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MobScanner
Buy the Android vision upgrade to scan nearby rooms for monsters. Shows name, tier and a live map marker.
By Kayoiz
| Last updated | 4 hours ago |
| Total downloads | 146 |
| Total rating | 0 |
| Categories | Mods AI Generated |
| Dependency string | Kayoiz-MobScanner-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
MobScanner
Adds Android vision, a shop upgrade that lets you scan the area around you for monsters.
How it works
Buy Android vision from the shop. Once you have it, hold Z for three seconds without releasing the key. When the scan completes you get:
- The name of every monster in range
- Its tier, colour coded: T1 green, T2 orange, T3 red
- A pulsing marker on your map that follows the monster in real time
- A rotating 3D model of what was found
While the scan charges, your eyes glow orange and red. Other players can see this, so scanning is not free — everyone around you knows you are doing it. When the scan finishes your eyes turn pink if something was found, green if the area is clear.
You get two successful scans per level. A scan that finds nothing costs you nothing. There is a short cooldown after each successful scan.
Configuration
Everything is adjustable in BepInEx/config/Liore.MobScanner.cfg:
| Setting | Default | What it does |
|---|---|---|
ScanKey |
Z |
Key you hold to scan |
HoldTime |
3 |
Seconds you must hold the key |
ScanRadius |
20 |
Scan range in metres |
Cooldown |
3 |
Seconds before you can scan again |
UsesPerLevel |
2 |
Successful scans per level |
UpgradePrice |
5 |
Shop price, shown in thousands |
ResultDuration |
15 |
How long results stay on screen |
EyeEffect |
true |
Glowing eyes while scanning |
RequireUpgrade |
true |
Set to false to scan without buying |
Multiplayer
The scan itself is local to you. The eye glow is visible to other players.
Known issues
- A few monsters do not frame correctly in the 3D preview
- The on-screen text does not yet use the game's own font
Credits
Made by Liore.