Mods that depend on BepInExPack
Adds a handful of new furniture and scrap items
Last updated: a day ago
Colección de mods (complementos, cosméticos, fixes, items, monstruos, música para Boombox, personalización, player models, QoL y utilidades) que usan KB y amigos.
Last updated: 2 days ago
1.0.0 Pre-release: 3 staffs, 13 spells, classes, upgrades and special nights. Multiplayer testing is incomplete. Report bugs: t.me/livintonus. Сообщайте об ошибках: t.me/livintonus.
Last updated: 2 days ago
only verity knows what´s here
Last updated: 2 days ago
Early access: a lantern-headed Peddler trades rare wares for Green Gems, and something with three heads sings in the dark. Don't let the song finish.
Last updated: 2 days ago
V81 Host-Only Clientside version of HQoL
Last updated: 2 days ago
The Climber is Aurafarming. Forces you to do a flip every time you jump.
Last updated: 2 days ago
Some weapons and bits I make for RP and general fun. Contains RP items, Utility items and many misc/joke items. Some items are hidden for RP reasons.
Last updated: 2 days ago
Contains several items that are useful for RP
Last updated: 2 days ago
Contains several cosmetic items that can be used to customise or accessorise your character.
Last updated: 2 days ago
Skyhopper's Guns: a buyable M1911 with mags, light, full first-person animation, random crits and jams, plus hit markers, kill feed, damage scoreboard and gunshots that lure monsters.
Last updated: 2 days ago
Higgs' guitar from Death Stranding 2: strum a wave of sound, or play a solo that calls up a beam of fire (battery powered). Carry it on your back.
Last updated: 2 days ago
Co-op friendly shop tweaks: faster workers and cheaper salaries, more customers with more cash, fewer smelly customers, calmer markets, an auto-price hotkey, longer days and cheaper expansions.
Last updated: 2 days ago
[v81] [WIP] 1 new entity with configuration
Last updated: 2 days ago
Fixes Brazilian Portuguese text the game shipped mistranslated, in English or with broken markup. Carries both complete sets, Original and Corrigido, switchable in the config. No gameplay change.
Last updated: 2 days ago
Modding framework for working with LBoL entities
Last updated: 2 days ago
Visual cheat panel: unlock everything, gold/ember/pyre, god modes, scrolling card picker with real card art, artifacts, upgrade stones, deck editor (remove/copy/add or remove upgrades). Chinese & English UI. F3 or top-bar button.
Last updated: 2 days ago
Adds a custom Invisi-Ray to the game that turns players and objects invisible!
Last updated: 2 days ago
Removes the level 20 cap of the Roguelike mode in singleplayer: one level per victory, extended XP past 20 and Skills/Items/Attributes rewards that keep working when a pool runs out. Singleplayer only.
Last updated: 2 days ago
Outlines combat text: enemy names, buff/debuff labels and the dice numbers in roll events. Each surface toggles in the .cfg. No gameplay change; the visual result is not yet verified in game.
Last updated: 2 days ago
Adds a 'Skills' button (run HUD bottom bar, Remove Skill Trees modal and the level-up window) that opens the game's native skill tree read-only for the character in view, plus the shortcut F10. No skill point is spent; no gameplay change.
Last updated: 2 days ago
Modding API for Stolen Realm with UI helpers and opt-in observational hooks. Hooks are disabled by default and require an exact game version and assembly hash match.
Last updated: 2 days ago
Development tool, not a player mod: dumps the game's internal data (skills, status, items, loot, gold, experience) into LogOutput.log for investigation. No gameplay change.
Last updated: 2 days ago