Wrango-Runic_Bow icon

Runic Bow

Adds a new rune combination that conjures the Runic Bow, a summoned bow that spends Mana instead of arrows and deals Ethereal damage.

Last updated a day ago
Total downloads 665
Total rating 3 
Categories Items Skills
Dependency string Wrango-Runic_Bow-2.0.4
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_Outward-5.4.19 icon
BepInEx-BepInExPack_Outward

BepInEx pack for Outward.

Preferred version: 5.4.19
sinai-dev-SideLoader-3.8.4 icon
sinai-dev-SideLoader

API and Mod Development Toolkit for Outward.

Preferred version: 3.8.4
Wrango-Custom_Effects-1.1.1 icon
Wrango-Custom_Effects

A modder's tool: adds a new library of custom SideLoader effects for XML mods.

Preferred version: 1.1.1

README

Overview

A bow with no quiver. Conjure the Runic Bow from runes, feed it Mana instead of arrows, and every shot strikes as Ethereal — once you have Arcane Syntax, casting it again with the bow in hand looses a Banishing Shot.

Rune combination

Everything is cast with Egoth → Shim, the opposite of Conjure Blade. What you get depends on Arcane Syntax and whether the Runic Bow is already out:

No bow out Bow already out
Without Arcane Syntax Conjure Runic Bow Conjure Runic Bow
With Arcane Syntax Conjure Runic Bow Loose Banishing Shot

Runic Bow

  • Each shot costs 5 Mana and a small amount of Stamina — no normal arrows needed
  • Deals 32 Ethereal damage and 10 Impact damage
  • Lasts 180 seconds once conjured; a status effect indicates the bow is active
  • The Runic Arrow is conjured on the first draw, is not consumed by shots, and vanishes with the bow
  • If Runic Prefix is learned, the conjured bow is automatically infused with Greater Ethereal Imbue, raising it to 50 Ethereal damage

Banishing Shot

  • Powerful magical shot capable of banishing your foe beyond the veil
  • Deals 2.0x the Runic Bow's Ethereal damage and 1.5x its Impact damage
  • Banishes the enemy for 30 seconds — locked, untargetable and invisible while it lasts
  • Visual and sound cues quicken as the banish nears its end
  • On release the enemy resumes exactly what it was doing, as if nothing had happened
  • DoTs keep working through the banish, so the enemy can die before it returns
  • An enemy that dies while banished returns at once as a lootable body
  • Reloading a save while an enemy is banished releases it, rather than starting the 30 seconds again
  • Does not banish bosses, unique enemies, or the enemies placed with them — the shot still deals its damage

Compatibility

  • Requires Custom Effects
  • SideLoader Extended Effects is optional — with recent versions an imbue covers the whole bow, rather than sitting as a sphere at the grip
  • Should be compatible with any mod that touches runic magic as long as the Egoth → Shim combo is available
  • Not compatible with Sinai's Mana Bow

Thanks and credit

  • This work is an homage to Sinai's Mana Bow — please check out the original mod!
  • Thanks to Sinai for all their incredible work
  • Thanks to Joh-Benji and Proboina for all the help they have given me!
  • Thanks to my dear friend Rogismund who goes through the most tedious co-op sessions to check online bugs alongside me
  • Thanks to the entire modding community that has restlessly made (and is making!) my favourite game go from epic to legendary

Contacts