Sparroh-LevelStatRewards icon

LevelStatRewards

Strip random employee upgrade bonus stats and allocate per-gear level points into base weapon, grenade, and employee stats.

CHANGELOG

Changelog

1.0.0

  • Remove random bonus player stats from employee upgrades (ApplyStatUpgrades / tooltip strip).

  • Per-gear level allocation: 1 point per 3 levels, capped at level 30 (10 points max), 10% per point.

  • Employee: run/slide speed, slide duration, max health, regen delay, healing.

  • Weapon: reload, magazine, ammo capacity, recoil, spread.

  • Grenade: damage, cooldown, explosion radius.

  • SparrohUILib allocation window opened from the gear action bar (Level Stats).

  • JSON persistence for allocations (no public balance config).