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VoidCart
Alpha: adds a purchasable Void Cart with a purple void, uncapped scene storage, and searchable Inventory, Weapons and Cosmetics tabs. Press B or F8 nearby. Stored contents do not persist between levels or saves.
By Coollectors
| Last updated | 3 hours ago |
| Total downloads | 57 |
| Total rating | 0 |
| Categories | Mods Items AI Generated Quality Of Life |
| Dependency string | Coollectors-VoidCart-0.4.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Void Cart
A separate cart for R.E.P.O. with a dark metal basket, glowing purple void, and scrollable storage for valuables, weapons, and cosmetic capsules.
Alpha 0.4.0. Built against R.E.P.O. v0.4.4.3. Stored contents have no added persistence between levels or saves. Extraction, co-op, and full purchase-to-next-level gameplay still need live verification; weapon testing is incomplete.
Features
- Buy a separate Void Cart in the shop. Ordinary carts retain their normal behavior.
- Drop supported items inside to store them automatically outside the shop.
- Browse Inventory, Weapons, and Cosmetics tabs with search and mouse-wheel scrolling.
- Withdraw an individual item or use Unload all.
- No programmed item-count or size cap. Stored objects still use memory, so very large inventories can affect performance.
- Keep original item objects and their existing value, health, and weapon charge. Storage does not refill or repair weapons.
Install
Install VoidCart with Thunderstore Mod Manager or r2modman. The required BepInExPack dependency is installed automatically. Launch R.E.P.O. using Modded / Start modded.
If you previously installed a local or manual VoidCart copy, remove that old copy before installing this release so only one VoidCart DLL is loaded.
For manual installation, install BepInExPack first, then copy this package's BepInEx/plugins/VoidCart folder into your game's BepInEx/plugins folder.
Use the cart
- Find Void Cart in the shop's randomized stock and buy it. It is not offered on every visit.
- On a level, release an item inside the void basket and let it settle.
- Stand near the cart and press B or F8 to open storage.
- Pick a tab, search or scroll, and select Withdraw to take an item out.
| Action | Control |
|---|---|
| Open nearby Void Cart | B or F8 |
| Scroll items | Mouse wheel over the list |
| Find an item | Search box |
| Take one item out | Withdraw |
| Take everything out | Unload all |
| Close storage | F8, Esc, or X |
Withdraw needs clear space beside the cart. Unload all releases items one at a time and pauses if there is no room. Withdrawn items have a ten-second delay before auto-storage can collect them again.
Shop and configuration
The default base price is $50,500. The game applies its shop multiplier and rounds up to the next $1,000, so the checkout price is $51,000 at a 1x multiplier.
The cart uses one of the truck's four large equipment parking spaces. Shop selection allows at most one Void Cart in stock and one owned by the team; a lost cart can become eligible again.
After first launch, settings are in BepInEx/config/caspi.voidcart.cfg. You can change the opening keys, auto-storage, interaction distance, and purple visuals. Change Shop / BasePrice and restart to adjust the base price.
Supported contents
Inventory: supported physical valuables and other items.
Weapons: guns, melee weapons, grenades, mines, and launchers recognized by the game's item types or weapon components. Held/equipped items stay outside storage. Guns that are shooting or reloading, swinging melee weapons, and armed grenades/mines must finish their action or be disarmed first. Unusual weapons from other mods may need compatibility work.
Cosmetics: physical cosmetic capsules you put in the cart. This tab does not unlock cosmetics or browse a wardrobe catalogue.
Players, enemies, nested carts, and objects connected to another independent physics object are excluded. Storage pauses in the shop.
Alpha limitations
- Stored contents are kept in the current scene. Do not rely on the void to preserve loot across leaving a level, disconnecting, or restarting the game.
- Native extraction integration is implemented but has not been verified in a full live extraction run.
- The purchased cart uses the game's purchased-item system. A full physical checkout, level transition, and save/reload journey still needs live verification.
- Co-op has not been live-tested. Every player must install the same VoidCart build; mixed modded/unmodded lobbies are unsupported.
- Weapons have partial storage checks only. Complete withdrawal, equipping, and use checks remain pending.
- Compatibility with other item/cart mods and very large inventories is not verified.
Earlier live checks verified storing and withdrawing an original goblet and cosmetic capsule while retaining their value/health. The repeated cart value/sound issue was fixed and checked across stable native value updates. Shop registration and protocol checks also passed; these checks do not establish full gameplay compatibility.
When reporting a problem, include the game and VoidCart versions, your other mods, whether you were host/client or solo, the action that failed, and relevant lines from BepInEx/LogOutput.log. Remove any personal information before sharing logs.
Credits
Created with AI assistance. Significant portions of the code and the logo were generated using AI tools. This is an unofficial R.E.P.O. mod.