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EchoMannequin
A portable mirror of your R.E.P.O. character for inspecting outfits, testing worn-item visuals, and observing animations. Includes mirrored movement, walk-in-place and freeze modes, inventory storage, and activation on floor contact.
By SosoTeam
| Last updated | a day ago |
| Total downloads | 38 |
| Total rating | 0 |
| Categories | Mods Tools AI Generated |
| Dependency string | SosoTeam-EchoMannequin-1.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Echo Mannequin
See your character from the outside. Test what you wear. Watch how it moves.
Echo Mannequin adds a portable mirror of your R.E.P.O. character. Place it in front of you to inspect your appearance, watch your animations, and check how worn items behave while you move.
It is designed as a visual testing companion for players, cosmetic creators, and mod developers.
What is it useful for?
- Testing worn items: inspect how clothing, accessories, and attached equipment sit on your character. Look for clipping, floating parts, incorrect placement, and awkward movement.
- Checking animations: observe walking, turning, jumping, crouching, and tumbling from an outside view.
- Comparing outfits: change your appearance and inspect the result on the mannequin, including colors and supported worn models.
- Inspecting a pose: freeze the mannequin to examine a particular posture or attachment more closely.
- Making demonstrations: use the stationary modes to frame screenshots and record character or equipment showcases.
The mannequin copies appearance and pose. It does not reproduce a worn item's gameplay effects, storage, protection, or other item logic. Use it to inspect visual behavior rather than to measure damage or test a second player's interactions.
Three modes
Hold the mannequin with the normal grab and press E to cycle through the modes. The current mode appears on screen.
| Mode | Behavior |
|---|---|
| 1 - Normal | Mirrors the owner's movement, facing, and pose. |
| 2 - Walk in Place | Mirrors the owner's animations without horizontal movement. Jumping, crouching, and tumbling still work. |
| 3 - Freeze | Holds the current pose and stays in place. Clothing and color updates continue. |
Walk in Place follows your movement animations; it does not make the mannequin walk automatically when you are idle.
How to use
- Start a modded game and load a level.
- With RepoAdminMenu installed, open its item menu using F8 with the default binding.
- Find and spawn Echo Mannequin.
- Grab it to bind it to your character.
- While holding it, press E to choose a mode.
- Drop or throw it onto the floor in front of you.
The mannequin stays compact while held or airborne. It unfolds and activates when it touches a supporting floor surface. Hitting a wall, ceiling, player, or grabbable object does not activate it.
Once activated, it stays active during jumps and falls. Pick it up to pack it again. You can store and retrieve it using the game's normal inventory controls.
The mirror direction is set from your facing direction when it activates. Pick it up and place it again to reset that direction. Q remains your normal tumble control; the mannequin follows the resulting pose in modes 1 and 2.
Appearance and worn items
The mannequin copies the owner's visible model, materials, colors, facial blend shapes, and supported cosmetic attachments. It also looks for worn models attached outside the main character mesh, including the CARGO backpack's worn model.
Changes to attached clothing are checked approximately every 0.2 seconds. Removed attachments are removed from the copy. Appearance updates continue in Freeze mode while the captured pose stays still.
Custom effects or unusual attachment systems may need additional compatibility work. Support for every cosmetic mod is not guaranteed.
Installation
Install through Thunderstore Mod Manager or r2modman with the required dependencies:
- BepInExPack 5.4.2305
- REPOLib 4.2.0
For manual installation, place EchoMannequin.dll in your profile's BepInEx/plugins/EchoMannequin folder.
RepoAdminMenu is optional and is not bundled. The spawning instructions above use it; it is not required for the mannequin's core behavior.
Multiplayer and current limitations
- Every participant needs the same version of Echo Mannequin and its dependencies.
- The host controls mannequin movement and mode changes. Picking it up binds it to the player who grabs it.
- Modes are retained while carrying or storing the item within the current scene. Mode persistence between levels is not implemented.
- A mannequin must have floor support to copy a jump. Freeze mode does not jump.
- It is a physical item, not another player: it has no player health, voice, or terminal interaction.
- The current in-game mode labels are in Russian; their numbering matches the English table above.
Development status: experimental build. Version 1.1.1 compiles successfully, and its mirror, activation, and jump logic passes automated checks. A full in-game regression pass and two-player verification of this version are still pending.