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SharingIsCaring
Co-op QoL + teamwork: shared upgrades & heals, half-price shop, bigger lobbies, Many Hands, Safety in Numbers, Rescue Rewards, Team Milestones, Clutch Mode and a Ping.
By mvffyn
CHANGELOG
Changelog
0.3.0
- Many Hands: 2+ grabbers on one object get bonus strength and the object takes half impact damage.
- Safety In Numbers: faster stamina regen and reduced damage while a living teammate is within 8 m.
- Rescue Rewards: +35% sprint while carrying a death head; revives heal the revived player and the nearest rescuer.
- Team Milestones: 25/50/75/100% haul messages with a small heal for everyone.
- Clutch Mode: last player standing gets a heal and full stamina.
- Ping: middle mouse marks what you're looking at for everyone with the mod.
0.2.0
- Lobby size: host lobbies now allow up to
MaxPlayersplayers (default 10, game ceiling 20).
0.1.0
- Shared upgrades: any upgrade used by one player is applied to every player.
- Shared healing: health packs heal every other player too (configurable fraction).
- Shop prices multiplied by 0.5 (configurable).