Tchernobill-FirstPersonCamera icon

FirstPersonCamera

Moves the view point to a typical First Person Camera

Last updated 4 days ago
Total downloads 5043
Total rating 5 
Categories UI
Dependency string Tchernobill-FirstPersonCamera-1.0.5
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_Outward-5.4.8 icon
BepInEx-BepInExPack_Outward

BepInEx pack for Outward.

Preferred version: 5.4.8
sinai-dev-SideLoader-3.8.4 icon
sinai-dev-SideLoader

API and Mod Development Toolkit for Outward.

Preferred version: 3.8.4

README

Features

First person camera.
It gives another outward experience.
It makes the game harder.

Showcase

First Person Camera Mod v1.0 showcase video on youtube.

Details

You can switch between First Person and Third Person (vanilla) view with a custom keybind or with Outward Configuration Manager.
You can also tune most parameters with Outward Configuration Manager.
The view point is tuned close to the character head position.
When you rotate the camera your character turns accordingly.
When you move backward or laterally without a target, the behaviour is the same as with a target.
Near clipping plane is tuned dynamically to optimize both vision and immersion.
Bow zoom offset is tuned to be more immersive.
Dialogue offset is deactivated.

Limitations

The game was not made for first person gameplay. Use it at your own risks.
You may even get your torches, shields and weapons to hide part of the view.
Especially for big shields, this is subjectively immersive and/or bothering.
Head gear is hidden by default in first person.