Decompiled source of StaticFOV v1.1.0

BepInEx/plugins/StaticFOV.dll

Decompiled 15 hours ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Pigeon.Math;
using Pigeon.Movement;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("StaticFOV")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("StaticFOV")]
[assembly: AssemblyTitle("StaticFOV")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
[HarmonyPatch]
public static class AimFOVPatches
{
	[HarmonyPatch(typeof(PlayerLook), "UpdateAiming")]
	[HarmonyPrefix]
	public static bool UpdateAimingPrefix(PlayerLook __instance)
	{
		try
		{
			if (!SparrohPlugin.aimFOVChange.Value && SparrohPlugin.isAimingPLField != null && SparrohPlugin.aimStateChangeTimeField != null && SparrohPlugin.aimDurationPLField != null && SparrohPlugin.aimFOVPLField != null && SparrohPlugin.defaultFOVGetter != null && SparrohPlugin.fovField != null)
			{
				if ((bool)SparrohPlugin.isAimingPLField.GetValue(__instance))
				{
					float num = (float)SparrohPlugin.aimStateChangeTimeField.GetValue(__instance);
					num = Mathf.Min(num + Time.deltaTime / (float)SparrohPlugin.aimDurationPLField.GetValue(__instance), 1f);
					SparrohPlugin.aimStateChangeTimeField.SetValue(__instance, num);
					float num2 = (float)SparrohPlugin.defaultFOVGetter.Invoke(__instance, null);
					SparrohPlugin.aimFOVPLField.SetValue(__instance, num2);
					SparrohPlugin.fovField.SetValue(__instance, Mathf.LerpUnclamped(num2, num2, EaseFunctions.EaseInOutCubic(num)));
				}
				else if ((float)SparrohPlugin.aimStateChangeTimeField.GetValue(__instance) > 0f)
				{
					float num3 = (float)SparrohPlugin.aimStateChangeTimeField.GetValue(__instance);
					num3 = Mathf.Max(num3 - Time.deltaTime / (float)SparrohPlugin.aimDurationPLField.GetValue(__instance), 0f);
					SparrohPlugin.aimStateChangeTimeField.SetValue(__instance, num3);
					float num4 = (float)SparrohPlugin.defaultFOVGetter.Invoke(__instance, null);
					SparrohPlugin.aimFOVPLField.SetValue(__instance, num4);
					SparrohPlugin.fovField.SetValue(__instance, Mathf.LerpUnclamped(num4, num4, EaseFunctions.EaseInOutCubic(num3)));
				}
				return false;
			}
			return true;
		}
		catch (Exception ex)
		{
			SparrohPlugin.Logger.LogError((object)("Error in UpdateAimingPrefix: " + ex.Message));
			return true;
		}
	}

	[HarmonyPatch(typeof(PlayerLook), "UpdateCameraFOV")]
	[HarmonyPostfix]
	public static void UpdateCameraFOVPostfix(PlayerLook __instance)
	{
		try
		{
			if (!SparrohPlugin.aimFOVChange.Value && SparrohPlugin.isAimingPLField != null && SparrohPlugin.fovField != null && SparrohPlugin.defaultFOVGetter != null)
			{
				object value = SparrohPlugin.isAimingPLField.GetValue(__instance);
				bool flag = default(bool);
				int num;
				if (value is bool)
				{
					flag = (bool)value;
					num = 1;
				}
				else
				{
					num = 0;
				}
				if (((uint)num & (flag ? 1u : 0u)) != 0)
				{
					SparrohPlugin.fovField.SetValue(__instance, SparrohPlugin.defaultFOVGetter.Invoke(__instance, null));
				}
			}
		}
		catch (Exception ex)
		{
			SparrohPlugin.Logger.LogError((object)("Error in UpdateCameraFOVPostfix: " + ex.Message));
		}
	}
}
[BepInPlugin("sparroh.staticfov", "StaticFOV", "1.1.0")]
[MycoMod(/*Could not decode attribute arguments.*/)]
public class SparrohPlugin : BaseUnityPlugin
{
	public const string PluginGUID = "sparroh.staticfov";

	public const string PluginName = "StaticFOV";

	public const string PluginVersion = "1.1.0";

	internal static ManualLogSource Logger;

	internal static ConfigEntry<bool> aimFOVChange;

	internal static ConfigEntry<bool> sprintFOVChange;

	private FileSystemWatcher configWatcher;

	internal static MethodInfo defaultFOVGetter;

	internal static FieldInfo isAimingPLField;

	internal static FieldInfo fovField;

	internal static FieldInfo aimFOVPLField;

	internal static FieldInfo aimDurationPLField;

	internal static FieldInfo aimStateChangeTimeField;

	internal static SparrohPlugin Instance { get; set; }

	private void Awake()
	{
		//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
		Instance = this;
		Logger = ((BaseUnityPlugin)this).Logger;
		aimFOVChange = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Aim FOV Change", false, "If true, enables FOV zoom changes when aiming.");
		sprintFOVChange = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Sprint FOV Change", false, "If true, enables FOV changes while sprinting.");
		try
		{
			SetupFileWatcher();
		}
		catch (Exception ex)
		{
			Logger.LogError((object)("Error setting up file watcher: " + ex.Message));
		}
		try
		{
			SetupAccessTools();
		}
		catch (Exception ex2)
		{
			Logger.LogError((object)("Error setting up access tools: " + ex2.Message));
		}
		try
		{
			Harmony val = new Harmony("sparroh.staticfov");
			val.PatchAll(typeof(AimFOVPatches));
			val.PatchAll(typeof(SprintFOVPatches));
		}
		catch (Exception ex3)
		{
			Logger.LogError((object)("Error applying patches: " + ex3.Message));
		}
		Logger.LogInfo((object)"StaticFOV loaded successfully.");
	}

	private void SetupFileWatcher()
	{
		configWatcher = new FileSystemWatcher(Paths.ConfigPath, "sparroh.staticfov.cfg");
		configWatcher.Changed += delegate
		{
			((BaseUnityPlugin)this).Config.Reload();
		};
		configWatcher.EnableRaisingEvents = true;
	}

	private void SetupAccessTools()
	{
		defaultFOVGetter = AccessTools.PropertyGetter(typeof(PlayerLook), "DefaultFOV");
		isAimingPLField = AccessTools.Field(typeof(PlayerLook), "isAiming");
		fovField = AccessTools.Field(typeof(PlayerLook), "_fov");
		aimFOVPLField = AccessTools.Field(typeof(PlayerLook), "aimFOV");
		aimDurationPLField = AccessTools.Field(typeof(PlayerLook), "aimDuration");
		aimStateChangeTimeField = AccessTools.Field(typeof(PlayerLook), "aimStateChangeTime");
	}

	private void OnDestroy()
	{
		if (configWatcher != null)
		{
			configWatcher.EnableRaisingEvents = false;
			configWatcher.Dispose();
		}
	}
}
[HarmonyPatch]
public static class SprintFOVPatches
{
	[HarmonyPatch(typeof(PlayerLook), "AddFOV")]
	[HarmonyPrefix]
	public static bool Prefix(ref float value)
	{
		if (SparrohPlugin.sprintFOVChange.Value)
		{
			return true;
		}
		StackFrame[] frames = new StackTrace().GetFrames();
		for (int i = 0; i < frames.Length; i++)
		{
			MethodBase method = frames[i].GetMethod();
			if (method?.ReflectedType?.Name == "Player" && method.Name.Contains("Update"))
			{
				return false;
			}
		}
		return true;
	}
}
namespace StaticFOV
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "StaticFOV";

		public const string PLUGIN_NAME = "StaticFOV";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}