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RepoUtilityDrones

BETA: Link carts/cargo, Ghost through valuables and hold extraction, or quiet valuables, weapons, players and enemies with Silencer. Three shop drone kits. All players need this mod. Multiplayer testing requested.

By matsu

CHANGELOG

0.1.1 — expanded Silencer beta

  • Expanded Silencer Drone: attach to valuables, items/weapons, carts, players or enemies; reduce their own special/impact/loop sounds and emitted enemy investigation radius.
  • Player attachment covers body sounds and in-game voice/TTS playback. Enemy attachment quiets the enemy itself, without reducing its hearing. Carried weapons keep separate sound ownership.
  • Restore native playback volumes on detach/power loss without compounding the multiplier or editing global mixers. Damage, recoil, value, weight and durability remain normal. Actual multiplayer voice remains unverified.
  • Extended authenticated host snapshots with player target identity and stable player/tumble anchor coordinates. Actual multiplayer voice/actor attachment remains unverified.
  • Kept shop/save IDs and config keys stable for upgrades from published 0.1.0. All players should update together.

0.1.0 — public test-play beta

  • Added Link Drone A/B kits with physical cart/cargo linking and per-save pairing.
  • Added Ghost Drone: player-only cargo pass-through, safe collision restoration and per-valuable extraction holding.
  • Added Silencer Drone: scoped impact/scrape audio attenuation and reduced enemy investigation radius without weight/value/durability changes.
  • Reused native shop items, use controls, inventory, batteries and models, with distinct colors and glyphs instead of a new text HUD.
  • Host-authoritative settings and effect snapshots; multiplayer and late-join testing remains explicitly experimental.