Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
Rollin
Sit in the wheelchairs of Schedule I, roll them, let a friend push, and tune them with rockets, spoilers, neon, hats and absurd horns. Needs Chassis.
| Last updated | 17 hours ago |
| Total downloads | 55 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | DooDesch-Rollin-1.0.4 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.3DooDesch-Chassis
Vehicle framework for Schedule I. Drivers and passengers sit visibly with hands on the wheel. Adds a first person view, horn, indicators, locks and owners, a base interior for vanilla cars and co-op sync.
Preferred version: 1.3.0README
Rollin - Tuned Wheelchairs for Schedule I
🛟 Need help or found a bug? Get support at support.doodesch.de/rollin.
Sit down in any wheelchair in Hyland Point and roll. A friend can grab the handles and push. Then strap a jerry can rocket to the back, park a garden gnome between your legs, and honk La Cucaracha at the police.

Features
- Every wheelchair standing around the map gets a Sit prompt. Sit down and drive it with W, A, S and D; your hands turn the push rims.
- A second player can walk up behind an occupied chair and press Push. The pusher steers and pushes with their own movement keys, and the rider can still roll along. Press Interact again to let go.
- Press R while you sit in a chair for the tuning menu (
GarageKeyin MelonPreferences). W and S pick a row, A and D change it. Tuning is free. - Everything is synced in co-op: who sits, who pushes, and every part on every chair. The host keeps each chair's tuning with the save.
- Get up and the chair is a normal prop again. Sit down in it later and its tuning is back.



Tuning

| Slot | Parts |
|---|---|
| Paint, Trim Paint | Hot Pink, Toxic Lime, Gold, Chrome, Matte Black, Candy Red, Baby Blue, Royal Purple, Hospital Green |
| Neon | Pink, Cyan, Green, Red, Purple, White |
| Horn | Clown Horn, Rubber Duck, Freight Train, Charge!, La Cucaracha, Bicycle Horn |
| Spoiler | Handle Wing |
| Booster | Jerry Can Rocket (flame, light and thrust sound) |
| Exhaust | Twin Tailpipes (they smoke while you ride) |
| Rims | Sports Rims, Muscle Rims |
| Hat | Gnome Hat (it sits on the rider's head) |
| Mascot | Garden Gnome (it sits between the rider's legs) |
| Roof | Sun Umbrella |
| Lights | Police Lightbar |
| Audio | Armrest Radio |
| Cargo | Moving Box |
| Engine | Caffeine Drip, Lawnmower Swap, Jet Turbine, Illegal Rocket |
| Brakes | Heel Drag Pads, Anchor Brakes |
| Suspension | Slammed, Monster Lift |
| Tyres | Buttered Tyres (drift), Velcro Tyres (grip) |
| Steering | Shopping Cart Steering |
| Weight | Carbon Fibre Cushion, Lead Underpants |
Requirements
- MelonLoader 0.7.3 or newer
- Chassis, the vehicle framework Rollin is built on. Without Rollin, Chassis leaves the wheelchairs as props.
Installation
- Install MelonLoader and Chassis.
- Install Rollin with your mod manager, or put
Rollin.dllinto the game'sModsfolder. - In co-op, every player needs Rollin.
For mod authors
Rollin uses only the public Chassis API: a vehicle profile for the seat and the handles, PoseAsPusher for the
pusher's body, and RegisterTuningPart for every part. It is a working example of a modded vehicle with its own
tuning parts. The Debug build adds the console command rollin (rollin help lists everything).
Credits
The tuning parts are built from the game's own models. The sounds are CC0, by Kenney and AntumDeluge. Sources are listed in CREDITS.md.
License
See LICENSE.md.
This mod is written with help from generative AI tools (Anthropic Claude, OpenAI Codex).
If you have fun with it, a like on the Thunderstore page really helps other people find it (thumbs up next to Download, you need to be logged in) - ty either way, and lemme know if anything breaks or you've got ideas