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FaerieFlight
Everyone sprouts wings and floats — a permanent Zero Gravity Staff effect for all players during levels. Tumble weightlessly, steer through the air, flashlight stays lit.
| Last updated | 3 days ago |
| Total downloads | 2420 |
| Total rating | 0 |
| Categories | Client-side Server-side AI Generated |
| Dependency string | darkharasho-FaerieFlight-0.2.6 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Faerie Flight
⚠️ 0.2.3 and older can freeze the game when creating or loading a lobby — update to 0.2.5. Older versions touched Photon during plugin startup, which initializes PUN before the game's own setup and can leave lobby creation frozen at 100% CPU (and could also stall scene transitions with mid-load item-database scans). 0.2.5 defers both until the game is fully in a level, and is a drop-in update — get everyone in the lobby onto it. Also run Overstaffed 0.2.0+ or none (older Overstaffed broke loading whenever any new mod was added).
Sprout wings and drift. Faerie Flight keeps every player under the game's Zero Gravity Staff effect for the whole level — you tumble weightlessly, little wings appear, and you steer through the air with your movement keys (look where you want to go). The effect is refreshed before it ever wears off, so the float never ends.
Floating is active only during levels. The truck, shop, lobby, and menus play normally, so you can still board, shop, and navigate without drifting around.
It reproduces the Zero Gravity Staff's effect frame-for-frame on each player — the same zero-gravity, drag, lift, drift-steering and wings the real staff applies — so it feels exactly like the item, but always on. Your flashlight stays lit the whole time (the game normally cuts it during tumble).
Config (BepInEx)
| Setting | Default | What it does |
|---|---|---|
Enabled |
true |
Master on/off switch. Best set on the host, who drives the float for everyone. |
Flashlight |
true |
Keep your flashlight on while floating (the game normally kills it during tumble). |
RestoreGrabUpgrades |
true |
The game ignores Strength upgrades while tumbling, which permanent float would make permanent. Restores them (softened) while floating. Host-side; grabbing enemies keeps vanilla behavior. |
StrengthSoftening |
0.65 |
How much to soften restored Strength upgrades (0 = full strength, 1 = square-root curve). Floating grabbers take the grab's recoil, so full strength can fling you. |
Multiplayer
Install it on every player in the lobby for the full experience. Under the hood the
effect is master-driven — the host simulates the float physics and steering for everyone
(your movement input reaches the host through the game's own replication), and the host's
Enabled setting governs the lobby. A player without the mod should still float and steer;
what they lose is the local polish (the zero-gravity particles and the flashlight staying
lit). Same-version-everywhere remains the recommended, tested setup. Dead players are left
alone (no floating their head around).
Install
Install via r2modman / Thunderstore. Requires BepInExPack 5.4.2100.