TTT451-MastiffKillCounterFix icon

MastiffKillCounterFix

Repositions the Mastiff's kill counter on the rail and stops it from swinging with the opening link flap when firing. Client-side; edits 2 values inside the model's bone table.

By TTT451

CHANGELOG

Changelog

1.0.0

  • Initial release.
  • Kill counter (def_c_proscreen) re-parented from the opening link flap (def_l_link_flap) to the weapon body bone (def_c_base), so it no longer swings with the firing animation.
  • Kill counter bind position moved from (0.829, -1.381, 1.875) to (1.539, 2.089, 20.736), which moves the housing geometry and the RUI hologram together (the model stores a precomputed inverse bind matrix, so both follow the same change).
  • Only models/weapons/mastiff_stgn/ptpov_mastiff.mdl is replaced, and only 2 values inside its bone table are edited.
  • No recompile: the model's RUI section, materials and all animations are untouched.
  • Client-side only; no damage, spread or hit-registration values are changed.