AshHenbrey-BigMonsterEnergy icon

BigMonsterEnergy

A colossal Monster can hums to itself somewhere up the mountain — this climb is giving big monster energy. Follow the noise, hold to drink, and ascend beyond your sleep schedule. A rare pair hide on every run.

Last updated a day ago
Total downloads 575
Total rating 0 
Categories Mods
Dependency string AshHenbrey-BigMonsterEnergy-0.5.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

Big Monster Energy™

There's a colossal Energy Source humming to itself somewhere up the mountain. Its looping music carries across the world, so you hear it long before you see it — follow the noise, hike over, stand close, and ascend beyond your sleep schedule for a glorious energy rush. A rare pair hide on every climb; one was never going to be enough.

The vibe

  • Follow the music. A giant white Monster can sits out there in the world, humming a loop. It's silent at spawn and swells as you close in — no map marker, no waypoint, just your ears and a long climb ahead.
  • Hold to drink. Walk up and hold interact, same as anything else in PEAK. The radial fills, you take a swig, and you get that familiar White Monster feeling: a rainbow sugar rush with unlimited stamina, followed by the inevitable drowsy comedown. Ice-cold, 3am, questionable-decisions energy.
  • Haul it around. Reach for a can like you'd grab a ledge. Lug, tip and seesaw it along your climb. The whole crew can pile onto one at once, tug-of-war and all, synced across the lobby.
  • Share the can. Each one holds a couple of sips, so a teammate can grab one too.
  • A quirky send-off. The last sip bursts the can into a cloud of smoke and drops a farewell message on screen for the whole lobby.
  • Two per run, spread out. One hides deep in an earlier biome, one further along your journey. Every map is different, so you'll have to hunt.
  • Everyone sees the same cans. Placements and sips are synced across the lobby, late joiners included.

Install

  1. Install BepInExPack PEAK.
  2. Install Big Monster Energy with a mod manager (r2modman / Thunderstore Mod Manager), or drop the DLL into PEAK/BepInEx/plugins/.
  3. Launch PEAK and start a climb.

For the cans to sync, everyone in the lobby needs the mod.

Tuning

Settings appear in BepInEx/config/AshHenbrey.BigMonsterEnergy.cfg after the first run. A few you might touch:

  • SpawnCansPerRun (how many hide each run), InsetIntoBiome (how deep into its biome each can sits, 0 = entrance, 1 = exit).
  • AudioVolume, MaxDistance (how far the music carries — crank it if you want to hear one from further out).
  • InteractionBuffSeconds (how long the sugar rush lasts), DrowsyAmount (how hard the comedown hits), HoldSeconds (drink time).
  • AppearanceHeightMeters (how big the can stands), plus glow and finish.
  • CarryCanMass (how heavy it feels), CarryStiffness (snappier vs. draggier), GrabRange (how close your hand must be to grip).

Legal-ish

Monster Energy™ and its marks belong to Monster Energy Company. This is an unofficial, non-commercial fan mod with no affiliation or endorsement. All audio is used with the rights of its owner. Drink responsibly; climb irresponsibly.