LevelStatRewards
Strip random employee upgrade bonus stats and allocate per-gear level points into base weapon, grenade, and employee stats.
CHANGELOG
Changelog
1.0.0
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Remove random bonus player stats from employee upgrades (
ApplyStatUpgrades/ tooltip strip). -
Per-gear level allocation: 1 point per 3 levels, capped at level 30 (10 points max), 10% per point.
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Employee: run/slide speed, slide duration, max health, regen delay, healing.
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Weapon: reload, magazine, ammo capacity, recoil, spread.
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Grenade: damage, cooldown, explosion radius.
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SparrohUILib allocation window opened from the gear action bar (Level Stats).
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JSON persistence for allocations (no public balance config).