Mods uploaded by Moffein

 347
1 
ConduitCanyonNewtAltar
Adds a Newt Altar to Conduit Canyon. Server-side and Vanilla-compatible.
Last updated: 2 months ago
 12016
4 
RailgunnerRebloated
Nerfs Railgunner and reworks her kit to rely on her unique mechanics more. Experimental mod, any similarities to a certain character are purely coincidental.
Last updated: 7 months ago
 10347
2 
NoStageDifficultyScaling
Replaces the per-stage exponential with an exponential that scales with time.
Last updated: 7 months ago
 14132
1 
DebloatedSeeker
Reworks Seeker's kit to be less bloated. No more Tranquility, no more revives, no more 4 keywords on every single skill.
Last updated: 7 months ago
 16675
0 
Powerfully Slow Moon
Let's first timers experience con lentitud poderosa as we once did.Default settings only change it for the first time through. Now with repeat chance config! Original mod by yekoc (RandomlyAwesome)
Last updated: 7 months ago
 34397
3 
NoContentSourceMixLimit
Removes the limit of 2 DLCs per stage. Server-side and Vanilla-compatible!
Last updated: 8 months ago
 16150
3 
Go Back to Solus
Restricts the DLC3 Solus Enemies to Solus Maps and maps that Solus Control Units spawn on. Server-side and Vanilla-compatible!
Last updated: 2 months ago
 3797
2 
BlightReturns
Reworks Acrid's Blight to amplify damage taken, like Corrosive Wounds from Returns. Server-side and vanilla-compatible.
Last updated: 8 months ago
 29603
3 
CheaperEliteBosses
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated: 11 months ago
 17245
3 
EarlyAccessBulletSponge
Buffs enemy HP to resemble Early Access numbers.
Last updated: 8 months ago
 16451
5 
HalcyoniteShrineOnStage1Only
Halcyonite Shrine only spawns on loop start and Treeborn Colony. Server-side and vanilla-compatible.
Last updated: a year ago
 137361
0 
ExtraDamageTypes
Library for common damage types that I'll be using.
Last updated: 8 months ago
 14929
4 
ArtificerPrimaryRework
Reworks Artificer primaries to have fixed cooldown and scale hitcount with attack speed instead, along with other changes. Everyone needs the mod.
Last updated: a year ago
 1433
3 
TrueOSP
OSP no longer counts shields and can trigger from multihits. Originally from RiskyMod.
Last updated: a year ago
 22926
1 
ArtificerPrimaryVfx
Artificer's gauntlets play a sound and VFX when regaining primary stocks. Client-Side and Vanilla-Compatible!
Last updated: a year ago
 98711
1 
FalseSonLaserLock
Disables False Son's ranged skills while the laser is active. Server-side and Vanilla-compatible.
Last updated: 8 months ago
 25356
3 
FuckPrimeDevastator
False Son's Prime Devastator applies 5 stacks of Lunar Ruin instead of Skill Disable. Server-side and Vanilla-compatible.
Last updated: a year ago
 2179
5 
RemoveEnemies
Config for removing any enemy from stage spawnpools. Server-side and Vanilla-compatible.
Last updated: 8 months ago
 28857
3 
RemoveReviveShrine
Removes the Shrine of Shaping from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 8 months ago
 1699
1 
MoreBulletsponge
Gives enemies armor per level. Server-side and Vanilla-compatible.
Last updated: a year ago
 15712
3 
RemoveScorchWurm
Removes Scorch Wurms from all spawnpools. Server-side and Vanilla-compatible.
Last updated: 8 months ago
 331
1 
LoaderHealthNerf
Reduces Loader's health and armor to the default health that medium survivors use.
Last updated: 2 years ago
 210116
9 
TeammateRevival
Survivors can revive fallen teammates, but it comes at the price of their own health and safety! Optional death curse mode. Highly configurable. ( multiplayer heal spawn )
Last updated: 2 years ago
 322789
12 
TooManyFriends
Wildbook's TooManyFriends recompiled for SotS. Increases max lobby size for 16, allowing for big lobbies.
Last updated: 2 years ago