GreenDemonChallenge
A wild Green Demon has appeared! Can you take the challenge and climb all the way to the PEAK?
CHANGELOG
Changelog
[1.3.2] - 2026-05-24
Changed
- Fixed a bug with vanilla audio sliders not working with green demons
[1.3.1] - 2026-05-17
Changed
- Fixed a bug with the volume slider not getting set properly with new green demons
[1.3.0] - 2026-05-06
Àdded
- Added fallback effects when spawining GameObjects in some effects fails.
- Added 3 random effect pool preset to give further control over green demons outcomes:
- This new lobby setting (named
Type of Green Demon Random Effects) only takes effect when using theRANDOMcatch effect and can be any of:CASUAL: Removes harsh effects, likeKILLorPOOR_BOYSTANDARD(default): Keeps all caught effectsHARDCORE: Removes soft effects, likeSLIPorBEES
- This new lobby setting (named
Changed
- Code cleanup, refactorings.
- Fixed Lucky Blocks support.
- When UnnamedProducts enabled, flairs that were taken away at the shore now respawn at the crash plane using their correct brand.
- Made spawned tornado always target the caught player.
- Moved calera's green demon spawn closer to The Kiln and closer to the lava.
- Added a slight delay when spawning multiple green demons.
[1.2.0] - 2026-05-03
Added
- Added a small flocking behavior to Green Demons when there are more than 1
[1.1.2] - 2026-05-03
Changed
- Fixed soft dependencies (again)
- Fixed a physics bug that can make demons sticks to each other.
[1.1.1] - 2026-05-02
Changed
- Fixed Lucky Blocks compatibility when spawning demons
[1.1.0] - 2026-05-01
Added
- Added support for TimeTheme
Changed
- Slight tracker optimisations
- Fixed soft dependencies
[1.0.3] - 2026-04-29
Changed
- Reducced bundle sizes.
- Added EQs, reberbs to chase loop.
[1.0.2] - 2026-04-25
Removed
- Removed unwanted code
[1.0.1] - 2026-04-25
Added
- Made Green Demons despawn when the credits starts
Changed
- Replaced the demon's PositionSyncer script with a PhysicsSyncer for smoother movement.
- Added a simple raycast to spawn the demon at a correct position
- Spawning balancing
- CALDERA:
- Crow flight threshold 50% -> 40%
- MESA, ALPINE:
- Crow flight threshold 50% -> 40%
- THE KILN:
- Pull demon spawn point up a bit.
- Climb threshold 50% -> 33%
- PEAK:
- Put demon spawing position closer to the peak
- Climb threshold: 50% -> 15%
- CALDERA:
- Tweaked demons speeds:
- THE KILN:
- Reduced demon altitude speed nerfs -50% -> -5%
- Reduced lateral speeds by 20%
- CALDERA:
- Removed altitude speed nerfs
- THE KILN:
[1.0.0] - 2026-04-24
- Initial Release