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HolyCasinoStoneExtra
Expands Holy Casino Stone with a LONG config list: min/max spawns, damage, start value, GOOD chance, Multiply, Incremental, Addition, value reset, Divide, Decremental, Subtract, progression reset, and LevelScaling fixes.
By ManyMods
| Last updated | 6 hours ago |
| Total downloads | 142 |
| Total rating | 0 |
| Categories | Mods Valuables Items Weapons AI Generated Quality Of Life |
| Dependency string | ManyMods-HolyCasinoStoneExtra-0.1.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305Krild-Holy_Casino_Stone
This mod adds a nice and fancy holy Casino Stone. On Impact, it roles a dice. With 80% its multiply its value between 1 and 2. With 20% it setsit to 100 :(
Preferred version: 1.0.0README
Holy Casino Stone Extra
Holy Casino Stone Extra expands Krild's Holy Casino Stone with configurable spawning, starting value, and a larger set of GOOD and BAD outcomes!
The original mod remains required. This addon reuses its stone, model, sounds, and registered valuable instead of bundling a totally duplicate item.
Features
- Choose how many Holy Casino Stones can spawn in each level.
- Set the stone's starting value.
- Decide whether physical impacts can damage its value.
- Set the GOOD outcome chance, BAD is automatically the remaining chance.
- Enable any combination of GOOD and BAD effects.
- Configure fixed, progressive, additive, and subtractive outcomes.
- Keep LevelScaling's
BROKENandEXTRACTED /Xtotals synchronized when item values change. - Repair the original mod's grabbed/ungrabbed loop sound without modifying its DLL.
- Preserve a clear, intentional settings order in both the config file and REPOConfig.
Casino rolls and spawn selection are host-authoritative. If several effects are enabled in the chosen GOOD or BAD group, one of those enabled effects is selected at random with equal weight.
Requirements
- BepInExPack
- REPOLib
- Holy Casino Stone by Krild
REPOConfig is optional. When installed, it provides the in-game configuration menu and displays this mod's settings in the order documented below.
Configuration
SPAWN
Minimum Spawn(s)— minimum spawning number selected for a level, from 0 to 5.Maximum Spawn(s)— maximum spawning number selected for a level, from 0 to 5.
The bounds are inclusive. If Minimum is higher than Maximum, the mod safely reorders them.
STONE
Stone Takes Damages— keep/remove physical impacts to reduce the stone's value.Stone Start Value— the stone's spawning value.
CHANCES
Good Chance— GOOD outcome chance from 0% to 100%.
BAD chance is always 100 - Good Chance, so there is no chance gap.
GOOD
Multiply— multiplies the current value by a random amount between Minimum and Maximum Multiplier.Incremental— selects a start multiplier from Minimum and Maximum Start, then after another GOOD hit, mutliplies the value incrementally with the Step value, between its Minimum and Maximum.Addition— adds a random value amount between Minimum and Maximum Addition.
BAD
Back To Starting Value— resets the stone toStone Start Value.Divide— divides the current value by between 'Minimum Divide By' and 'Maximum Divide By'.Decremental— selects a start divisor from Minimum and Maximum Start, then after another bad hit, divides the value incrementally with the Step value, between its Minimum and Maximum.Subtract— subtracts a random value amount between Minimum and Maximum Substraction.Reset Incremental— resets GOOD Incremental progression whenever a BAD roll occurs.
COMPATIBILITY
Fix LevelScaling— fixes LevelScaling's live map value and damage tracking whenever valuables lose, regain, or replace value.
LevelScaling itself is optional. The compatibility only activates when the mod is installed on the launched profile.
Credits
- Krild — original Holy Casino Stone mod and assets.
- Zehs — REPOLib.
- nickklmao — REPOConfig and MenuLib.