All mods
Ongoing fixes for the Aetherial Endeavors modpack. Repairs supported mod errors, quests, trainer dialogue, effects, visuals and loot setup. Included with the pack. Experimental.
Last updated: 10 hours ago
Adds a new rune mage skill called Magic Missile to Wrango's Runes Redone.
Last updated: 5 days ago
AI-assisted beta expansion for Outward DE: new regions, quests, bosses, trainers, shapeshifting and dual-element mechanisms.
Last updated: a week ago
Rune magic remastered: every pair of runes now casts something, 16 combos in all. Raise barriers, conjure a bow, open portals, breathe lightning, cloak yourself and strike unseen, loose homing missiles and much more.
Last updated: a week ago
Caldera Expansion for the Cooking Master mod
Last updated: a week ago
Jinx no longer wastes its hex on one the target already has: it picks among the hexes the target is missing.
Last updated: 3 weeks ago
A massive Outward Definitive Edition modpack built with balance in mind. More classes, quests, magic, gear and crafting, a graphics overhaul, quality-of-life and co-op features. Includes fixes. Read the README for important info and known issues.
Last updated: 3 weeks ago
Adds a new rune combination that raises the Runic Barrier, a ward that splits incoming damage between Health and Mana.
Last updated: a month ago
Adds a new rune combination that conjures the Runic Bow, a summoned bow that spends Mana instead of arrows and deals Ethereal damage.
Last updated: a month ago
Buffs weapons, armor, active skills, passive skills and enchantments that many considers lacking.
Last updated: 2 months ago
Skills resolve around boosting combat with new recipes and summon.
Last updated: 2 months ago
Adds two new classes to Outward - the Paladin and the Cleric — along with a multi-stage questline that sends you into the Antique Plateau to recover the shattered relic weapons of a fallen order and restore them to their former glory.
Last updated: 2 months ago
Tame wild creatures of Aurai and keep them as real, persistent companions: feed and bond with them, fight alongside them with Hunt as One and For the Kill, manage their comfort and temperature, and grow a lasting bond across saves.
Last updated: 2 months ago
Runes without the wait: no rune cooldowns and configurable cast animation speed. Rune Sage at the speed of thought.
Last updated: 4 months ago
Eight additional quickslots on a second HUD row. Shift+key to activate, Ctrl+key to assign. No SideLoader required.
Last updated: 4 months ago
(German Version) Did you ever felt like your Assasin, Mage or Meele build needs like that one skill Tree complimenting it? Here You go, everything inspired by Aang the last Airbender.
Last updated: 4 months ago
Modifies various skills to be easier and more satisfying to use
Last updated: 5 months ago
This mod revamps the trainers' skill trees, making them more specialized and geared toward challenging cooperative gameplay, while also introducing players to new game mechanics to enhance their Outward gaming experience.
Last updated: 6 months ago
Extends Runic Blade and Great Runic Blade summon duration, with optional configurable Lexicon behavior for Runic Blade and support for Outward Config Manager.
Last updated: 6 months ago
Adds a new rune mage skill called Magic Missile.
Last updated: 6 months ago
Gives earlier access to Caldera skilltrees. Bonehunter for the more bruteish skills. Arms Dancer for the more dexterous skills. Then faction rewards by other trainers. More info on Thunderstore.
Last updated: 8 months ago
Allows the player to change the color, health, health regeneration, the ghost's lifetime and ability to summon multiple of them.
Last updated: 8 months ago
Skill trainer with a focus on becoming stronger when receiving damage or hexes in combat.
Last updated: a year ago