HelmetHUD
Adds a green monochrome suit readout drawn inside the visor while wearing a powered pressure or EVA helmet. Pressure suit helmets now require batteries — keep an eye on the Power light.
CHANGELOG
Changelog
Helmet HUD 1.0.1: 2026-08-21
- Store page text refresh. No code or data changes; the plugin and data pack are identical to 1.0.0.
Helmet HUD 1.0.0: 2026-08-21
- The data pack now installs itself. On Thunderstore the mod manager can only
place files under
BepInEx/, so the pack ships next to the plugin and the plugin copies it intoOstranauts_Data/Mods/HelmetHUDon startup. One manual step remains, by design: enable Helmet HUD in the in-game MODS menu, then restart. The plugin never editsloading_order.json; the game owns that file. - Copies are keyed on the pack version, so future updates refresh a stale pack automatically. Steam Workshop and manual installs are unaffected; the installer does nothing when the pack is not shipped next to the DLL.
- No gameplay changes since 0.1.0.
Helmet HUD 0.1.0: 2026-08-21
Adds a green monochrome suit readout drawn inside the visor while wearing a powered pressure or EVA helmet. The HUD shows negative statuses and anything you're actively training. Different helmets have different HUDs to accommodate the life support readouts on the EVA helmet. Oh! and Pressure suit helmets now require batteries to be more logical inside the game system. Make sure that Power light is on, and pay attention for blinking amber battery lights.
Alongside Character Sidebar
If you also run Character Sidebar, the sidebar folds itself away to its side tab while your helmet is up, and unfolds when it comes off. Neither mod requires the other.