Runic Bow
Adds a new rune combination that conjures the Runic Bow, a summoned bow that spends Mana instead of arrows and deals Ethereal damage.
By Wrango
| Last updated | a day ago |
| Total downloads | 16 |
| Total rating | 0 |
| Categories | Items Skills |
| Dependency string | Wrango-Runic_Bow-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
SLExtendedEffects-SideLoader_ExtendedEffects
Adds a collection of custom SL_Effect behaviours for use with SideLoader.
Preferred version: 1.3.2Permittivity-NPC_Weapons
Makes NPC weapons available to the player through Drops, Crafting and the Legacy system.
Preferred version: 3.2.0README
Runic Bow
Adds a new rune combination that conjures the Runic Bow — a summoned bow that spends Mana instead of arrows and deals Ethereal damage.
Rune combination
Conjure the bow by reversing the order of Conjure Blade: Egoth → Shim
The bow
- Each shot costs 5 Mana and a small amount of Stamina — no arrows needed
- Deals Ethereal damage; impact damage is reduced compared to physical bows
- Lasts 180 seconds once conjured; a status effect indicates the bow is active
- Runic Arrows last 10 seconds once you draw the shot, after which they are destroyed
- If you have learned Runic Prefix, the conjured bow is automatically infused with Greater Ethereal Imbue
Requirements
All of these are required, and the mod will not work without them:
- BepInExPack Outward
- SideLoader
- SideLoader Extended Effects
- NPC Weapons — the rune combination uses custom SideLoader effects from this mod
Thanks and credit
- This work is an homage to Sinai's Mana Bow — please check out the original mod!
- Thanks to Sinai for all their incredible work.
- Thanks to Joh-Benji and Proboina for all the help given me!
- Thanks to the entire modding community that restlessly has made (and is making!) my favourite game go from epic to legendary.
Changelog
1.0.0
- Initial release