Thanks-FogAndColdControl icon

FogAndColdControl

Works on both host and client sides. Installed on the host, it can control poison‑fog cold inside rooms and night cold, and display various in‑game data parameters.

By Thanks

CHANGELOG

Changelog

1.1.6

Changes

  • Added climb height display.
  • Added toggle switches for individual features.

1.1.5

Changes

  • Optimize features and icons to distinguish different weather states.

1.1.4

Fixes

  • Fix layout spacing bugs.

1.1.3

Fixes

  • Fix RPCA_SyncTime(int day, float time).

1.1.1

Changes

  • Add more custom‑configuration features
  • Optimize UI icons and add horizontal/vertical layout options.
  • Add new weather warning feature.

1.1.0

Changes

  • Optimized icons and text content.
  • Optimized UI adjustment range.
  • Added day counter display.

1.0.8

Changes

  • Removed LastEntryWidth cache; calculate width dynamically each frame.
  • Optimize icon selection.

1.0.5

Fixes

  • Optimized UI layout to reduce jitter caused by parameter changes.

1.0.4

Changes

  • Added more information display.
  • Enhance client-side functions

1.0.3

Fixes

  • Fixed fog-cold suppression clearing the entire cold status while night cold was enabled, which prevented vanilla night cold from affecting players.

1.0.2

Changes

  • Stabilized the fog ETA display so small sampling changes no longer make the countdown jump back and forth.
  • Added the configured fog delay time, with a delay icon, to the lobby bottom HUD.
  • Added a text day/night time entry to the in-game bottom HUD, with separate day and night icons.
  • Kept guest fog distance and ETA visible after death by calculating them from the spectated character when available.
  • Fixed fog-sourced cold being incorrectly suppressed when night cold was disabled but fog cold suppression was off.
  • Fixed disabled night cold cleanup so it no longer uses the vanilla status-chunk removal path.
  • Made cold handling fully host-authoritative: guests no longer use local cold settings, and installed guests receive the host's fog-cold and night-cold corrections.

1.0.1

Fixes

  • Remove the visual fog effects of Caldera and TheKiln.

1.0.0

Features

  • Renamed the mod to Fog&ColdControl and aligned the DLL, config file, package name, and release metadata with the new name.
  • Added host-driven rising fog control with synced fog state and timing for offline and multiplayer runs.
  • Added separate controls for fog cold and night cold.
  • Added optional compass rewards, a manual compass hotkey, and a lobby compass prompt.
  • Added a compact fog HUD and an optional top-screen campfire locator HUD.
  • Split config options into Basic and Adjustments sections.
  • Added automatic Chinese and English config localization for ModConfig and the physical config file.
  • Kept Caldera and The Kiln fully disabled in this mode.

Fixes

  • Fixed guest fog sync and host authority handling so guests can join without installing the mod.
  • Fixed fog-cold handling so fog cold and night cold are corrected independently.
  • Fixed language refresh so config names, descriptions, and file contents follow the current game language.
  • Fixed compass reward timing so only real fog-start segments grant campfire compasses.