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NiceMode
So nice it's terrifying. Pastel color grade, cotton-candy fog, cheerful names and a Best Friend on the truck screen. Same monsters. Same jumpscares.
By mvffyn
| Last updated | 5 hours ago |
| Total downloads | 17 |
| Total rating | 0 |
| Categories | Mods Client-side AI Generated |
| Dependency string | mvffyn-NiceMode-0.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Nice Mode
So nice it's terrifying.
Nice Mode makes R.E.P.O. bright, pastel and friendly while changing absolutely nothing about what is hunting you. The Headman is baby pink now. He is still going to eat you.
- Pastel color grade. Saturation up, contrast softened, shadows lifted so nothing is ever truly dark. Dreamy, glowing, wrong.
- Cotton-candy levels. Pink fog, lavender ambient light, bloom turned way up, vignette removed. Applies to every map, the shop and the arena.
- Pastel everything. Walls, floors, props, valuables and monsters are re-tinted toward a palette of pinks, mints, baby blues, lemons and lavenders when the level generates.
- Cheerful names. Headman is Mr. Smiles. Huntsman is Uncle Bang-Bang. Gnomes are Little Helpers. Extraction points are Sharing Stations. Levels are Playdates at Sunny Meadows Daycare and Rainbow Academy. "Game Over" is "Nap Time!"
- Your Best Friend :) The Taxman has been replaced by someone who loves you very, very much and would hate to be upset.
Audio is untouched. Enjoy the jumpscares.
Compatibility
Client-side cosmetic only: text, post-processing and material colours. Nothing is networked, so it works in any lobby whether or not your friends run it. Only the English (en-US) text is replaced.
Config
BepInEx/config/mvffyn.NiceMode.cfg
- Text:
EnableTextOverrides,EnableFriendLines,FriendName - Look:
EnableColorGrade,Saturation,Contrast,ShadowLift,EnableLevelMood,FogColor,AmbientColor,FogDistanceMultiplier,Bloom,EnablePastelMaterials,PastelStrength,PastelMonsters
Too much? Lower PastelStrength and Saturation. Not enough? You monster.
Make it your own
The text lives in plain tab-separated files next to the plugin DLL: Localization/HUD.tsv, Menu.tsv, Game.tsv (same keys as the game's own StreamingAssets/Localizations/Default files) and TaxmanLines.tsv (MessageName<TAB>Line, several lines per name form a random pool, vanilla emoji tokens like {heart} work, [haul] inserts the current haul). Edit them and the mod picks up your version.
Credits
Built by Justin (mvffyn). Not affiliated with semiwork.