ManyMods-HolyCasinoStoneExtra icon

HolyCasinoStoneExtra

Expands Holy Casino Stone with a LONG config list: min/max spawns, damage, start value, GOOD chance, Multiply, Incremental, Addition, value reset, Divide, Decremental, Subtract, progression reset, and LevelScaling fixes.

CHANGELOG

Changelog

0.1.2

  • Fixed the original Holy Casino Stone 1.0.0 flooding logs with obsolete Sound.PlayLoop exceptions.
  • Restored its grabbed/ungrabbed loop sound through the current five-argument API without modifying the original DLL.

0.1.1

  • Added the new Holy Casino Stone Extra package icon.
  • Changed the clean-install spawn defaults to 0 minimum and 2 maximum.

0.1.0

First Thunderstore release.

  • Added configurable minimum and maximum Holy Casino Stone spawns per level.
  • Added an unrestricted number-entry field for the starting value and a working Stone Takes Damages toggle.
  • Added a GOOD/BAD chance system with BAD automatically calculated from Good Chance.
  • Added GOOD outcomes: Multiply, Incremental, and Addition.
  • Added BAD outcomes: Back To Starting Value, Divide, Decremental, and Subtract.
  • Added optional Incremental reset on BAD rolls.
  • Added exact 0.25-step controls for multiplier, divisor, Incremental, and Decremental ranges.
  • Added unrestricted number-entry fields for Addition and Subtraction amounts.
  • Added host-authoritative spawning and casino outcomes.
  • Added a combined LevelScaling compatibility fix for live BROKEN damage and EXTRACTED /X goal values.
  • Added automatic configuration migration from the original experimental layout.
  • Added stable category and setting ordering in the config file and REPOConfig menu.
  • Suppressed the -0 value-loss popup when stone damage is disabled while preserving impact effects and casino rolls.
  • Made result sounds follow the actual GOOD/BAD roll, including GOOD rolls already capped at $2,000,000,000.
  • Made the final in-game configuration the default configuration for new installs.