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BQM
A modpack that adds some quality of life/fun mods to enhance the game such as new valuables, levels, monsters and more!
CHANGELOG
Most Recent Update
v2.0.1 - Crash Fix
- Hopefully fixed an issue where the game crashes while loading into a level, private lobby menu or the disposal arena.
Removed the Mimics mod and the library attached to it.
Previous Updates
v2.0.0 - Cosmetics & Beyond!
v2.0.0 - Cosmetics & Beyond!
Ladies and gentlemen! The largest update (as of right now) is finally here and there's A LOT to it. Hope you enjoy this update and as always feedback is very much appreciated!
Hope you like the new updated icon <3
-Drawn by Bunni (Me! The Creator!)
- The "Spoon" valuable spawning in floors and walls should be fixed now.
- Removed VariousMusic mod.
- Completely disabled the following potions from spawning:
Portal Pheonix
- Replaced BetterTeamUpgrades mod with SharedUpgradesPlus.
Stamina Balance Changes!
- The time it takes to reach full regeneration rate has been raised to 2.75 seconds.
- The time it takes for regeneration to begin has been increased to 4.5 seconds.
- The drain multiplier has been raised to 0.75.
- The maximum regeneration rate has been lowered to 5.

With that said, stamina should no longer feel insanely cheesy and op anymore. Players should now have to reserve their stamina a bit more to avoid running out of it in the worse situations ever!
Upgrade Balance Changes!
- Tumble Climb has been re-enabled.
Maximum of 1 can spawn per shop.
- Tumble Wings has been re-enabled.
Maximum of 2 can spawn per shop.
New Upgrades
The Taxman has some new upgrades that just shipped into your nearest service stores, check them out!
- Armor Upgrade
Reduces the amount of damage a player takes from monsters and other types of damage.
- Overcharge
Reduces the amount of overcharge the player gains on their meter while holding a monster with their grabber.
- Leech
Grants the player health when dealing damage to enemies.
- Shock Grip
Causes any stunned enemies that the player is actively holding to be electrocuted.
- Panic Response
Grants the player a boost after taking damage.
Upgrade Sharing
"BetterTeamUpgrades" has been replaced with "SharedUpgradesPlus" for improved configuration and compatibility.
- Chance for an upgrade to be shared with other teammates has now been set to the following:
42% - Previously 50%
- Chance for upgrades to be synced with other teammates joining late game has been set to the following:
100% - Previously 50%
- The following upgrades no longer have a chance of being shared with teammates when used.
Strength
Extra Jump
Ping Info
Upgrade Sharing Limits
Some upgrades now have a limit of times they can be shared to teammates.
- Crouch Rest
Maximum of 3 share/s.
- Death Head Battery
Unlimited amount of share/s.
- Health
Maximum of 10 share/s.
- Tumble Launch
Maximum of 6 share/s.
- Range
Maximum of 8 share/s.
- Sprint Speed
Maximum of 3 share/s.
- Stamina
Maximum of 5 share/s.
- Tumble Climb
Maximum of 3 share/s.
- Tumble Wings
Maximum of 2 share/s.
Share limits for new upgrades
- Armor
Maximum of 5 share/s.
- Overcharge
Maximum of 7 share/s.
- Leech
Maximum of 3 share/s.
- Shock Grip
Maximum of 4 share/s.
- Panic Response
Maximum of 5 share/s.
Upgrade Removals
- The "Ping Anywhere" upgrade should now ACTUALLY be removed.
Cosmetic Balance Changes!
- Using tokens now has a priority system of "Low to High rarity" (eg: Common tokens get used first over Rare, Epic and Legendary tokens and so on.)
- You can now see the amount of Total and specific Rarities of Cosmetics.
Viewable in the Customization menu and inside of the Shop at the top right corner.
- You can now see a bit more information on tokens.
Viewable in the Shop in the bottom left corner.

(Do beware that the percentages are not accurate in the top right UI.)
Cosmetic Crate Spawn Weights
- Common
64% Chance to spawn.
- Rare (Uncommon)
28% Chance to spawn.
- Epic (Rare)
18% Chance to spawn.
- Legendary (Ultra Rare)
5% Chance to spawn.
Enemy Health Bar Improvements!
The health bars should be less buggy in multiplayer as the mod has been completely replaced with another one which is more configurable for me and over-all better.

Mimics!
Introducing Mimics! No.. Not actual Mimics. Ever played Lethal Company with that one "Skinwalker" mod and thought: "hey this would be a cool addition in REPO".
That thought is now a reality thanks to the Mimics mod by ToxesFoxes!
The Mimics mod makes monsters in-game play randomly captured clips of player voices from them, you can no longer trust every voice you hear as it could be an enemy merely using a perfect voice clip to fool you into coming towards it.
Monster Orb Improvements!
- Monsters no longer have orb drop limits
- Orbs can now be combined by moving them close to each other.
Maximum value is 40,000 to not make it insanely op.

v1.1.2 - Level Scaling Improvements
v1.1.2 - Level Scaling Improvements
v1.1.1 was a small patch that doesn't need a changelog since it only changed the main page of the modpack page.
- Added a beautiful new icon (Drawn by Bunni)
- Added some cool music to the shop.
Most of it is copyrighted, disable the "VariousMusic" mod to remove the custom music.
Level Scaling
- Tweaked the enemy spawning
Tier 1 Enemy Spawning
- Level 1-4
Can only spawn up to 1
- Level 5-9
Can only spawn up to 2
- Level 10-14
Can only spawn up to 3
- Level 15+
Can only spawn up to 2
Tier 2 Enemy Spawning
- Level 1-5
Can only spawn up to 1
- Level 6-24
Can only spawn up to 2
- Level 25+
Can only spawn up to 3
Tier 3 Enemy Spawning
- Level 1-6
None are able to spawn.
- Level 7-14
Can only spawn up to 1
- Level 15-19
Can only spawn up to 2
- Level 20-29
Can only spawn up to 3
- Level 30+
Can only spawn up to 4
- Tweaked the total level/map values
Level Value Tweaks
- Level 1 Value
25K$
- Level 2 Value
30K$
- Level 3 Value
35K$
- Level 4 Value
40K$
- Level 5-6 Value
50K$
- Level 7-9 Value
62K$
- Level 10-11 Value
85K$
- Level 12-14 Value
102K$
- Level 15-19 Value
110K$
- Level 20-24 Value
125K$
- Level 25-29 Value
137K$
- Level 30-31 Value
145K$
- Level 32-36 Value
150K$
- Level 37+ Value
165K$
Extraction Quota Values have been adjusted to somewhat fit these extraction counts
Removals
- Map Ban
No longer needed since every map is enabled
- Damp Mine
I've decided that I'm merely going to enhance already existing vanilla levels instead of adding new ones.
- Bracken
Mod wasn't up to the quality I really expected. Very broken from my testing.
v1.1.0 - The Artistic Update!
v1.1.0 - The Artistic Update!
Museum Map/Level
- Re-enabled.
Planning on improving it in any way I can at later updates to make it less of a chore to play through.
- Gravity potions, Health potions, Resurrection potions and Singularity potions spawn in the Museum.
- A bunch of new valuables spawn in the Museum!
Level Scaling
- Enemies now gain more health points per player that's present in the lobby.
Enemies gain 50 health points per player, max scaled to 6 users.
- Enemies now gain more health the higher levels you go.
Level 1-9 - Normal
Level 10-19 - Increased by 115%
Level 20-29 - Increased by 125%
Level 30+ - Increased by 135%
- Enemy spawning has been tweaked.
Tier One Enemy Spawning
- Level 1-2
Can only spawn up to 2.
- Level 3-4
Can only spawn up to 3.
- Level 5-14
Can only spawn up to 2.
- Level 15-29
Can only spawn up to 1.
- Level 30+
None can spawn.
Tier Two Enemy Spawning
- Level 1
None spawn
- Level 2-5
Can only spawn up to 1.
- Level 6-14
Can only spawn up to 2.
- Level 15-24
Can only spawn up to 3.
- Level 25+
Can only spawn up to 4.
Tier Three Enemy Spawning
- Level 1-5
None can spawn.
- Level 6-14
Can only spawn up to 1.
- Level 15-24
Can only spawn up to 2.
- Level 25-34
Can only spawn up to 3.
- Level 35+
Can only spawn up to 4.
- Extraction Point Spawn Amounts have been tweaked.
Extraction Point Spawning
- Level 1-2
1 Extraction/s
- Level 3-5
2 Extraction/s
- Level 6-9 (Nice)
3 Extraction/s
- Level 10-19
4 Extraction/s
- Level 20-29
5 Extraction/s
- Level 30+
6 Extraction/s
Shop Tweaks
- Nerfed Upgrade Spawn/s
Extra Jump Upgrade has been set to 1 maximum.
Death Head Battery Upgrade has been set to 1 maximum.
Range Upgrade has been set to 3 maximum.
Sprint Speed Upgrade has been set to 2 maximum.
Stamina Elixir has been set to 1 maximum.
Rocket Elixir has been set to 1 maximum.
Ping System Tweaks
- Cooldown between pings has been set to 1 second.
- Ping Highlight time has been set to 17 seconds.
- Over-all ping range has been increased to 30.
Level/s
- Damp Mine
A new cave/mine level.
Removals
- Coil Head
Caused issue with loading into save files.
- Minecraft Stronghold
Don't believe it fits the modpack.
- Item Scanning
Didn't work that well, especially with modded valuables.
- Umamusume Semibots
Was causing issues when trying to play actual singleplayer mode :(
v1.0.1 - Mini-Patch
v1.0.1
Maximum Shop Spawn Tweaks
- Medium Carts : 1
- Small Carts : 1
- Duct Taped Grenades : 2
- Grenades : 2
- Shockwave Grenades : 2
- Stun Grenades : 4
- Large Health Packs : 5
- Medium Health Packs : 4
- Small Health Packs : 2
- Explosive Mines : 2
- Shockwave Mines : 2
- Stun Mines : 1
- Energy Crystals : 5
- Death Head Battery Upgrades : 2
- Map Player Count Upgrades
Removed
- Crouch Rest Upgrades : 3
- Stamina Upgrades : 4
- Extra Jump Upgrades : 2
- Range Upgrades : 4
- Health Upgrades : 4
- Sprint Speed Upgrades : 3
- Tumble Climb Upgrades
Removed
- Tumble Launch Upgrades : 2
- Tumble Wings Upgrades
Removed
- Small Cart Scooters : 1
- Walkie Talkies : 1
- Minecraft Apples : 2
- Minecraft Bread : 2
- Minecraft Cooked Beef : 2
- Minecraft Fireworks : 2
- Minecraft Golden Apple : 1
- Ping Anywhere Upgrades
Removed
- Ping Info Upgrades : 1
Potion Valuable Tweaks
- Gold Potion
Set minimum sell price to 5,500
Set maximum sell price to 8,500
Can only spawn in the Headman Manor and Swiftbroom Academy
- Gravity Potion
Set minimum sell price to 1,000
Set maximum sell price to 1,350
Only spawns in Swiftbroom Academy
- Health Potion
Set minimum sell price to 2,000
Set maximum sell price to 2,850
Spawns in every available map.
Grants 35 health in multiplayer
Grants 50 health in solo
Heals valuables by 0.2%
- Portal Potion
Set maximum sell price to 1,500
Only spawns in the McJannek Station
- Resurrection Potion
Set minimum sell price to 6,000
Set maximum sell price to 9,500
Spawns in every available map.
- Singularity Potion
Set minimum sell price to 900
Set maximum sell price to 1,300
Only spawns in Swiftbroom Academy
Other
- Stamina
Tweaked the stamina a bit, mostly nerfs to make the stamina and sprint speed upgrades more useful.
- Removed the "MoreShopitems" mod.
- Removed the Subway Shop mod.
- Scan System
Increased range to 30
v1.0.0 - Initial Release
Initial Release - v1.0.0
- Released the modpack to the public :D