All mods
Ongoing fixes for the Aetherial Endeavors modpack. Repairs supported mod errors, quests, trainer dialogue, effects, visuals and loot setup. Included with the pack. Experimental.
Last updated: 5 hours ago
A fifth faction: walk with the Friendly Immaculate.
Last updated: a day ago
Stops food from spoiling. For the IL2CPP version of Outward Definitive Edition with BepInEx 6.
Last updated: a week ago
Rune magic remastered: every pair of runes now casts something, 16 combos in all. Raise barriers, conjure a bow, open portals, breathe lightning, cloak yourself and strike unseen, loose homing missiles and much more.
Last updated: a week ago
Multiplies the number of enemies in every encounter (up to 100x), with separate sliders for standard enemies, unique enemies and bosses. Works in co-op, including Raid Mode parties, when everyone has the mod.
Last updated: 2 weeks ago
A massive Outward Definitive Edition modpack built with balance in mind. More classes, quests, magic, gear and crafting, a graphics overhaul, quality-of-life and co-op features. Includes fixes. Read the README for important info and known issues.
Last updated: 3 weeks ago
Adds a new rune combination that raises the Runic Barrier, a ward that splits incoming damage between Health and Mana.
Last updated: 3 weeks ago
CreatedByUrbanVibes
Last updated: 2 months ago
[ALPHA] Wandering encounters for Outward: out in an overworld region, 1-3 hostiles native to that region turn up out of sight, 40-200m away, and walk in. Vanilla loot, never in a town or dungeon. Toast + compass blips. Co-op is not yet verified.
Last updated: 2 months ago
Tame wild creatures of Aurai and keep them as real, persistent companions: feed and bond with them, fight alongside them with Hunt as One and For the Kill, manage their comfort and temperature, and grow a lasting bond across saves.
Last updated: 2 months ago
Makes the Soroborean Caravaneer's fast travel smoother without making travel by foot obsolete.
Last updated: 2 months ago
Adds extreme ragdolling to characters when they die. Allows the player to configure the amount of ragdolling.
Last updated: 2 months ago
Changes Ark of the Exile Rotations, Breath of Darkness, Calygrey Arena Rewards, Lightweight kits, Expeditions, Quest Rewards, Shortcuts, Stashes. All additions/changes are configurable.
Last updated: 3 months ago
Food never rots. Updated rewrite of Jeremiah's StopFoodDecay for the current game version - strips decay from items on spawn and from everything already in the scene.
Last updated: 4 months ago
Runes without the wait: no rune cooldowns and configurable cast animation speed. Rune Sage at the speed of thought.
Last updated: 4 months ago
A banking service for Aurai: deposit silver in one city, withdraw in another. Interest, fees, a judgmental banker. Silver has weight - plan accordingly.
Last updated: 4 months ago
Leave an item in any legacy chest and it transmutes into its legacy version after 24 in-game hours. No heir character required.
Last updated: 4 months ago
Soroborean Caravanners offer travel to every standing city, from anywhere. Configurable & story-aware. For Definitive Edition.
Last updated: 4 months ago
(German Version) Did you ever felt like your Assasin, Mage or Meele build needs like that one skill Tree complimenting it? Here You go, everything inspired by Aang the last Airbender.
Last updated: 4 months ago
Softcore — Hardcore with backups. A new game mode that lets you experience the thrill of being punished on death, without needing to start everything from zero.
Last updated: 5 months ago
This mod revamps the trainers' skill trees, making them more specialized and geared toward challenging cooperative gameplay, while also introducing players to new game mechanics to enhance their Outward gaming experience.
Last updated: 6 months ago
Extends Runic Blade and Great Runic Blade summon duration, with optional configurable Lexicon behavior for Runic Blade and support for Outward Config Manager.
Last updated: 6 months ago