Decompiled source of MinimapFriends v1.0.0

plugins/MinimapFriends.dll

Decompiled 5 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PurrNet;
using Steamworks;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MinimapFriends")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+1e487b5a4930ff159ab9deac2cec5ef0ba980a15")]
[assembly: AssemblyProduct("MinimapFriends")]
[assembly: AssemblyTitle("MinimapFriends")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MinimapFriends
{
	[BepInPlugin("com.xaviergmail.minimapfriends", "MinimapFriends", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(MapManager), "Update")]
		private static class MapFriendDotPatch
		{
			private static void Postfix(MapManager __instance)
			{
				//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
				try
				{
					GameObject val = MapRootRef.Invoke(__instance);
					if ((Object)(object)val == (Object)null || !val.activeSelf)
					{
						return;
					}
					PlayerPanelController i = NetworkSingleton<PlayerPanelController>.I;
					if ((Object)(object)i == (Object)null)
					{
						return;
					}
					List<Image> list = MapIconImagesRef.Invoke(__instance);
					if (list == null)
					{
						return;
					}
					List<string> playerSteamIDs = i.PlayerSteamIDs;
					List<NetworkTransform> playerTransforms = i.PlayerTransforms;
					NetworkTransform val2 = NetworkSingleton<TextChannelManager>.I?.MainNetTransform;
					int num = Mathf.Min(list.Count, Mathf.Min(playerSteamIDs.Count, playerTransforms.Count));
					int num2 = -1;
					for (int j = 0; j < num; j++)
					{
						Image val3 = list[j];
						if ((Object)(object)val3 == (Object)null)
						{
							continue;
						}
						if ((Object)(object)playerTransforms[j] == (Object)(object)val2)
						{
							((Graphic)val3).color = Color.white;
							num2 = j;
							continue;
						}
						bool flag = IsFriend(playerSteamIDs[j]);
						((Graphic)val3).color = (flag ? FriendColor : Color.white);
						if (flag)
						{
							((Transform)((Graphic)val3).rectTransform).SetAsLastSibling();
						}
					}
					if (num2 >= 0 && (Object)(object)list[num2] != (Object)null)
					{
						((Transform)((Graphic)list[num2]).rectTransform).SetAsLastSibling();
					}
				}
				catch (Exception arg)
				{
					Log.LogError((object)$"[MinimapFriends] Map update failed: {arg}");
				}
			}
		}

		public const string PluginGuid = "com.xaviergmail.minimapfriends";

		public const string PluginName = "MinimapFriends";

		public const string PluginVersion = "1.0.0";

		internal static ManualLogSource Log;

		private static Harmony _harmony;

		private static readonly Color FriendColor = new Color(0.24f, 0.86f, 0.35f);

		private static readonly FieldRef<MapManager, List<Image>> MapIconImagesRef = AccessTools.FieldRefAccess<MapManager, List<Image>>("_playerIconImages");

		private static readonly FieldRef<MapManager, GameObject> MapRootRef = AccessTools.FieldRefAccess<MapManager, GameObject>("_mapRoot");

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			_harmony = new Harmony("com.xaviergmail.minimapfriends");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"MinimapFriends 1.0.0 loaded");
		}

		private void OnDestroy()
		{
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private static bool IsFriend(string steamId)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Invalid comparison between Unknown and I4
			if (string.IsNullOrEmpty(steamId))
			{
				return false;
			}
			try
			{
				if (ulong.TryParse(steamId, out var result))
				{
					return (int)SteamFriends.GetFriendRelationship(new CSteamID(result)) == 3;
				}
			}
			catch (Exception ex)
			{
				Log.LogWarning((object)("[MinimapFriends] friend check failed for " + steamId + ": " + ex.Message));
			}
			return false;
		}
	}
}