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ApexPredatorLauncher
Alpha: adds a shop launcher with 1,000 duck shots per full charge. Upright ducks wait 5 seconds after impact, quack, then explode 1 second later. Matching versions required for all players; co-op testing pending.
By Coollectors
CHANGELOG
0.1.2
- Full charge supplies 1,000 shots: 200 duck shots per native battery bar.
- Track partial-bar use separately to avoid floating-point charge rounding.
- Add an exact held ammo counter and register partial-bar use with normal saved-run data.
- Keep the upright duck and five-second wait, quack, one-second explosion sequence.
0.1.1
- Duck projectiles stay upright in flight and after impact.
- First impact starts a five-second wait, followed by one native duck quack and one second before the explosion.
- Further impacts do not restart the sequence.
- Align duck feet with the physical projectile's contact surface.
0.1.0
- Initial Apex Predator Launcher alpha.
- Separate shop weapon with an original graphite/yellow barrel.
- One duck projectile per shot with native grenade blast effects.
- Initial two-second impact fuse, replaced by the 5+1 second sequence in 0.1.1.