponent<TextMeshProUGUI>();
((TMP_Text)obj).text = text;
((TMP_Text)obj).fontSize = 10f;
((Graphic)obj).color = Color.white;
((UnityEventBase)val2.onClick).RemoveAllListeners();
((UnityEvent)val2.onClick).AddListener((UnityAction)delegate
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
if (UpgradeSortingPlugin.CurrentFilters.HiddenRarities.Contains(rarity))
{
UpgradeSortingPlugin.CurrentFilters.HiddenRarities.Remove(rarity);
((Graphic)buttonImage).color = new Color(0.3f, 0.3f, 0.3f, 1f);
}
else
{
UpgradeSortingPlugin.CurrentFilters.HiddenRarities.Add(rarity);
((Graphic)buttonImage).color = new Color(0.6f, 0.3f, 0.3f, 1f);
}
RefreshUpgrades();
});
RectTransform component = val.GetComponent<RectTransform>();
if ((Object)(object)component == (Object)null)
{
return null;
}
component.sizeDelta = new Vector2(170f, 20f);
return val;
}
catch (Exception)
{
return null;
}
}
private void CreateFavoriteFilter()
{
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Expected O, but got Unknown
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Expected O, but got Unknown
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Expected O, but got Unknown
CreateUITextObject("FavoriteFilterLabel", "Favorites:", 12f, filterPanel.transform).GetComponent<RectTransform>().sizeDelta = new Vector2(180f, 20f);
GameObject showAllBtn = null;
GameObject onlyFavBtn = null;
GameObject hideFavBtn = null;
showAllBtn = CreateFilterButton("Show All", (UnityAction)delegate
{
UpgradeSortingPlugin.CurrentFilters.FavoriteSetting = FavoriteFilter.ShowAll;
UpdateFavoriteButtonHighlights(showAllBtn, onlyFavBtn, hideFavBtn, FavoriteFilter.ShowAll);
RefreshUpgrades();
});
onlyFavBtn = CreateFilterButton("Only Favorite", (UnityAction)delegate
{
UpgradeSortingPlugin.CurrentFilters.FavoriteSetting = FavoriteFilter.ShowOnlyFavorited;
UpdateFavoriteButtonHighlights(showAllBtn, onlyFavBtn, hideFavBtn, FavoriteFilter.ShowOnlyFavorited);
RefreshUpgrades();
});
hideFavBtn = CreateFilterButton("Hide Favorite", (UnityAction)delegate
{
UpgradeSortingPlugin.CurrentFilters.FavoriteSetting = FavoriteFilter.HideFavorited;
UpdateFavoriteButtonHighlights(showAllBtn, onlyFavBtn, hideFavBtn, FavoriteFilter.HideFavorited);
RefreshUpgrades();
});
if ((Object)(object)showAllBtn != (Object)null)
{
((Selectable)showAllBtn.GetComponent<Button>()).interactable = true;
}
if ((Object)(object)onlyFavBtn != (Object)null)
{
((Selectable)onlyFavBtn.GetComponent<Button>()).interactable = true;
}
if ((Object)(object)hideFavBtn != (Object)null)
{
((Selectable)hideFavBtn.GetComponent<Button>()).interactable = true;
}
UpdateFavoriteButtonHighlights(showAllBtn, onlyFavBtn, hideFavBtn, FavoriteFilter.ShowAll);
FixFavoriteButtonTextPosition(showAllBtn);
FixFavoriteButtonTextPosition(onlyFavBtn);
FixFavoriteButtonTextPosition(hideFavBtn);
}
private void UpdateFavoriteButtonHighlights(GameObject showAllBtn, GameObject onlyFavBtn, GameObject hideFavBtn, FavoriteFilter selectedFilter)
{
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)filterPanel == (Object)null)
{
return;
}
Color color = default(Color);
((Color)(ref color))..ctor(0.3f, 0.3f, 0.3f, 1f);
Color color2 = default(Color);
((Color)(ref color2))..ctor(0.5f, 0.7f, 0.5f, 1f);
if ((Object)(object)showAllBtn != (Object)null)
{
((Graphic)showAllBtn.GetComponent<Image>()).color = color;
}
if ((Object)(object)onlyFavBtn != (Object)null)
{
((Graphic)onlyFavBtn.GetComponent<Image>()).color = color;
}
if ((Object)(object)hideFavBtn != (Object)null)
{
((Graphic)hideFavBtn.GetComponent<Image>()).color = color;
}
switch (selectedFilter)
{
case FavoriteFilter.ShowAll:
if ((Object)(object)showAllBtn != (Object)null)
{
((Graphic)showAllBtn.GetComponent<Image>()).color = color2;
}
break;
case FavoriteFilter.ShowOnlyFavorited:
if ((Object)(object)onlyFavBtn != (Object)null)
{
((Graphic)onlyFavBtn.GetComponent<Image>()).color = color2;
}
break;
case FavoriteFilter.HideFavorited:
if ((Object)(object)hideFavBtn != (Object)null)
{
((Graphic)hideFavBtn.GetComponent<Image>()).color = color2;
}
break;
}
}
private void CreateStatFilters()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Expected O, but got Unknown
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Expected O, but got Unknown
//IL_0141: Unknown result type (might be due to invalid IL or missing references)
//IL_0157: Unknown result type (might be due to invalid IL or missing references)
//IL_016d: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Unknown result type (might be due to invalid IL or missing references)
//IL_018f: Unknown result type (might be due to invalid IL or missing references)
//IL_0223: Unknown result type (might be due to invalid IL or missing references)
//IL_022a: Expected O, but got Unknown
//IL_0360: Unknown result type (might be due to invalid IL or missing references)
CreateUITextObject("StatFilterLabel", "Show Only Upgrades With:", 12f, filterPanel.transform).GetComponent<RectTransform>().sizeDelta = new Vector2(180f, 20f);
GameObject val = new GameObject("StatPropertyScrollView");
val.transform.SetParent(filterPanel.transform, false);
ScrollRect obj = val.AddComponent<ScrollRect>();
RectTransform component = val.GetComponent<RectTransform>();
component.sizeDelta = new Vector2(180f, 120f);
GameObject val2 = new GameObject("Viewport");
val2.transform.SetParent(val.transform, false);
((Graphic)val2.AddComponent<Image>()).color = new Color(0.2f, 0.2f, 0.2f, 0.8f);
RectTransform component2 = val2.GetComponent<RectTransform>();
component2.sizeDelta = component.sizeDelta;
GameObject val3 = new GameObject("Content");
val3.transform.SetParent(val2.transform, false);
VerticalLayoutGroup obj2 = val3.AddComponent<VerticalLayoutGroup>();
((LayoutGroup)obj2).padding = new RectOffset(2, 2, 2, 2);
((HorizontalOrVerticalLayoutGroup)obj2).spacing = 2f;
((HorizontalOrVerticalLayoutGroup)obj2).childControlHeight = false;
((HorizontalOrVerticalLayoutGroup)obj2).childControlWidth = false;
((HorizontalOrVerticalLayoutGroup)obj2).childForceExpandHeight = false;
((HorizontalOrVerticalLayoutGroup)obj2).childForceExpandWidth = false;
RectTransform component3 = val3.GetComponent<RectTransform>();
component3.anchorMin = new Vector2(0f, 1f);
component3.anchorMax = new Vector2(0f, 1f);
component3.pivot = new Vector2(0f, 1f);
component3.sizeDelta = new Vector2(component.sizeDelta.x - 4f, 0f);
ContentSizeFitter obj3 = val3.AddComponent<ContentSizeFitter>();
obj3.horizontalFit = (FitMode)0;
obj3.verticalFit = (FitMode)2;
val2.AddComponent<Mask>().showMaskGraphic = false;
obj.viewport = component2;
obj.content = component3;
obj.horizontal = false;
obj.vertical = true;
obj.scrollSensitivity = 1f;
obj.elasticity = 0.01f;
obj.inertia = false;
obj.decelerationRate = 0.01f;
List<string> contextAwareProperties = GetContextAwareProperties();
List<GameObject> list = new List<GameObject>();
foreach (Transform item in val3.transform)
{
Transform val4 = item;
if (((Object)((Component)val4).gameObject).name.StartsWith("StatToggle_") || ((Object)((Component)val4).gameObject).name == "Toggle")
{
list.Add(((Component)val4).gameObject);
}
}
foreach (GameObject item2 in list)
{
Object.DestroyImmediate((Object)(object)item2);
}
foreach (string propertyName in contextAwareProperties.OrderBy((string p) => p))
{
string text = propertyName.Replace("_", " ");
CreateUIToggleObject("StatToggle_" + propertyName, text, 8f, val3.transform, delegate(bool value)
{
if (value)
{
UpgradeSortingPlugin.CurrentFilters.FilterStats = true;
if (!UpgradeSortingPlugin.CurrentFilters.StatIncludeList.Contains(propertyName))
{
UpgradeSortingPlugin.CurrentFilters.StatIncludeList.Add(propertyName);
}
}
else
{
UpgradeSortingPlugin.CurrentFilters.StatIncludeList.Remove(propertyName);
if (UpgradeSortingPlugin.CurrentFilters.StatIncludeList.Count == 0)
{
UpgradeSortingPlugin.CurrentFilters.FilterStats = false;
}
}
RefreshUpgrades();
}).GetComponent<RectTransform>().sizeDelta = new Vector2(170f, 16f);
}
}
private List<string> GetContextAwareProperties()
{
try
{
GameObject obj = GameObject.Find("Gear Details");
GearDetailsWindow val = ((obj != null) ? obj.GetComponent<GearDetailsWindow>() : null);
bool flag = false;
if ((Object)(object)val != (Object)null)
{
FieldInfo fieldInfo = AccessTools.Field(typeof(GearDetailsWindow), "inSkinMode");
if (fieldInfo != null)
{
try
{
flag = (bool)fieldInfo.GetValue(val);
}
catch (Exception)
{
}
}
}
if (flag)
{
return DiscoverSkinProperties();
}
return GetCuratedUpgradeProperties();
}
catch (Exception)
{
return GetCuratedUpgradeProperties();
}
}
private List<string> GetCuratedUpgradeProperties()
{
return new List<string>
{
"AmmoCapacity", "AutomaticFire", "BatteryCapacity", "BulletsPerShot", "BurstFire", "Carver_Blood", "Charge", "Damage", "FireInterval", "Globbler_Globblometer",
"Health", "HealthRegenDelay", "HitForce", "MagazineSize", "MaxBounces", "MeleeDamage", "Range", "Recoil", "Reload", "Speed"
};
}
private List<string> DiscoverSkinProperties()
{
List<string> list = new List<string>();
try
{
Type skinUpgradePropertyType = typeof(GearUpgradeUI).Assembly.GetType("SkinUpgradeProperty");
if (skinUpgradePropertyType == null)
{
return list;
}
foreach (Type item in (from t in skinUpgradePropertyType.Assembly.GetTypes()
where t.IsClass && !t.IsAbstract && skinUpgradePropertyType.IsAssignableFrom(t) && t.FullName != null && t.FullName.StartsWith("SkinUpgradeProperty_")
select t).ToList())
{
string text = item.Name;
if (text.StartsWith("SkinUpgradeProperty_"))
{
text = text.Substring("SkinUpgradeProperty_".Length);
}
list.Add(text);
}
list = (from p in list.Distinct()
orderby p
select p).ToList();
return list;
}
catch (Exception)
{
return list;
}
}
private List<string> DiscoverUpgradeProperties()
{
List<string> list = new List<string>();
try
{
Type upgradePropertyType = typeof(GearUpgradeUI).Assembly.GetType("UpgradeProperty");
if (upgradePropertyType == null)
{
return GetFallbackProperties();
}
Type skinUpgradePropertyType = typeof(GearUpgradeUI).Assembly.GetType("SkinUpgradeProperty");
List<Type> list2 = (from t in upgradePropertyType.Assembly.GetTypes()
where t.IsClass && !t.IsAbstract && (t == upgradePropertyType || upgradePropertyType.IsAssignableFrom(t)) && t.FullName != null && t.FullName.StartsWith("UpgradeProperty_")
select t).ToList();
if (skinUpgradePropertyType != null)
{
list2 = list2.Where((Type t) => !skinUpgradePropertyType.IsAssignableFrom(t)).ToList();
}
foreach (Type item in list2)
{
string text = item.Name;
if (text.StartsWith("UpgradeProperty_"))
{
text = text.Substring("UpgradeProperty_".Length);
}
list.Add(text);
}
list = (from p in list.Distinct()
orderby p
select p).ToList();
if (list.Count == 0)
{
return GetFallbackProperties();
}
return list;
}
catch (Exception)
{
return GetFallbackProperties();
}
}
private List<string> GetFallbackProperties()
{
return new List<string>
{
"Damage", "AmmoCapacity", "FireInterval", "AutomaticFire", "BurstFire", "BulletsPerShot", "Aim", "AmmoOnFire", "Recoil", "Reload",
"Range", "Health", "Speed"
};
}
private GameObject CreateFilterButton(string text, UnityAction action)
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Expected O, but got Unknown
//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
try
{
if ((Object)(object)filterPanel == (Object)null)
{
return null;
}
GameObject val = new GameObject("FilterButton_" + text.Replace(" ", "_"));
if ((Object)(object)val == (Object)null)
{
return null;
}
val.AddComponent<RectTransform>();
val.transform.SetParent(filterPanel.transform, false);
((Graphic)val.AddComponent<Image>()).color = new Color(0.3f, 0.3f, 0.3f, 1f);
Button val2 = val.AddComponent<Button>();
if ((Object)(object)val2 == (Object)null)
{
return null;
}
GameObject val3 = new GameObject("Text");
if ((Object)(object)val3 == (Object)null)
{
return null;
}
val3.transform.SetParent(val.transform, false);
TextMeshProUGUI obj = val3.AddComponent<TextMeshProUGUI>();
((TMP_Text)obj).text = text;
((TMP_Text)obj).fontSize = 10f;
((Graphic)obj).color = Color.white;
((UnityEvent)val2.onClick).AddListener(action);
RectTransform component = val.GetComponent<RectTransform>();
if ((Object)(object)component == (Object)null)
{
return null;
}
component.sizeDelta = new Vector2(170f, 20f);
return val;
}
catch (Exception)
{
return null;
}
}
private void RefreshUpgrades()
{
//IL_0321: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
GameObject obj = GameObject.Find("Gear Details");
GearDetailsWindow val = ((obj != null) ? obj.GetComponent<GearDetailsWindow>() : null);
if ((Object)(object)val == (Object)null)
{
return;
}
try
{
FieldInfo fieldInfo = AccessTools.Field(typeof(GearDetailsWindow), "inSkinMode");
bool flag = false;
if (fieldInfo != null)
{
flag = (bool)fieldInfo.GetValue(val);
}
FieldInfo fieldInfo2 = (flag ? AccessTools.Field(typeof(GearDetailsWindow), "currentSortingMethodSkins") : AccessTools.Field(typeof(GearDetailsWindow), "currentSortingMethodUpgrades"));
SortingMethod val2 = (SortingMethod)0;
if (fieldInfo2 != null)
{
try
{
val2 = (SortingMethod)fieldInfo2.GetValue(val);
}
catch (Exception)
{
}
}
FieldInfo fieldInfo3 = AccessTools.Field(typeof(GearDetailsWindow), "upgradeUIs") ?? AccessTools.Field(typeof(GearDetailsWindow), "<upgradeUIs>k__BackingField") ?? AccessTools.Field(typeof(GearDetailsWindow), "upgrades");
if (fieldInfo3 != null)
{
List<GearUpgradeUI> list = (List<GearUpgradeUI>)fieldInfo3.GetValue(val);
if (list != null)
{
int num = 0;
foreach (GearUpgradeUI item in list)
{
bool flag2 = true;
if (UpgradeSortingPlugin.CurrentFilters.HiddenRarities.Any())
{
flag2 &= !UpgradeSortingPlugin.CurrentFilters.HiddenRarities.Contains(((HoverInfoUpgrade)item).Upgrade.Upgrade.Rarity);
}
switch (UpgradeSortingPlugin.CurrentFilters.FavoriteSetting)
{
case FavoriteFilter.ShowOnlyFavorited:
flag2 &= ((HoverInfoUpgrade)item).Upgrade.Favorite;
break;
case FavoriteFilter.HideFavorited:
flag2 &= !((HoverInfoUpgrade)item).Upgrade.Favorite;
break;
}
if (UpgradeSortingPlugin.CurrentFilters.FilterStats && UpgradeSortingPlugin.CurrentFilters.StatIncludeList.Any())
{
bool flag3 = true;
foreach (string statInclude in UpgradeSortingPlugin.CurrentFilters.StatIncludeList)
{
bool flag4 = false;
Enumerator properties = ((HoverInfoUpgrade)item).Upgrade.Upgrade.GetProperties();
while (((Enumerator)(ref properties)).MoveNext())
{
string text = ((object)((Enumerator)(ref properties)).Current).GetType().Name;
if (text.StartsWith("UpgradeProperty_"))
{
text = text.Substring("UpgradeProperty_".Length);
}
if (text == statInclude)
{
flag4 = true;
break;
}
}
if (!flag4)
{
flag3 = false;
break;
}
}
flag2 = flag2 && flag3;
}
((Component)item).gameObject.SetActive(flag2);
if (flag2)
{
num++;
((Component)item).transform.SetSiblingIndex(num - 1);
}
}
FieldInfo fieldInfo4 = AccessTools.Field(typeof(GearDetailsWindow), "upgradeUICount");
if (fieldInfo4 != null)
{
fieldInfo4.SetValue(val, num);
}
}
}
AccessTools.Method(typeof(GearDetailsWindow), "SortUpgrades", new Type[2]
{
typeof(SortingMethod),
typeof(bool)
}, (Type[])null)?.Invoke(val, new object[2] { val2, false });
try
{
AccessTools.Method(typeof(GearDetailsWindow), "SwitchUpgradeView", (Type[])null, (Type[])null)?.Invoke(val, new object[0]);
AccessTools.Method(typeof(GearDetailsWindow), "SwitchUpgradeView", (Type[])null, (Type[])null)?.Invoke(val, new object[0]);
}
catch (Exception)
{
}
}
catch (Exception)
{
}
}
public void Toggle()
{
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
if (!isInitialized)
{
CreateFilterPanel();
if (!isInitialized)
{
return;
}
}
isExpanded = !isExpanded;
if (isExpanded)
{
RegenerateStatFilters();
}
filterPanel.SetActive(isExpanded);
filterPanel.GetComponent<RectTransform>().anchoredPosition = (isExpanded ? new Vector2(-190f, -80f) : new Vector2(-200f, -80f));
}
public void RegenerateStatFilters()
{
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Expected O, but got Unknown
//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
try
{
if ((Object)(object)filterPanel == (Object)null || !isInitialized)
{
return;
}
Transform val = filterPanel.transform.Find("StatPropertyScrollView/Content");
if (!((Object)(object)val != (Object)null))
{
return;
}
GameObject gameObject = ((Component)val).gameObject;
List<GameObject> list = new List<GameObject>();
foreach (Transform item in gameObject.transform)
{
Transform val2 = item;
if (((Object)((Component)val2).gameObject).name.StartsWith("StatToggle_") || ((Object)((Component)val2).gameObject).name == "Toggle")
{
list.Add(((Component)val2).gameObject);
}
}
foreach (GameObject item2 in list)
{
Object.DestroyImmediate((Object)(object)item2);
}
UpgradeSortingPlugin.CurrentFilters.StatIncludeList.Clear();
UpgradeSortingPlugin.CurrentFilters.FilterStats = false;
foreach (string propertyName in from p in GetContextAwareProperties()
orderby p
select p)
{
string text = propertyName.Replace("_", " ");
CreateUIToggleObject("StatToggle_" + propertyName, text, 8f, gameObject.transform, delegate(bool value)
{
if (value)
{
UpgradeSortingPlugin.CurrentFilters.FilterStats = true;
if (!UpgradeSortingPlugin.CurrentFilters.StatIncludeList.Contains(propertyName))
{
UpgradeSortingPlugin.CurrentFilters.StatIncludeList.Add(propertyName);
}
}
else
{
UpgradeSortingPlugin.CurrentFilters.StatIncludeList.Remove(propertyName);
if (UpgradeSortingPlugin.CurrentFilters.StatIncludeList.Count == 0)
{
UpgradeSortingPlugin.CurrentFilters.FilterStats = false;
}
}
RefreshUpgrades();
}).GetComponent<RectTransform>().sizeDelta = new Vector2(170f, 16f);
}
}
catch (Exception)
{
}
}
public void RebuildFilterPanel()
{
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
try
{
bool num = isExpanded && (Object)(object)filterPanel != (Object)null && filterPanel.activeSelf;
if ((Object)(object)filterPanel != (Object)null)
{
Object.DestroyImmediate((Object)(object)filterPanel);
}
isInitialized = false;
isExpanded = false;
CreateFilterPanel();
if (num)
{
filterPanel.SetActive(true);
filterPanel.GetComponent<RectTransform>().anchoredPosition = new Vector2(10f, -80f);
}
}
catch (Exception)
{
}
}
private GameObject CreateUITextObject(string objName, string text, float fontSize, Transform parent)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
GameObject val = new GameObject(objName);
val.transform.SetParent(parent, false);
TextMeshProUGUI obj = val.AddComponent<TextMeshProUGUI>();
((TMP_Text)obj).text = text;
((TMP_Text)obj).fontSize = fontSize;
((Graphic)obj).color = Color.white;
return val;
}
private GameObject CreateUIToggleObject(string objName, string text, float fontSize, Transform parent, UnityAction<bool> onValueChanged)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Expected O, but got Unknown
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
//IL_011b: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Unknown result type (might be due to invalid IL or missing references)
//IL_0145: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject(objName);
val.transform.SetParent(parent, false);
Toggle val2 = val.AddComponent<Toggle>();
((UnityEvent<bool>)(object)val2.onValueChanged).AddListener(onValueChanged);
((Graphic)val.AddComponent<Image>()).color = new Color(0.4f, 0.4f, 0.4f, 1f);
GameObject val3 = new GameObject("Text");
val3.transform.SetParent(val.transform, false);
TextMeshProUGUI obj = val3.AddComponent<TextMeshProUGUI>();
((TMP_Text)obj).text = text;
((TMP_Text)obj).fontSize = fontSize;
((Graphic)obj).color = Color.white;
((TMP_Text)obj).alignment = (TextAlignmentOptions)513;
GameObject val4 = new GameObject("Checkmark");
val4.transform.SetParent(val.transform, false);
Image val5 = val4.AddComponent<Image>();
((Graphic)val5).color = Color.green;
val2.graphic = (Graphic)(object)val5;
RectTransform component = ((Component)obj).GetComponent<RectTransform>();
component.anchorMin = new Vector2(0.3f, 0.1f);
component.anchorMax = new Vector2(1f, 0.9f);
component.offsetMin = Vector2.zero;
component.offsetMax = Vector2.zero;
RectTransform component2 = ((Component)val5).GetComponent<RectTransform>();
component2.anchorMin = new Vector2(0.05f, 0.2f);
component2.anchorMax = new Vector2(0.25f, 0.8f);
component2.offsetMin = Vector2.zero;
component2.offsetMax = Vector2.zero;
return val;
}
private void FixFavoriteButtonTextPosition(GameObject buttonGo)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
try
{
if (!((Object)(object)buttonGo == (Object)null))
{
TextMeshProUGUI[] componentsInChildren = buttonGo.GetComponentsInChildren<TextMeshProUGUI>();
if (componentsInChildren.Length != 0)
{
RectTransform component = ((Component)componentsInChildren[0]).GetComponent<RectTransform>();
component.anchorMin = new Vector2(0f, 0f);
component.anchorMax = new Vector2(1f, 1f);
component.offsetMin = new Vector2(5f, 2f);
component.offsetMax = new Vector2(-5f, -2f);
((Transform)component).localPosition = Vector3.zero;
}
}
}
catch (Exception)
{
}
}
private void CreateClearAllFiltersButton()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
//IL_016e: Expected O, but got Unknown
try
{
if ((Object)(object)filterPanel == (Object)null)
{
return;
}
GameObject val = new GameObject("ClearAllFiltersButton");
if ((Object)(object)val == (Object)null)
{
return;
}
val.transform.SetParent(filterPanel.transform, false);
((Graphic)val.AddComponent<Image>()).color = new Color(0.8f, 0.4f, 0.4f, 1f);
Button val2 = val.AddComponent<Button>();
if ((Object)(object)val2 == (Object)null)
{
return;
}
GameObject val3 = new GameObject("Text");
if ((Object)(object)val3 == (Object)null)
{
return;
}
val3.transform.SetParent(val.transform, false);
TextMeshProUGUI val4 = val3.AddComponent<TextMeshProUGUI>();
((TMP_Text)val4).text = "Clear All Filters";
((TMP_Text)val4).fontSize = 12f;
((Graphic)val4).color = Color.white;
((TMP_Text)val4).alignment = (TextAlignmentOptions)514;
RectTransform component = val.GetComponent<RectTransform>();
if ((Object)(object)component == (Object)null)
{
return;
}
component.sizeDelta = new Vector2(180f, 30f);
RectTransform component2 = ((Component)val4).GetComponent<RectTransform>();
component2.anchorMin = Vector2.zero;
component2.anchorMax = Vector2.one;
component2.offsetMin = new Vector2(5f, 2f);
component2.offsetMax = new Vector2(-5f, -2f);
((UnityEventBase)val2.onClick).RemoveAllListeners();
((UnityEvent)val2.onClick).AddListener((UnityAction)delegate
{
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Expected O, but got Unknown
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Expected O, but got Unknown
//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
//IL_022a: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
UpgradeSortingPlugin.CurrentFilters.HiddenRarities.Clear();
UpgradeSortingPlugin.CurrentFilters.FavoriteSetting = FavoriteFilter.ShowAll;
UpgradeSortingPlugin.CurrentFilters.FilterStats = false;
UpgradeSortingPlugin.CurrentFilters.StatIncludeList.Clear();
if ((Object)(object)filterPanel != (Object)null)
{
foreach (Transform item in filterPanel.transform)
{
Transform val5 = item;
if (((Object)val5).name.StartsWith("FilterButton_"))
{
Image component3 = ((Component)val5).GetComponent<Image>();
if ((Object)(object)component3 != (Object)null)
{
TextMeshProUGUI componentInChildren = ((Component)val5).GetComponentInChildren<TextMeshProUGUI>();
if (((componentInChildren != null) ? ((TMP_Text)componentInChildren).text : null) != null)
{
((Graphic)component3).color = new Color(0.3f, 0.3f, 0.3f, 1f);
}
}
}
}
}
if ((Object)(object)filterPanel != (Object)null)
{
GameObject val6 = null;
GameObject val7 = null;
GameObject val8 = null;
foreach (Transform item2 in filterPanel.transform)
{
Transform val9 = item2;
if (((Object)val9).name.StartsWith("FilterButton_"))
{
TextMeshProUGUI componentInChildren2 = ((Component)val9).GetComponentInChildren<TextMeshProUGUI>();
if ((Object)(object)componentInChildren2 != (Object)null)
{
switch (((TMP_Text)componentInChildren2).text)
{
case "Show All":
val6 = ((Component)val9).gameObject;
break;
case "Only Favorite":
val7 = ((Component)val9).gameObject;
break;
case "Hide Favorite":
val8 = ((Component)val9).gameObject;
break;
}
}
}
}
if ((Object)(object)val6 != (Object)null)
{
((Graphic)val6.GetComponent<Image>()).color = new Color(0.5f, 0.7f, 0.5f, 1f);
}
if ((Object)(object)val7 != (Object)null)
{
((Graphic)val7.GetComponent<Image>()).color = new Color(0.3f, 0.3f, 0.3f, 1f);
}
if ((Object)(object)val8 != (Object)null)
{
((Graphic)val8.GetComponent<Image>()).color = new Color(0.3f, 0.3f, 0.3f, 1f);
}
}
RefreshUpgrades();
RegenerateStatFilters();
});
val.SetActive(true);
((Selectable)val2).interactable = true;
}
catch (Exception)
{
}
}
private void FixRarityButtonTextPosition()
{
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
try
{
foreach (Button item in filterPanel.GetComponentsInChildren<Button>().Where(delegate(Button b)
{
if (((Object)b).name.StartsWith("FilterButton_"))
{
TextMeshProUGUI componentInChildren = ((Component)b).GetComponentInChildren<TextMeshProUGUI>();
if (componentInChildren == null || !((TMP_Text)componentInChildren).text.Contains("Standard"))
{
TextMeshProUGUI componentInChildren2 = ((Component)b).GetComponentInChildren<TextMeshProUGUI>();
if (componentInChildren2 == null || !((TMP_Text)componentInChildren2).text.Contains("Rare"))
{
TextMeshProUGUI componentInChildren3 = ((Component)b).GetComponentInChildren<TextMeshProUGUI>();
if (componentInChildren3 == null || !((TMP_Text)componentInChildren3).text.Contains("Epic"))
{
TextMeshProUGUI componentInChildren4 = ((Component)b).GetComponentInChildren<TextMeshProUGUI>();
if (componentInChildren4 == null || !((TMP_Text)componentInChildren4).text.Contains("Exotic"))
{
TextMeshProUGUI componentInChildren5 = ((Component)b).GetComponentInChildren<TextMeshProUGUI>();
if (componentInChildren5 == null)
{
return false;
}
return ((TMP_Text)componentInChildren5).text.Contains("Oddity");
}
}
}
}
return true;
}
return false;
}).ToList())
{
TextMeshProUGUI[] componentsInChildren = ((Component)item).GetComponentsInChildren<TextMeshProUGUI>();
if (componentsInChildren.Length != 0)
{
RectTransform component = ((Component)componentsInChildren[0]).GetComponent<RectTransform>();
component.anchorMin = new Vector2(0f, 0f);
component.anchorMax = new Vector2(1f, 1f);
component.offsetMin = new Vector2(5f, 2f);
component.offsetMax = new Vector2(-5f, -2f);
((Transform)component).localPosition = Vector3.zero;
}
}
}
catch (Exception)
{
}
}
}
public enum CustomSortingMethod
{
Name,
Rarity,
DamageType,
RecentlyCollected,
RecentlyUnequipped,
Stat,
Favorite,
Modifier
}
public struct FilterSettings
{
public List<Rarity> HiddenRarities;
public bool FilterStats;
public List<string> StatIncludeList;
public FavoriteFilter FavoriteSetting;
}
public enum FavoriteFilter
{
ShowAll,
ShowOnlyFavorited,
HideFavorited
}
[BepInPlugin("sparroh.improvedupgradesorting", "ImprovedUpgradeSorting", "1.0.0")]
[MycoMod(/*Could not decode attribute arguments.*/)]
public class UpgradeSortingPlugin : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <DelayedButtonCreation>d__12 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public UpgradeSortingPlugin <>4__this;
public GearDetailsWindow window;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <DelayedButtonCreation>d__12(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
int num = <>1__state;
UpgradeSortingPlugin upgradeSortingPlugin = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = null;
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
<>2__current = null;
<>1__state = 2;
return true;
case 2:
<>1__state = -1;
upgradeSortingPlugin.CreateFilterButton(window);
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public const string PluginGUID = "sparroh.improvedupgradesorting";
public const string PluginName = "ImprovedUpgradeSorting";
public const string PluginVersion = "1.0.0";
internal static UpgradeSortingPlugin Instance = null;
internal static ManualLogSource Logger;
internal FilterPanelUI FilterPanel;
internal static List<CustomSortingMethod> SortPriorities = new List<CustomSortingMethod>
{
CustomSortingMethod.Rarity,
CustomSortingMethod.Name
};
public static Dictionary<Rarity, int> RarityOrder = new Dictionary<Rarity, int>
{
{
(Rarity)4,
5
},
{
(Rarity)3,
4
},
{
(Rarity)2,
3
},
{
(Rarity)1,
2
},
{
(Rarity)0,
1
},
{
(Rarity)(-1),
0
}
};
internal static FilterSettings CurrentFilters = new FilterSettings
{
HiddenRarities = new List<Rarity>(),
FilterStats = false,
StatIncludeList = new List<string>(),
FavoriteSetting = FavoriteFilter.ShowAll
};
internal static bool? PreviousSkinMode = null;
private void Awake()
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
Instance = this;
Logger = ((BaseUnityPlugin)this).Logger;
Harmony val = new Harmony("sparroh.improvedupgradesorting");
Logger.LogInfo((object)"ImprovedUpgradeSorting loaded successfully.");
FilterPanel = new FilterPanelUI();
val.PatchAll(typeof(GearDetailsWindowpatches));
val.PatchAll(typeof(SortUpgradesPatch));
}
internal void OnGearDetailsWindowOpen(GearDetailsWindow window)
{
((MonoBehaviour)window).StartCoroutine(DelayedButtonCreation(window));
}
[IteratorStateMachine(typeof(<DelayedButtonCreation>d__12))]
private IEnumerator DelayedButtonCreation(GearDetailsWindow window)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <DelayedButtonCreation>d__12(0)
{
<>4__this = this,
window = window
};
}
private void CreateFilterButton(GearDetailsWindow window)
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0113: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
//IL_0139: Unknown result type (might be due to invalid IL or missing references)
//IL_0143: Unknown result type (might be due to invalid IL or missing references)
//IL_0163: Unknown result type (might be due to invalid IL or missing references)
//IL_0184: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Expected O, but got Unknown
try
{
GameObject val = GameObject.Find("Gear Details");
if (!((Object)(object)val == (Object)null))
{
GameObject val2 = new GameObject("Mycopunk_FilterButton");
val2.transform.SetParent(val.transform, false);
((Graphic)val2.AddComponent<Image>()).color = new Color(0.8f, 0.2f, 0.9f, 1f);
Button obj = val2.AddComponent<Button>();
TextMeshProUGUI obj2 = new GameObject("Text").AddComponent<TextMeshProUGUI>();
((TMP_Text)obj2).transform.SetParent(val2.transform, false);
((TMP_Text)obj2).text = "FILTER";
((TMP_Text)obj2).fontSize = 18f;
((Graphic)obj2).color = Color.white;
((TMP_Text)obj2).alignment = (TextAlignmentOptions)514;
RectTransform component = val2.GetComponent<RectTransform>();
component.anchorMin = new Vector2(0.5f, 1f);
component.anchorMax = new Vector2(0.5f, 1f);
component.pivot = new Vector2(0.5f, 1f);
component.anchoredPosition = new Vector2(50f, -300f);
component.sizeDelta = new Vector2(150f, 45f);
RectTransform component2 = ((Component)obj2).GetComponent<RectTransform>();
component2.anchorMin = Vector2.zero;
component2.anchorMax = Vector2.one;
component2.offsetMin = Vector2.zero;
component2.offsetMax = Vector2.zero;
val2.SetActive(true);
((Selectable)obj).interactable = true;
((Selectable)obj).transition = (Transition)1;
((Selectable)obj).colors = ColorBlock.defaultColorBlock;
((UnityEventBase)obj.onClick).RemoveAllListeners();
((UnityEvent)obj.onClick).AddListener((UnityAction)delegate
{
FilterPanel.Toggle();
});
LayoutRebuilder.ForceRebuildLayoutImmediate(component);
Canvas.ForceUpdateCanvases();
}
}
catch (Exception)
{
}
}
}
[HarmonyPatch(typeof(GearDetailsWindow))]
public static class GearDetailsWindowpatches
{
private static readonly Comparison<GearUpgradeUI> CompareUpgradesByFullName = delegate(GearUpgradeUI a, GearUpgradeUI b)
{
if (((Component)a).gameObject.activeSelf && !((Component)b).gameObject.activeSelf)
{
return -1;
}
if (!((Component)a).gameObject.activeSelf && ((Component)b).gameObject.activeSelf)
{
return 1;
}
string instanceName = ((HoverInfoUpgrade)a).Upgrade.Upgrade.GetInstanceName(((HoverInfoUpgrade)a).Upgrade.Seed);
string instanceName2 = ((HoverInfoUpgrade)b).Upgrade.Upgrade.GetInstanceName(((HoverInfoUpgrade)b).Upgrade.Seed);
return instanceName.CompareTo(instanceName2);
};
private static readonly Comparison<GearUpgradeUI> CompareUpgradesByCustomRarity = delegate(GearUpgradeUI a, GearUpgradeUI b)
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
if (((Component)a).gameObject.activeSelf && !((Component)b).gameObject.activeSelf)
{
return -1;
}
if (!((Component)a).gameObject.activeSelf && ((Component)b).gameObject.activeSelf)
{
return 1;
}
UpgradeSortingPlugin.RarityOrder.TryGetValue(((HoverInfoUpgrade)a).Upgrade.Upgrade.Rarity, out var value);
UpgradeSortingPlugin.RarityOrder.TryGetValue(((HoverInfoUpgrade)b).Upgrade.Upgrade.Rarity, out var value2);
int num = value2.CompareTo(value);
return (num == 0) ? CompareUpgradesByFullName(a, b) : num;
};
private static readonly Comparison<GearUpgradeUI> CompareUpgradesByRecentlyAcquired = delegate(GearUpgradeUI a, GearUpgradeUI b)
{
if (((Component)a).gameObject.activeSelf && !((Component)b).gameObject.activeSelf)
{
return -1;
}
return (!((Component)a).gameObject.activeSelf && ((Component)b).gameObject.activeSelf) ? 1 : (-((HoverInfoUpgrade)a).Upgrade.TimeUnlocked.CompareTo(((HoverInfoUpgrade)b).Upgrade.TimeUnlocked));
};
public static Comparison<GearUpgradeUI> GetCustomComparison(CustomSortingMethod method)
{
return method switch
{
CustomSortingMethod.Name => CompareUpgradesByFullName,
CustomSortingMethod.Rarity => CompareUpgradesByCustomRarity,
CustomSortingMethod.RecentlyCollected => CompareUpgradesByRecentlyAcquired,
_ => CompareUpgradesByFullName,
};
}
public static Comparison<GearUpgradeUI> CreateChainedComparison(List<CustomSortingMethod> priorities)
{
return delegate(GearUpgradeUI a, GearUpgradeUI b)
{
foreach (CustomSortingMethod priority in priorities)
{
int num = GetCustomComparison(priority)(a, b);
if (num != 0)
{
return num;
}
}
return 0;
};
}
public static List<CustomSortingMethod> GetDynamicPrioritiesForMethod(SortingMethod method)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected I4, but got Unknown
return (int)method switch
{
0 => new List<CustomSortingMethod>
{
CustomSortingMethod.Name,
CustomSortingMethod.Rarity
},
1 => new List<CustomSortingMethod>
{
CustomSortingMethod.Rarity,
CustomSortingMethod.Name
},
3 => new List<CustomSortingMethod>
{
CustomSortingMethod.RecentlyCollected,
CustomSortingMethod.Rarity,
CustomSortingMethod.Name
},
_ => new List<CustomSortingMethod>
{
CustomSortingMethod.Rarity,
CustomSortingMethod.Name
},
};
}
public static List<GearUpgradeUI> ApplyFilters(List<GearUpgradeUI> upgradeUIs, FilterSettings filters)
{
List<GearUpgradeUI> list = new List<GearUpgradeUI>(upgradeUIs.Count);
foreach (GearUpgradeUI upgradeUI in upgradeUIs)
{
if ((filters.FavoriteSetting != FavoriteFilter.ShowOnlyFavorited || ((HoverInfoUpgrade)upgradeUI).Upgrade.Favorite) && (filters.FavoriteSetting != FavoriteFilter.HideFavorited || !((HoverInfoUpgrade)upgradeUI).Upgrade.Favorite))
{
list.Add(upgradeUI);
}
}
return list;
}
[HarmonyPostfix]
[HarmonyPatch("OnOpen")]
private static void OnOpen(GearDetailsWindow __instance)
{
try
{
FieldInfo fieldInfo = AccessTools.Field(typeof(GearDetailsWindow), "inSkinMode");
bool flag = false;
if (fieldInfo != null)
{
flag = (bool)fieldInfo.GetValue(__instance);
if (UpgradeSortingPlugin.PreviousSkinMode.HasValue && UpgradeSortingPlugin.PreviousSkinMode.Value != flag && (Object)(object)UpgradeSortingPlugin.Instance != (Object)null && UpgradeSortingPlugin.Instance.FilterPanel != null)
{
UpgradeSortingPlugin.Instance.FilterPanel.RegenerateStatFilters();
}
UpgradeSortingPlugin.PreviousSkinMode = flag;
}
}
catch (Exception)
{
}
UpgradeSortingPlugin.Instance.OnGearDetailsWindowOpen(__instance);
}
}
[HarmonyPatch(typeof(GearDetailsWindow), "SortUpgrades", new Type[]
{
typeof(SortingMethod),
typeof(bool)
})]
public static class SortUpgradesPatch
{
private static bool? lastSkinMode;
private static int PropertyAwareNameComparison(GearUpgradeUI a, GearUpgradeUI b)
{
if (((Component)a).gameObject.activeSelf && !((Component)b).gameObject.activeSelf)
{
return -1;
}
if (!((Component)a).gameObject.activeSelf && ((Component)b).gameObject.activeSelf)
{
return 1;
}
try
{
string instanceName = ((HoverInfoUpgrade)a).Upgrade.Upgrade.GetInstanceName(((HoverInfoUpgrade)a).Upgrade.Seed);
string instanceName2 = ((HoverInfoUpgrade)b).Upgrade.Upgrade.GetInstanceName(((HoverInfoUpgrade)b).Upgrade.Seed);
return instanceName.CompareTo(instanceName2);
}
catch (Exception)
{
return ((HoverInfoUpgrade)a).Upgrade.Upgrade.Name.CompareTo(((HoverInfoUpgrade)b).Upgrade.Upgrade.Name);
}
}
[HarmonyPostfix]
public static void Postfix(GearDetailsWindow __instance, SortingMethod method, bool resetScroll)
{
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
FieldInfo fieldInfo = AccessTools.Field(typeof(GearDetailsWindow), "inSkinMode");
bool flag = false;
if (fieldInfo != null)
{
try
{
flag = (bool)fieldInfo.GetValue(__instance);
}
catch
{
}
}
bool flag2 = lastSkinMode.HasValue && lastSkinMode.Value != flag;
lastSkinMode = flag;
if ((int)method == 0)
{
try
{
FieldInfo fieldInfo2 = AccessTools.Field(typeof(GearDetailsWindow), "upgradeUIs") ?? AccessTools.Field(typeof(GearDetailsWindow), "<upgradeUIs>k__BackingField") ?? AccessTools.Field(typeof(GearDetailsWindow), "upgrades");
if (fieldInfo2 != null)
{
List<GearUpgradeUI> list = (List<GearUpgradeUI>)fieldInfo2.GetValue(__instance);
if (list != null && list.Count >= 2)
{
list.Sort(PropertyAwareNameComparison);
}
}
}
catch (Exception)
{
}
}
if (!flag2 && HasActiveFilters())
{
try
{
ApplyFiltersToSortedList(__instance);
}
catch (Exception)
{
}
}
}
private static bool HasActiveFilters()
{
if (!UpgradeSortingPlugin.CurrentFilters.HiddenRarities.Any() && UpgradeSortingPlugin.CurrentFilters.FavoriteSetting == FavoriteFilter.ShowAll)
{
if (UpgradeSortingPlugin.CurrentFilters.FilterStats)
{
return UpgradeSortingPlugin.CurrentFilters.StatIncludeList.Any();
}
return false;
}
return true;
}
private static void ApplyFiltersToSortedList(GearDetailsWindow window)
{
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_016a: Unknown result type (might be due to invalid IL or missing references)
//IL_016f: Unknown result type (might be due to invalid IL or missing references)
FieldInfo fieldInfo = AccessTools.Field(typeof(GearDetailsWindow), "upgradeUIs") ?? AccessTools.Field(typeof(GearDetailsWindow), "<upgradeUIs>k__BackingField") ?? AccessTools.Field(typeof(GearDetailsWindow), "upgrades");
FieldInfo fieldInfo2 = AccessTools.Field(typeof(GearDetailsWindow), "upgradeUICount");
if (fieldInfo == null || fieldInfo2 == null)
{
return;
}
List<GearUpgradeUI> list = (List<GearUpgradeUI>)fieldInfo.GetValue(window);
if (list == null || list.Count == 0)
{
return;
}
int num = 0;
foreach (GearUpgradeUI item in list)
{
bool flag = true;
if (UpgradeSortingPlugin.CurrentFilters.HiddenRarities.Any())
{
flag &= !UpgradeSortingPlugin.CurrentFilters.HiddenRarities.Contains(((HoverInfoUpgrade)item).Upgrade.Upgrade.Rarity);
}
switch (UpgradeSortingPlugin.CurrentFilters.FavoriteSetting)
{
case FavoriteFilter.ShowOnlyFavorited:
flag &= ((HoverInfoUpgrade)item).Upgrade.Favorite;
break;
case FavoriteFilter.HideFavorited:
flag &= !((HoverInfoUpgrade)item).Upgrade.Favorite;
break;
}
if (UpgradeSortingPlugin.CurrentFilters.FilterStats && UpgradeSortingPlugin.CurrentFilters.StatIncludeList.Any())
{
bool flag2 = true;
foreach (string statInclude in UpgradeSortingPlugin.CurrentFilters.StatIncludeList)
{
bool flag3 = false;
Enumerator properties = ((HoverInfoUpgrade)item).Upgrade.Upgrade.GetProperties();
while (((Enumerator)(ref properties)).MoveNext())
{
string text = ((object)((Enumerator)(ref properties)).Current).GetType().Name;
if (text.StartsWith("UpgradeProperty_"))
{
text = text.Substring("UpgradeProperty_".Length);
}
if (text == statInclude)
{
flag3 = true;
break;
}
}
if (!flag3)
{
flag2 = false;
break;
}
}
flag = flag && flag2;
}
((Component)item).gameObject.SetActive(flag);
if (flag)
{
num++;
((Component)item).transform.SetSiblingIndex(num - 1);
}
}
try
{
fieldInfo2.SetValue(window, num);
}
catch
{
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}