Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
LobbyReactions
Hold a key in the R.E.P.O. lobby to send one of 30 animated reaction stickers, drawn from the game's own models, with a sound and a chat bubble. The host does not need it; with SharePermissions, hosts can let their moderators react too.
| Last updated | 2 hours ago |
| Total downloads | 31 |
| Total rating | 0 |
| Categories | Mods Client-side Cosmetics AI Generated |
| Dependency string | redos7-LobbyReactions-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
LobbyReactions
Animated reaction stickers for the R.E.P.O. lobby. Hold a key, point at a sticker, let go: it pops out of your head in the lobby list in a chat bubble, acts its moment out with a sound of its own, and flies back, for everyone in the lobby running the mod.
How to react
- On the lobby page, hold R (the wheel key, which you can change). A wheel of stickers opens.
- Point at a sticker and let go of the key to send it.
- Let go with the pointer in the middle of the wheel to send nothing.
- Left click goes back a page and right click forward, round and round. The wheel reopens on the page you last used, until you restart the game.
- A click meant for the wheel stays on the wheel: it never presses a lobby button or opens a player's Steam profile underneath. The key does nothing while you type in chat.
- You can send two quick ones, then one every 4 seconds. A player who has just joined (or rejoined) starts with none and earns them at that pace. While you wait, the wheel is greyed. Every player's game holds every sender to this, so a modified copy cannot flood your screen. (Under a host still on LobbyReactions 1.0.0, that host sets the pace, as it always did.)
- Your screen shows at most two stickers at a time (one, if you set StickersAtOnce to 1). When it is full, a newer sticker from someone else is skipped, sound and all. A player's newer sticker replaces their own, and yours always shows.
- When you may not react, the wheel still opens, greyed, and its middle says why: "Reactions are off in this lobby.", "Only the host and moderators can react here." or "Only the host can react here."
The stickers
30 stickers on two pages of 15, each a moment from the game, drawn from its own models and played at the speed of its own animations.
- Classics: $$$, On fire!, Oops, Help!, Eek, RUN!, RIP, GG, Clap, Haha, Love, Zzz, Huh?, Mad and Grr.
- Memes: Just a duck, Boo!, AAAAA, Yeeted, My bad, Hold this, Bonk, Teabag, Sus, Bruh, Taxed, Yoink, Heavy, Little guy and Shh….
A robot pinned under the TV it dropped on itself, the Runner slashing right behind you, a gold coin fed to the cosmetic machine, a live grenade handed to a teammate, a vase the Rugrat throws back at your head shattering on it. The sticker flies out of your head in the lobby list in a chat bubble, its tail pointing back at you, plays its moment out (coins hop in the cart, confetti bursts, steam blasts) with a short sound, and flies back. The wheel is drawn in the game's own style: chunky tiles banded by colour (yellow for money, red for monsters, aqua for the team, pink for feelings), and the sticker you point at is held up on a grab beam in the middle.
Who can react
When the host runs LobbyReactions too, the host decides, with the WhoCanReact setting:
- Everyone (the default): every player running the mod.
- Host and moderators: the host and the moderators SharePermissions gives them. This needs SharePermissions on the host and on each moderator; without it on the host, this acts as Host only.
- Host only.
- Off.
Players in the lobby see a change within a second. Under a host without LobbyReactions, everyone running it can react.
Who needs the mod
- Everyone who wants to send or see stickers. A player without LobbyReactions sees nothing, and nothing changes for them.
- Not the host. Stickers go straight from player to player, so they work in any lobby. The host's WhoCanReact setting applies only when the host has the mod too.
- Players still on LobbyReactions 1.0.0 see and send stickers only in a lobby whose host runs it.
LobbyReactions works on its own. SharePermissions is optional.
Settings
Everything is in the BepInEx config file redos7.LobbyReactions.cfg, section [Reactions]. Change it
in game with any config-editor mod, or in your mod manager's config editor.
| Setting | Default | What it does |
|---|---|---|
| WhoCanReact | Everyone | Applies only when you are the host: who may send stickers (see above). |
| WheelKey | R | The key you hold on the lobby page to open the wheel. Any Unity key name; None switches the wheel off. The wheel never opens on Esc, a mouse or controller button, or a key the game uses. With SharePermissions installed, a key SharePermissions already uses switches the wheel off until you pick another (your setting is left as it is). |
| ShowReactions | On | Off hides other players' stickers on your screen only. Yours still show, and still reach everyone running the mod. |
| StickersAtOnce | 2 | How many stickers your screen shows at once: 2 or 1. When it is full, a newer sticker from someone else is skipped; yours always shows. |
| ReactionSounds | On | Play each sticker's short sound. |
| Sounds | On | The master switch for every sound this mod plays. It uses the game's own audio, so the game's volume settings apply. |
| Language | Auto | The language of this mod's own text: Auto, English, Russian, Spanish, Italian, Portuguese (Brazil), Japanese, German or French. Auto follows SharePermissions' language when SharePermissions is installed, and otherwise the game's language, then your system's. |
Every setting but WhoCanReact is yours alone and changes nothing for other players.
With SharePermissions
LobbyReactions and SharePermissions work together when both are installed:
- Moderators: the host's Host and moderators setting means SharePermissions' moderators.
- Language: with Language on Auto, the stickers' names and the wheel's text follow the language you picked in SharePermissions.
- Hotkeys: the wheel key never does two things at once. If it is already one of SharePermissions' keys (the 1-on-1 call keys), the wheel is switched off, with a warning in the log, until you pick another key.
If you use SharePermissions too, for the safest experience use SharePermissions 2.26.0 or newer, the first release whose changelog says "Works with LobbyReactions". Older SharePermissions releases work too, but with one on the host, Host and moderators acts as Host only, and with one on your own computer, Auto does not follow SharePermissions' language and the wheel key is not checked against SharePermissions' keys.
Credits and licence
The stickers are drawn from R.E.P.O.'s own models.
The code is under the MIT licence (LICENSE.txt). The stickers' art and sounds (Assets/Reactions
in the source: the sticker frames, particles and sounds) are derived from R.E.P.O.'s own models, art
and sound effects, and are not covered by the MIT licence. They are included for use with the game
only. See NOTICE.md in the source
repository.