Mods that depend on MelonLoader

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UlvakSkillz-RumbleModdingAPI icon
 24111
15 
RumbleModdingAPI
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: a month ago
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bonelib-BoneLib icon
 548069
89 
BoneLib
A BONELAB mod for making life easier for other mod creators.
Last updated: 2 months ago
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HBMF-HBMF icon
 68677
4 
HBMF
By HBMF
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: 2 years ago
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gnonme-ModThatIsNotMod icon
 381250
65 
ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 4 years ago
 11
1 
FriendBPSort
Physical friends-board sorting by name, BP, friend date, recent encounters, wins, losses and total matches, with reversible ordering.
Last updated: 18 minutes ago
 494
0 
AutomaticInviter
Automatically invite a list of people to your park / party!
Last updated: 21 minutes ago
 146
1 
Yesla
Buy the Yesla Model 3 electric sedan at the dealership, send it a destination from your phone and let Yesla Assisted Driving take you there.
Last updated: 35 minutes ago
 3237
1 
RVRepairVan
Repair your wrecked RV in Schedule I - get the job from Mrs. Ming, pay Marco the mechanic, guided by a tracked quest with a repair cinematic.
Last updated: 2 hours ago
 31
0 
Rollin
Sit in the wheelchairs of Schedule I, roll them, let a friend push, and tune them with rockets, spoilers, neon, hats and absurd horns. Needs Chassis.
Last updated: 2 hours ago
 121
0 
Chassis
Vehicle framework for Schedule I. Drivers and passengers sit visibly with hands on the wheel. Adds a first person view, horn, indicators, locks and owners, a base interior for vanilla cars and co-op sync.
Last updated: 2 hours ago
 1058
2 
Personnel
The NPC framework for Schedule I. NPC packs as plain folders - spawn points, daily schedules, customer/dealer economy, contacts - spawned as real networked, saved NPCs. No code needed.
Last updated: 3 hours ago
 30
1 
GravControl
Gravity control mod for BONELAB.
Last updated: 3 hours ago
 20
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AutoCloseDoors
Automatically closes doors in Schedule I after a configurable delay. Includes an enable toggle and host-controlled multiplayer support. IL2CPP only.
Last updated: 10 hours ago
 32
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Flash light Enhanced
Customise your flashlight colour, brightness, distance and beam angle with Lumen, a dedicated phone app. IL2CPP only.
Last updated: 12 hours ago
 317
1 
GorillaMovement
Implements The Gorilla Tag Movement to BONELAB!
Last updated: 13 hours ago
 1397
2 
Siesta
Distant NPCs take a siesta so your FPS doesn't - distance/visibility LOD for all NPCs.
Last updated: 14 hours ago
 510
1 
Hemorrhage
Overhauls BONELAB blood: realistic bleeding, spurts, puddles, smearing, wall splatter and color aging.
Last updated: 18 hours ago
 408
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SmartNPCOverhaul
Improves BONELAB NPC pursuit, combat, dodging and ragdoll recovery; includes experimental gun pickup.
Last updated: 19 hours ago
 12658
1 
SuperGrow
A MelonLoader mod for Schedule 1 (v0.4.7) that adds SuperGrow - a craftable growth enhancer combining the effects of PGR, Speed Grow, and Fertilizer into one powerful additive.
Last updated: 21 hours ago
 6398
2 
Polyfill
Your old mods stopped working after a Schedule I update? Polyfill patches the game so a lot of them run again. It patches the game, not your mods - your own files are never changed, and one console command takes the patch back out.
Last updated: a day ago
 237
1 
LitePerf
Performance mod for low end GPUs. Less stutter and smoother loading with no visual changes. Works with BoneBoost, BoneFPS and BonelabFSR.
Last updated: a day ago
 548
1 
crimson
Good looking blood.
Last updated: a day ago
 793
1 
Hash
An in-game terminal with completion, output, history, and offline natural-language commands. Needs Sideload.
Last updated: a day ago
 637
1 
BetterLab
Make the visuals in Bonelab look better!
Last updated: a day ago