using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Pigeon.Math;
using Pigeon.Movement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Sparroh")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.2.1.0")]
[assembly: AssemblyInformationalVersion("1.2.1")]
[assembly: AssemblyProduct("StaticFOV")]
[assembly: AssemblyTitle("StaticFOV")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[HarmonyPatch]
public static class AdditiveFOVPatches
{
private static FieldInfo addFovField;
private static FieldInfo fovField;
private static FieldInfo enableMenuCameraField;
internal static void Initialize()
{
addFovField = AccessTools.Field(typeof(PlayerLook), "addFOV");
fovField = AccessTools.Field(typeof(PlayerLook), "_fov");
enableMenuCameraField = AccessTools.Field(typeof(PlayerLook), "_enableMenuCamera");
if (addFovField == null)
{
StaticFOVPlugin.Logger.LogWarning((object)"PlayerLook.addFOV field not found — additive FOV blocking may be incomplete.");
}
}
[HarmonyPatch(typeof(PlayerLook), "AddFOV")]
[HarmonyPrefix]
public static bool AddFOVPrefix()
{
if (ConfigManager.EnableAdditiveFOV != null)
{
return ConfigManager.EnableAdditiveFOV.Value;
}
return true;
}
[HarmonyPatch(typeof(PlayerLook), "UpdateCameraFOV")]
[HarmonyPrefix]
public static void UpdateCameraFOVPrefix(PlayerLook __instance)
{
try
{
if (ConfigManager.EnableAdditiveFOV != null && !ConfigManager.EnableAdditiveFOV.Value)
{
addFovField?.SetValue(__instance, 0f);
}
}
catch (Exception ex)
{
StaticFOVPlugin.Logger.LogError((object)("Error in UpdateCameraFOVPrefix (additive): " + ex.Message));
}
}
[HarmonyPatch(typeof(PlayerLook), "UpdateCameraFOV")]
[HarmonyPostfix]
public static void UpdateCameraFOVPostfix(PlayerLook __instance)
{
try
{
if (ConfigManager.EnableAdditiveFOV != null && !ConfigManager.EnableAdditiveFOV.Value && !(fovField == null))
{
float fieldOfView = (float)fovField.GetValue(__instance);
if ((Object)(object)__instance.Camera != (Object)null)
{
__instance.Camera.fieldOfView = fieldOfView;
}
if (((enableMenuCameraField != null && (int)enableMenuCameraField.GetValue(__instance) != 0) ? 1 : 0) <= (false ? 1 : 0) && (Object)(object)__instance.FirstPersonCamera != (Object)null)
{
__instance.FirstPersonCamera.fieldOfView = fieldOfView;
}
}
}
catch (Exception ex)
{
StaticFOVPlugin.Logger.LogError((object)("Error in UpdateCameraFOVPostfix (additive): " + ex.Message));
}
}
}
[HarmonyPatch]
public static class AimFOVPatches
{
private static MethodInfo defaultFOVGetter;
private static FieldInfo isAimingPLField;
private static FieldInfo fovField;
private static FieldInfo aimFOVPLField;
private static FieldInfo aimDurationPLField;
private static FieldInfo aimStateChangeTimeField;
internal static void Initialize()
{
defaultFOVGetter = AccessTools.PropertyGetter(typeof(PlayerLook), "DefaultFOV");
isAimingPLField = AccessTools.Field(typeof(PlayerLook), "isAiming");
fovField = AccessTools.Field(typeof(PlayerLook), "_fov");
aimFOVPLField = AccessTools.Field(typeof(PlayerLook), "aimFOV");
aimDurationPLField = AccessTools.Field(typeof(PlayerLook), "aimDuration");
aimStateChangeTimeField = AccessTools.Field(typeof(PlayerLook), "aimStateChangeTime");
}
[HarmonyPatch(typeof(PlayerLook), "UpdateAiming")]
[HarmonyPrefix]
public static bool UpdateAimingPrefix(PlayerLook __instance)
{
try
{
if (!ConfigManager.EnableAimFOV.Value && isAimingPLField != null && aimStateChangeTimeField != null && aimDurationPLField != null && aimFOVPLField != null && defaultFOVGetter != null && fovField != null)
{
if ((bool)isAimingPLField.GetValue(__instance))
{
float num = (float)aimStateChangeTimeField.GetValue(__instance);
num = Mathf.Min(num + Time.deltaTime / (float)aimDurationPLField.GetValue(__instance), 1f);
aimStateChangeTimeField.SetValue(__instance, num);
float num2 = (float)defaultFOVGetter.Invoke(__instance, null);
aimFOVPLField.SetValue(__instance, num2);
fovField.SetValue(__instance, Mathf.LerpUnclamped(num2, num2, EaseFunctions.EaseInOutCubic(num)));
}
else if ((float)aimStateChangeTimeField.GetValue(__instance) > 0f)
{
float num3 = (float)aimStateChangeTimeField.GetValue(__instance);
num3 = Mathf.Max(num3 - Time.deltaTime / (float)aimDurationPLField.GetValue(__instance), 0f);
aimStateChangeTimeField.SetValue(__instance, num3);
float num4 = (float)defaultFOVGetter.Invoke(__instance, null);
aimFOVPLField.SetValue(__instance, num4);
fovField.SetValue(__instance, Mathf.LerpUnclamped(num4, num4, EaseFunctions.EaseInOutCubic(num3)));
}
return false;
}
return true;
}
catch (Exception ex)
{
StaticFOVPlugin.Logger.LogError((object)("Error in UpdateAimingPrefix: " + ex.Message));
return true;
}
}
[HarmonyPatch(typeof(PlayerLook), "UpdateCameraFOV")]
[HarmonyPostfix]
public static void UpdateCameraFOVPostfix(PlayerLook __instance)
{
try
{
if (!ConfigManager.EnableAimFOV.Value && isAimingPLField != null && fovField != null && defaultFOVGetter != null)
{
object value = isAimingPLField.GetValue(__instance);
bool flag = default(bool);
int num;
if (value is bool)
{
flag = (bool)value;
num = 1;
}
else
{
num = 0;
}
if (((uint)num & (flag ? 1u : 0u)) != 0)
{
fovField.SetValue(__instance, defaultFOVGetter.Invoke(__instance, null));
}
}
}
catch (Exception ex)
{
StaticFOVPlugin.Logger.LogError((object)("Error in UpdateCameraFOVPostfix: " + ex.Message));
}
}
}
public static class ConfigManager
{
private const float DebounceSeconds = 0.25f;
private static ConfigFile config;
private static ManualLogSource logger;
private static FileSystemWatcher configWatcher;
private static volatile bool reloadPending;
private static float lastReloadTime;
public static ConfigEntry<bool> EnableAimFOV { get; private set; }
public static ConfigEntry<bool> EnableAdditiveFOV { get; private set; }
public static void Initialize(ConfigFile configFile, ManualLogSource log)
{
config = configFile;
logger = log;
EnableAimFOV = config.Bind<bool>("General", "Enable Aim FOV", false, "If true, enables FOV zoom changes when aiming.");
EnableAdditiveFOV = config.Bind<bool>("General", "Enable Additive FOV", false, "If true, enables temporary FOV punches from AddFOV (sprint, melee, dash, blink, FOV bursts, etc.). If false, all additive FOV changes are blocked.");
try
{
SetupFileWatcher();
}
catch (Exception ex)
{
logger.LogError((object)("Error setting up config file watcher: " + ex.Message));
}
}
public static void Tick()
{
if (!reloadPending || Time.unscaledTime - lastReloadTime < 0.25f)
{
return;
}
reloadPending = false;
lastReloadTime = Time.unscaledTime;
try
{
config.Reload();
logger.LogInfo((object)"Config reloaded from disk.");
}
catch (Exception ex)
{
logger.LogError((object)("Error reloading config: " + ex.Message));
}
}
public static void Dispose()
{
if (configWatcher != null)
{
configWatcher.EnableRaisingEvents = false;
configWatcher.Changed -= OnConfigFileChanged;
configWatcher.Created -= OnConfigFileChanged;
configWatcher.Renamed -= OnConfigFileChanged;
configWatcher.Dispose();
configWatcher = null;
}
}
private static void SetupFileWatcher()
{
configWatcher = new FileSystemWatcher(Paths.ConfigPath, "sparroh.staticfov.cfg");
configWatcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.Size | NotifyFilters.LastWrite;
configWatcher.Changed += OnConfigFileChanged;
configWatcher.Created += OnConfigFileChanged;
configWatcher.Renamed += OnConfigFileChanged;
configWatcher.EnableRaisingEvents = true;
}
private static void OnConfigFileChanged(object sender, FileSystemEventArgs e)
{
reloadPending = true;
}
}
[BepInPlugin("sparroh.staticfov", "StaticFOV", "1.2.1")]
[MycoMod(/*Could not decode attribute arguments.*/)]
public class StaticFOVPlugin : BaseUnityPlugin
{
public const string PluginGUID = "sparroh.staticfov";
public const string PluginName = "StaticFOV";
public const string PluginVersion = "1.2.1";
internal static ManualLogSource Logger;
private Harmony harmony;
private void Awake()
{
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
ConfigManager.Initialize(((BaseUnityPlugin)this).Config, Logger);
try
{
AimFOVPatches.Initialize();
AdditiveFOVPatches.Initialize();
}
catch (Exception ex)
{
Logger.LogError((object)("Error setting up access tools: " + ex.Message));
}
try
{
harmony = new Harmony("sparroh.staticfov");
harmony.PatchAll(typeof(AimFOVPatches));
harmony.PatchAll(typeof(AdditiveFOVPatches));
}
catch (Exception ex2)
{
Logger.LogError((object)("Error applying patches: " + ex2.Message));
}
Logger.LogInfo((object)string.Format("{0} v{1} loaded. Aim FOV={2}, Additive FOV={3}", "StaticFOV", "1.2.1", ConfigManager.EnableAimFOV.Value, ConfigManager.EnableAdditiveFOV.Value));
}
private void Update()
{
ConfigManager.Tick();
}
private void OnDestroy()
{
ConfigManager.Dispose();
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
}
}
namespace StaticFOV
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "StaticFOV";
public const string PLUGIN_NAME = "StaticFOV";
public const string PLUGIN_VERSION = "1.2.1";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}