All mods
Allows the player to configure the amount of ragdolling.
Last updated: 7 hours ago
[ALPHA] Wandering encounters for Outward: out in an overworld region, 1-3 hostiles native to that region turn up out of sight, 40-200m away, and walk in. Vanilla loot, never in a town or dungeon. Toast + compass blips. Co-op is not yet verified.
Last updated: 4 days ago
Tame wild creatures of Aurai and keep them as real, persistent companions: feed and bond with them, fight alongside them with Hunt as One and For the Kill, manage their comfort and temperature, and grow a lasting bond across saves.
Last updated: 4 days ago
Food never rots. Updated rewrite of Jeremiah's StopFoodDecay for the current game version - strips decay from items on spawn and from everything already in the scene.
Last updated: 3 weeks ago
Runes without the wait: no rune cooldowns and configurable cast animation speed. Rune Sage at the speed of thought.
Last updated: a month ago
A banking service for Aurai: deposit silver in one city, withdraw in another. Interest, fees, a judgmental banker. Silver has weight - plan accordingly.
Last updated: a month ago
Leave an item in any legacy chest and it transmutes into its legacy version after 24 in-game hours. No heir character required.
Last updated: a month ago
Soroborean Caravanners offer travel to every standing city, from anywhere. Configurable & story-aware. For Definitive Edition.
Last updated: a month ago
(German Version) Did you ever felt like your Assasin, Mage or Meele build needs like that one skill Tree complimenting it? Here You go, everything inspired by Aang the last Airbender.
Last updated: a month ago
Softcore — Hardcore with backups. A new game mode that lets you experience the thrill of being punished on death, without needing to start everything from zero.
Last updated: 2 months ago
This mod revamps the trainers' skill trees, making them more specialized and geared toward challenging cooperative gameplay, while also introducing players to new game mechanics to enhance their Outward gaming experience.
Last updated: 3 months ago
Extends Runic Blade and Great Runic Blade summon duration, with optional configurable Lexicon behavior for Runic Blade and support for Outward Config Manager.
Last updated: 3 months ago
Aetherial Endeavors enhances Outward with new weapons, armor, backpacks, magic, food, potions, recipes, classes, perks, and more. Face tougher challenges, quests, and improved mechanics. Please read the the README for INFO and WARNINGS!
Last updated: 3 months ago
Redesigned icons for Classfixes Power Adjustment mod by stormcancer
Last updated: 3 months ago
Allows customizing durability loss for weapons, armor and lanterns. Also lets you adjust lantern light intensity, range and color.
Last updated: 4 months ago
Mostly QoL with some class additions. Largely untested.
Last updated: 4 months ago
Changes Ark of the Exile Rotations, Breath of Darkness, Calygrey Arena Rewards, Lightweight kits, Expeditions, Quest Rewards, Shortcuts, Stashes. All additions/changes are configurable.
Last updated: 5 months ago
Resize and reposition your chat panel — it finally obeys you!
Last updated: 5 months ago
Provides basic chat commands to outward. Ex.: /follow , /setVisuals , /cfgToXml
Last updated: 5 months ago
Allows the player to change the color, health, health regeneration, the ghost's lifetime and ability to summon multiple of them.
Last updated: 5 months ago
This Outward mod allows you to change the way game works.
Last updated: 7 months ago
Allows you to consequtively fight all the Unknown Arena Bosses in the game in a random order. You may access the boss fights by interacting with a new spiritual and purple tree in Enmerkar Forest, for more information check the Thunderstore Page.
Last updated: 10 months ago
Adds more mechanics to bows: Bonus damage (on headshots & against unaware enemies), buildup of Weaken on armshots, Slow Down on legshots.
Last updated: 11 months ago