Wrango-Runic_Bow icon

Runic Bow

Adds a new rune combination that conjures the Runic Bow, a summoned bow that spends Mana instead of arrows and deals Ethereal damage.

CHANGELOG

2.0.4

  • Fixed the character getting stuck in the draw animation when the Runic Bow expired mid-draw — the bow now stays until the draw is released or cancelled

2.0.3

  • Fixed Mana cost reduction being applied twice — each shot now spends the correct amount of Mana

2.0.2

  • Fixed the Runic Arrow sometimes staying in your pocket instead of going back to the quiver — it is now properly re-equipped automatically

2.0.1

  • Fixed bosses and unique enemies being banished — they and the enemies placed with them now resist it, but the shot still deals its damage
  • Fixed DoTs not damaging banished enemies — they can now die before returning

2.0.0

  • Added a new advanced combo: Banishing Shot
  • Added the Banished status effect
  • Added visual effects when the Runic Bow is conjured
  • The Egoth → Shim combo now has different results depending on Arcane Syntax and whether the Runic Bow is already out
  • The Runic Bow is now a proper conjuration: it cannot be dropped, and it vanishes when unequipped, like the Runic Blade
  • The Runic Bow now survives a save and reload, like the Runic Blade — conjuring before you log off is no longer wasted
  • The Runic Arrow is now conjured on the first draw, and re-equipped immediately if unequipped or replaced — no blank draw needed
  • No longer requires Permittivity-NPC_Weapons or SideLoader Extended Effects; requires Wrango-Custom_Effects instead

1.3.0

  • Fixed the Runic Bow status effect lingering after a reload when the bow itself did not survive it
  • Fixed the mod not loading when installed with r2modman

1.2.0

  • The Runic Arrow is now re-equipped automatically with a new draw — equipping other ammunition forces a swap
  • The Runic Arrow is now destroyed when the bow leaves your inventory, whether dropped or expired
  • Fixed the arrow occasionally outliving the bow when it had been re-conjured mid-cast

1.1.0

  • The Runic Arrow is now conjured with the bow and equipped once, lasting 180 seconds — the arrow no longer disappears while nocked
  • The bow now only accepts the Runic Arrow; it will not draw with other ammunition equipped
  • Mana is now only spent by the player actually shooting
  • Fixed the nocked arrow being invisible to other players in co-op, in both directions
  • Fixed the "Not enough Mana" notification repeating while nocking with Mana below 5 — it now shows once per attempt
  • Rune: Shim is now patched additively — it no longer conflicts with other mods that extend the same rune, as long as the Egoth → Shim combo is free

1.0.0

  • Initial release