DaedoProductions-Late_Join_With_Your_Friends icon

Late Join With Your Friends

Late to the climb? Don't wait dead for the next statue: spawn alive right next to your friends. Game crashed? Rejoin and pick up where you left off. Only you need the mod, the host can be vanilla.

Last updated 2 days ago
Total downloads 777
Total rating 2 
Categories Mods Quality Of Life Client Side
Dependency string DaedoProductions-Late_Join_With_Your_Friends-1.2.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301
PEAKModding-ModConfig-1.8.2 icon
PEAKModding-ModConfig

Easily configure mods inside your game.

Preferred version: 1.8.2

README

Late Join With Your Friends

Versão em português no final da página.

Joined a run that has already left the shore? In vanilla PEAK you spawn dead and wait for the next statue. With this mod you spawn alive, right next to your group.

How it works

  • Only the joining player needs the mod. The host and everyone else can be vanilla.
  • Choose where to spawn with SpawnTarget:
    • Host (default): next to the host. If the host is dead, next to the highest living scout.
    • Highest: next to the highest living scout.
    • Lowest: next to the lowest living scout.
    • MapStart: at the starting point of the current biome. If the fog has already covered it, next to the highest living scout.
  • The mod waits for the target to be standing on solid ground (not climbing, hanging or falling) before placing you next to them.
  • If nobody is alive, vanilla rules apply.
  • Also works when you reconnect and the game would kill you for being too far behind. Players who were already dead stay dead.
  • Return to last position: your position is saved every 10 seconds. If you leave (or the game crashes) and rejoin the same room within 30 minutes, you go back there. This only happens if the group is still on the same segment, the fog hasn't reached that spot and there is still ground; otherwise SpawnTarget applies.
  • Safety checks: the wake-up animation only plays on flat, clear ground, physics spikes right after spawning are cancelled, and if you fall or get flung you are moved next to a living scout.

Configuration

ModConfig is installed alongside this mod, so you can change every option from the in-game menu. You can also use your mod manager's config editor or edit BepInEx/config/com.daedo.latejoinwithyourfriends.cfg, which is created the first time you launch the game with the mod.

Changes apply the next time you join a run.

Option Default What it does
SpawnTarget Host Where to spawn (see above).
WakeUpAnimation true Spawn passed out and wake up, like at the start of a run.
PoofEffect false Revive smoke and sound when spawning.
ApplyRevivePenalty false Apply the revive penalty (curse/hunger).
HandleReconnects true Also act on reconnects.
StableGroundSeconds 0.5 How long the target must stand on the ground.
PreferredTargetWaitSeconds 20 How long to wait for the chosen target before accepting any living scout on the ground.
Return To Last Position → Enabled true Go back to where you were when rejoining the same room.
Return To Last Position → SaveIntervalSeconds 10 How often to save your position.
Return To Last Position → MaxAgeMinutes 30 How long the saved position stays valid.

Compatibility

Don't combine it with other late-join mods (WaitForMEak, LateJoinFix, LateJoinSpawn, etc.).


Português (BR)

Entrou numa partida que já saiu da praia? No jogo normal você nasce morto e fica esperando a próxima estátua. Com este mod você nasce vivo, direto junto do seu grupo.

  • Só quem entra precisa do mod. O host e os outros jogadores podem estar sem mod nenhum.
  • Você escolhe onde nascer em SpawnTarget:
    • Host (padrão): junto do host. Se ele estiver morto, junto do jogador vivo mais alto.
    • Highest: junto do jogador vivo mais alto.
    • Lowest: junto do jogador vivo mais baixo.
    • MapStart: no ponto inicial do bioma atual. Se a névoa já tiver passado de lá, junto do jogador vivo mais alto.
  • O mod espera o alvo estar parado no chão (sem escalar, pendurado ou caindo) antes de te colocar do lado dele.
  • Se ninguém estiver vivo, vale a regra normal do jogo.
  • Também funciona quando você reconecta e o jogo te mataria por estar longe do grupo. Quem já estava morto continua morto.
  • Voltar onde estava: sua posição é salva a cada 10 segundos. Se você sair (ou o jogo fechar) e voltar pra mesma sala em até 30 minutos, volta pra lá. Só vale se o grupo ainda estiver no mesmo trecho do mapa, a névoa não tiver chegado e ainda tiver chão; senão, segue o SpawnTarget.
  • Travas de segurança: a animação de acordar só roda em chão plano e livre, trancos de física logo depois de nascer são cancelados, e se você cair ou for arremessado é levado pra perto de um jogador vivo.
  • O ModConfig vem junto, então dá pra mudar tudo pelo menu dentro do jogo. As opções estão em inglês (veja a tabela acima).

Não use junto com outros mods de late join (WaitForMEak, LateJoinFix, LateJoinSpawn etc.).