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GameTools
Press F4 for GameTools. Spawn enemies, valuables, vehicles; God mode, third-person, fly, speed/jump/grab boosts, infinite battery, one-click revive/kill/pull; live enemy monitor, customizable settings; bilingual UI (CN/EN).
By Zichen
| Last updated | 3 days ago |
| Total downloads | 8093 |
| Total rating | 1 |
| Categories | Mods Tools Client-side AI Generated |
| Dependency string | Zichen-GameTools-1.0.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
游戏工具箱 / GameTools
[!WARNING] 警告:本模组功能强大,部分功能已严重违反游戏原生玩法,请谨慎使用!请勿在公共联机中影响其他正常玩家的游戏体验,共同维护公平、良好的游戏环境!
Scroll down for English ↓
REPO 游戏交流 QQ 群:824639225
支持 R.E.P.O. v0.4 游戏版本。
🛠️ 功能特性说明
本模组为 R.E.P.O. 设计了一个全能的多功能游戏控制悬浮窗(默认快捷键 F4 呼出,且在打开面板时会自动屏蔽底层游戏内所有的移动、开火、抓取等操作,防止误触)。悬浮窗尺寸已放大优化,排版工整且字号清晰。提供以下核心控制面板:
1. ⚙️ 全局设置 (Global Settings)
- 主开关与热键:支持模组的启用/禁用,以及自定义 F4 唤醒快捷键。
- 中英文一键切换:面板右上角提供中英文界面无缝一键切换,支持自动更新 BepInEx 配置菜单的所有说明项。
- 🔄 统一重置按钮:各分页顶部均设计了统一的红色“重置全部选项”按钮,可一键重置当前模块下的所有参数设置与开关。
- 🎮 关卡与回合控制(仅限单机 / 联机房主可用):
⚡ 切换下一关:直接令游戏进入下一个关卡。🔄 重载当前关卡:立刻重置并重新加载当前的关卡。
- 👥 联机玩家管理(仅限单机 / 联机房主可用):
- 在玩家列表中,支持对每个队友进行
杀死、复活、满血(一键补满血量)。 - 支持
拉到面前(传送队友至自己面前,自动防卡墙)与飞过去(瞬移至队友身边,自动防卡墙)。 - 新增一键
全体满血以及全体无敌开关(无敌总开关与下方列表独立无敌勾选框具有双向状态联动,且新加入玩家自动获得无敌)。 - 新增
队友死亡后 5 秒自动原地复活开关选项。
- 在玩家列表中,支持对每个队友进行
- 🚫 禁止其他联机玩家使用此模组(仅限单机 / 联机房主可用):
- 在总启用开关下方新增 “禁止其他玩家使用此模组” 开关。
- 房主启用后,局内其他安装了该模组的玩家功能将直接失效(界面被强制屏蔽为警示页且已运行效果秒恢复),切换其他无限制的房间后自动恢复。
2. 🎮 局内表现 (Game Visuals)
- 发光翅膀常显(全网共享可见):永久展开酷炫发光的二级/三级发光翅膀。此表现通过 Photon 属性完美同步给局内其他所有玩家,其他人皆可见。
- 霓虹彩虹滚动:一键开启翅膀 RGB彩虹渐变滚动特效。
- 发光翅膀 3x3 颜色网格(全网共享可见):摒弃了滑动条,提供直观的 3x3 颜色单选网格(包含白、红、绿、蓝、黄、紫、青、粉、橙),且颜色切换可实时通过网络同步给所有其他玩家。
- 🕊️ 上帝穿墙飞行模式:开启后本地玩家变为 Kinematic 并关闭碰撞与重力,支持按 WASD + 空格/Ctrl 在三维空间自由穿墙飞行。开启飞行时自动处于无敌状态,关闭后自动还原。
- Q键视角飞行:在空中摔倒(Ragdoll)状态下,按
Q键可朝镜头准星指向的视角前方自由飞翔(已屏蔽 WASD 键移动冲突)。 - 趣味运动:反向控制输入、搞笑太空步(Moonwalk,跑动时腿朝反方向搞笑滑行)。
- 物理大跳增强:支持开启并以
1.0x到3.0x的物理力度滑动调节超级大跳的距离与高度。 - 取消柱子掉落上限:解除提取柱(Valuable)的掉落数量上限(原版单个怪物上限为3个)与距离判定限制,开启后任何怪物在任何地点死亡均无限掉落柱子。
3. 📦 刷取助手 (Spawner Assistant)
- 👾 怪物置顶:将“危险怪物”移至第一个展示类别,支持一键刷取关卡内所有难度的敌人。
- 跟随游戏自动重生(仅在怪物分类下展示):
- 不勾选(默认):刷出的怪物被击杀死亡后,自动从列表中彻底移除并销毁(不占用监控槽与内存)。
- 勾选:怪物将遵循游戏导演原本的逻辑,在死亡后进入倒计时自动在原处重生。
- 8 大子分类独立刷取:包括危险怪物、贵重物品、升级药水、近战武器、远程武器、其他装备、运载推车、赛车交通。
- 批量数量设置:支持设置生成数量(1~100),批量刷取时自动应用环状水平物理偏移,且应用 100ms 协程生成缓冲,防止物体堆叠卡死或卡出地图。
4. 👾 刷怪监控 (Spawns Monitor)
- 📈 刷怪倍率与难度增强:
- 1-50倍整数调节:支持以
1为步长进行 1-50 倍数调节。倍增关卡槽位上限(切关生效)并成倍加速被击杀怪物的刷新速度(实时生效)。 - 每次关卡刷新重置(默认勾选):每次进入新关卡或重载本关时,自动将导演的全局寿命与刷新间隔重置为本关的默认设置,但保持关卡刷怪倍率设置不变。
- 1-50倍整数调节:支持以
- 怪物导演全局监控:
- 实时展示当前 EnemyDirector 生成暂停倒计时与槽位总数。
- 全局滑块覆盖:一键将全地图怪物的“最小/最大刷新间隔”与“最小/最大存活寿命”进行滑块批量覆盖。
- 全局一键动作:提供一键强制全体出生、一键全局击杀、一键强制全体消失、一键全体拉到面前、一键移除所有刷新(本关不再刷新任何怪)。
- 分类怪物槽位监控 (三栏式美化布局,不重叠):
- 切换 Tab 上实时计算并显示存活/待刷的怪物总数统计。
- 🟢 存活怪物卡片:
- 左栏显示怪物本地化译名、血量(HP 低于 30% 时红色警示)、已活寿命和玩家临近状态;
- 中栏微调该怪物的寿命、动作速度倍率和过载速度倍率;
- 右栏支持拉到面前、飞过去、一键击杀、强制消失、移除刷新。
- 🔴 待刷槽位卡片:
- 左栏显示槽位序号和刷新倒计时;
- 中栏微调该槽位的最小/最大刷新间隔;
- 右栏支持一键立即出生、一键移除刷新。
📅 默认行为
- 控制面板主窗口默认通过按
F4键呼出,且开启面板时会临时屏蔽底层游戏内操作。 - 模组语言默认为自动检测(若存在汉化模组则自动切换为中文)。
- “跟随游戏自动重生”开关默认不勾选,防止刷出怪物死亡后卡槽位。
- “每次关卡刷新怪物数据重置”开关默认勾选,切关或重载关卡时自动重置全局刷新和寿命参数,但保持关卡刷怪倍率不变。
⚙️ 配置说明
| 分组 | 配置项 | 默认值 | 说明 |
|---|---|---|---|
| A.模组信息 | 模组名称 | GameTools | 游戏工具箱的只读名称 |
| A.模组信息 | 模组版本号 | 1.0.2 | 游戏工具箱的只读版本号 |
| A.模组信息 | 模组说明 | (多段) | 介绍模组的核心功能及支持版本 |
| A.模组信息 | 语言 | 自动检测 | 下拉切换中英文,悬浮窗及配置菜单实时翻译 |
| B.全局设置 | 模组启用 | 开 | 关闭后整个模组的界面和功能补丁彻底失效 |
| B.Global Settings | Open Keybind | F4 | Keybind used to open or close the GUI window |
📜 版权声明
本模组为独家原创作品,禁止未经授权复制、移植或转载任何相关代码,违者将进行投诉处理。
English
[!WARNING] WARNING: This mod features powerful controls that significantly alter native gameplay. Please use with caution. Do NOT affect or disrupt other players' normal multiplayer experience, and let's keep a fair and healthy gaming environment!
Features
An all-in-one control utility toolbox designed for R.E.P.O. (default keybind is F4 to toggle the menu, and all underlying in-game controls like WASD, shooting, and jumping are blocked when the menu is open to prevent accidental inputs). The window is enlarged and optimized for readability.
1. ⚙️ Global Settings
- Master Switch & Bind: Toggle the mod and configure your custom menu keybind (default
F4). - Language Switcher: Seamless switcher at the top right to swap the interface between Chinese and English instantly.
- 🔄 Master Reset Button: A unified red "Reset All [Module] Settings" button is placed at the top of each tab to easily revert all settings on that tab to defaults.
- 🎮 Level & Round Controls (Host Only):
⚡ Next Level: Immediately load the next level index.🔄 Reload Level: Instantly reload the current level scene.
- 👥 Multiplayer Controls (Host Only):
- Control panel to
Kill,Revive, orHealteammates. - Teleport options:
Pullteammates to you (with wall-clip prevention), orGototeammate positions (with wall-clip prevention). - Adds one-click
Heal AllandGod Mode for All Teammates(with bi-directional state binding, and auto-applying to new joining players). - Adds
Auto Revive Teammates after 5 secondstoggle option.
- Control panel to
- 🚫 Prohibit Other Players (Host Only):
- Adds a “Prohibit other players from using this mod” toggle right below the master enable.
- When enabled by the host, mod functions for other players in the lobby will immediately fail (forced warning screen and active effects reverted). Normal functions resume when they join other unrestricted lobbies.
2. 🎮 Game Visuals
- Glow Wings (Network Sync): Indefinitely display level-2/level-3 glowing wings. Fully synchronized network-wide via Photon properties so other players can see your wings.
- RGB Neon Glow: Auto-scroll colors on wings with neon effects.
- Glow Wings 3x3 Color Grid (Network Sync): Replaced the old color slider with a neat 3x3 radio-button grid (White, Red, Green, Blue, Yellow, Purple, Cyan, Pink, Orange), which synchronizes in real time across all clients.
- 🕊️ God Mode Flight: Turns your local player kinematic and disables gravity and collision, allowing you to fly through walls using WASD + Space/Ctrl. Automatically toggles local player god mode for safety.
- Ragdoll Flight: Press
Qto fly towards your crosshair direction while in tumble/ragdoll state (WASD movements ignored for stability). - Fun Physics: Toggle reversed movement inputs, Moonwalk animations.
- Super Jump: Set custom jump multipliers from
1.0xto3.0x. - Remove Shard Limit: Removes maximum shard spawn count (original cap is 3) and player proximity limits to allow infinite shard drops on monster deaths.
3. 📦 Spawner Assistant
- 👾 Enemy Spawner First: "Enemies" category is pinned to the first tab.
- Auto Respawn Toggle (Enemy tab only):
- Unchecked (Default): Spawned enemies will be deleted permanently when killed (no cluttering of slots or memory).
- Checked: Enemies respawn automatically according to the game director.
- 8 Subcategories: Includes Enemies, Valuables, Potions, Melee, Ranged, Others, Carts, Vehicles.
- Batch Spawning (1-100): Spawn multiple items with radial offsets and 100ms interval delays to avoid cluttering or clipping.
4. 👾 Spawns Monitor
- 📈 Spawn Multiplier:
- 1x-50x Integer Steps: Slider to multiply slot limits (takes effect next level) and spawn speeds (real-time) in integer steps.
- Reset on Level Load (Checked by default): Auto-restores global director intervals and lifetimes back to level defaults, while keeping the level spawn multiplier unchanged.
- Enemy Director Status:
- Tracks spawn pause timers and total active slots.
- Global Overrides: Sliders to set global min/max spawns and lifetimes.
- Global Actions: Force spawns, kill all, despawn all, pull all, clear spawns.
- Card-based Slot Monitors (3-Column Layout, No Overlap):
- Shows total count of alive and despawned slots.
- 🟢 Alive Enemies Card:
- Left: HP details (turns red below 30%), lifetime, player proximity.
- Center: Teammate lifetime, speed, and overcharge multipliers.
- Right: Pull, Goto, Kill, Despawn, Remove slot.
- 🔴 Despawned Slots Card:
- Left: Slot number and spawn countdown.
- Center: Min/max spawn interval sliders.
- Right: Spawn now, Remove slot.
📅 Default Behavior
- The main control menu opens via the
F4key by default and temporarily blocks in-game movement inputs. - The mod language auto-detects and switches based on active localized mod packs.
- "Auto Respawn" for spawned enemies is off by default to avoid taking up slot slots.
- "Reset Monster Data on Level Load" is enabled by default to restore global spawn intervals and lifetimes, while preserving the spawn rate multiplier.
⚙️ Settings
| Group | Setting | Default | Description |
|---|---|---|---|
| A.Mod Info | GameTools Mod Name | GameTools | Read-only name of the toolbox mod |
| A.Mod Info | GameTools Mod Version | 1.0.2 | Read-only version of the toolbox mod |
| A.Mod Info | GameTools Description | (Multiline) | Read-only features summary and game version |
| A.Mod Info | GameTools Language | auto-detect | Dropdown switch between Chinese and English |
| B.Global Settings | Mod Enable | On | Fully disables the mod, menu, and patches when off |
| B.Global Settings | Open Keybind | F4 | Keybind used to open or close the GUI window |
Copyright Notice
This mod is an exclusive original work. Copying, porting, or redistributing any part of the source code without permission is strictly prohibited. Violations will be reported.