Thanks-FogAndColdControl icon

FogAndColdControl

Works on both host and client sides. Installed on the host, it can control poison‑fog cold inside rooms and night cold, and display various in‑game data parameters.

By Thanks
Last updated a month ago
Total downloads 11585
Total rating 4 
Categories Mods Client Side Host Only
Dependency string Thanks-FogAndColdControl-1.1.6
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

Core Features

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  • Horizontal

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  • Vertical

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Cold Control

  • Suppress Fog Cold — Blocks the cold damage inflicted by poison fog. When enabled, you can stand in fog without freezing (UI shows OFF in orange; disabled shows ON in green).
  • Night Cold — Toggles vanilla night-time cold on Ascent 5+ (On = enabled with green indicator, Off = disabled with red indicator).

Fog Management

  • Fog Speed — Adjust how fast the poison fog expands.
  • Fog Delay — Configure the wait time before the fog starts moving (with a live countdown).
  • Fog Pause Hotkey — Pause/resume the fog at any time.
  • Fog Removal — The mod can keep fog enabled across all segments and manage vanilla late-game "no cold" behavior.

HUD / UI

Status Bar — A compact HUD showing:

  • Fog state (waiting / running / arrived / paused)
  • Fog speed, remaining distance, and estimated time of arrival (ETA)
  • Run timer, current day count
  • Weather warnings for the player's current biome (wind / blizzard / rain, icon + countdown)

Next biome indicator

  • Campfire Compass — A horizontal locator bar pointing toward the next campfire with a live distance readout.
  • Lava Approach (late segments) — Distance and ETA for the rising lava.
  • Lobby UI — In the hub, toggles for fog cold / night cold, plus speed and delay values.
  • Customizable — UI entry spacing, layout (horizontal/vertical), scale, and a rounded semi-transparent background (opacity adjustable).

Multiplayer

  • Host-managed fog — The host drives fog state, speed, and timing; guests sync automatically.
  • Guest estimation — When connected to a vanilla (non-modded) host, guests locally estimate fog speed, remaining distance, and ETA from observed fog growth.
  • Status suppression — Cold status is consistently filtered for all players, including mid-game joiners.

Version: 1.1.5

  • Added climb height display.
  • Added toggle switches for individual features.

ModConfig

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