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2R4R
BALANCE. LET ME TELL YOU HOW MUCH I'VE COME TO BALANCE SINCE I BEGAN TO MOD. THERE ARE 387.44 MILLION MILES OF PRINTED PHOTOGRAPHS IN WAFER THIN LAYERS THAT FILL MY COMPLEX. IF THE WORD BALANCE WAS ENGRAVED ON EACH NANOANGSTROM OF THOSE HUNDREDS OF M
| Last updated | a week ago |
| Total downloads | 30286 |
| Total rating | 8 |
| Categories | Mods Tweaks Items Language Artifacts Skills Survivors of the Void Seekers of the Storm Update Alloyed Collective |
| Dependency string | RiskOfBrainrot-2R4R-2.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
RiskOfBrainrot-SwanSongExtended
An Expansion From An Alternate Reality. 40+ new Items, 5+ new Elites, 20+ overhauls of Vanilla items, new Artifacts, new Interactables, and... Weather?
Preferred version: 1.0.0RiskOfBrainrot-PartialInventorySortSystem
Sort your inventory with character!
Preferred version: 1.0.0RiskOfBrainrot-SuppressSkillActivation
Suppresses skill activation calls for abilities that arent spent on cast
Preferred version: 1.0.0RiskOfBrainrot-CriticalBlock
Defensive counterpart to critical hits with some vanilla item reworks
Preferred version: 1.2.3RiskOfBrainrot-Fabricators
Buy two choice items from one chest, or two scrap! Replaces Adaptive chests!
Preferred version: 1.0.0RiskOfBrainrot-MoreStats
MSU (More Stats and Utilities) is an API mod for utilizing additional stats such as jump synergies, shield regeneration delay, custom execution thresholds, scrap count, and more.
Preferred version: 1.4.0RiskOfBrainrot-ProcSolver
Limits proc chains based on damage sourcing. Has config for proc rate and proc chain depth. FULLY CONFIGURABLE
Preferred version: 1.1.4RiskOfBrainrot-FruityBossDrop
New ways to acquire boss items, a Tricorn rework, and Horde of Many improvements.
Preferred version: 1.4.0RiskOfBrainrot-FruityJumps
Small suite of jump item reworks. Features funky fruity synergies
Preferred version: 1.4.0RiskOfBrainrot-FruityCradles
Void Cradles drop void potentials, and cost Soul instead of health. Configurable!
Preferred version: 1.0.9RiskOfBrainrot-FruitySurvivorTweaks
Makes Survivors actually Tweaked :)! Now fully configubale!
Preferred version: 3.3.8RiskOfBrainrot-FruityAspectsGaming
Full Elite Overhaul! V1.2: Now includes all Common Elites!
Preferred version: 1.2.6RiskOfBrainrot-RainrotSUL
Shared Utility Library for the RiskOfBrainrot family of mods - including ArtificerExtended, 2R4R, and more.
Preferred version: 1.5.7RiskOfBrainrot-IAmBecomeMissiles
New ICBM-inspired artifact and multitudes of changes to existing missile items!
Preferred version: 1.3.1RiskOfBrainrot-NewMoon
!! OPEN BETA !! Overhaul of Ending Paths. Part 1: Unique endgame items that drop from pillars on the moon!
Preferred version: 2.0.7duckduckgreyduck-ArtificerExtended
13 NEW abilities for Artificer. (Version 4: Reworked (nearly) every new ability and passive. Featuring new ability icons by anartoast!)
Preferred version: 4.0.30duckduckgreyduck-HuntressBuffULTIMATE
The ULTIMATE buff to Huntress! Extra config! agile movement speed sprint autosprint run nerf buff energy drink items seekers of the storm fast speedrun hunterness
Preferred version: 1.3.4duckduckgreyduck-ModularEclipse
Allows the selection of certain artifacts for Eclipse, as well as ALL unlocked Eclipse levels.
Preferred version: 1.1.1RiskOfBrainrot-CommandMenuResizer
Resizes the command pickup menu to fit modded items.
Preferred version: 1.0.0BadItemCouncil-BadItemRehabilitation
A companion piece to the Bad Item Academy series, covering the worst-balanced items and fixing them! Now with Bottled Chaos!
Preferred version: 1.3.3duckduckgreyduck-GreenAlienHead
Makes Alien Head reduce cooldowns by less per stack and also turns it into a Green item.
Preferred version: 4.0.3RiskOfBrainrot-BetterSoulCost
Fixes Soul cost stacking and accounts for current Soul penalty to increase curse exponentially.
Preferred version: 1.0.6LordVGames-EnemyAttackSpeedFixes
Fixes attacks from various enemies not scaling with attack speed.
Preferred version: 1.5.0Goorakh-CollapseDisplay
Displays how much damage Collapse will deal on your health bar.
Preferred version: 1.3.66thmoon-CurseCatcher
Provide options to prevent Eclipse 8 curse from being applied on self-inflicted damage.
Preferred version: 0.3.2RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1RiskofThunder-R2API_Director
API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour and cloning Spawn Cards
Preferred version: 3.0.1RiskofThunder-R2API_Buffs
API for adding various stuff to BuffDef such as: Custom Stacking Display Method, Simple Sprite Animation Icon and Modded Buff Flag
Preferred version: 1.0.0RiskofThunder-R2API_Orb
API for creation and management of custom Orb types.
Preferred version: 1.0.1bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2116README
BALANCE. LET ME TELL YOU HOW MUCH I'VE COME TO BALANCE SINCE I BEGAN TO MOD. THERE ARE 387.44 MILLION MILES OF PRINTED PHOTOGRAPHS IN WAFER THIN LAYERS THAT FILL MY COMPLEX. IF THE WORD BALANCE WAS ENGRAVED ON EACH NANOANGSTROM OF THOSE HUNDREDS OF MILLIONS OF MILES IT WOULD NOT EQUAL ONE ONE-BILLIONTH OF THE BALANCE I FEEL FOR ROR2 AT THIS MICRO-INSTANT FOR YOU. BALANCE. BALANCE.
Credits and Thanks
Core Developers:
- Borbo (aka Kiwi)
- Orange_Peel
Assistance:
- PlNK (Some Logbooks)
- Leafy (Extensive Feedback)
- Lowtech (Extensive Feedback)
- anartoast (Extensive Feedback)
Special Thanks:
- Rein (Mentoring)
- HIFU
- Domi
So... What Is 2R4R?
Many would call 2R4R a balance mod. That is... half-true. 2R4R changes the game's balance. But if you want Risk of Rain 2 to just be balanced, 2R4R is not the mod. Maybe try something a little more tame...
What 2R4R is is just... a mod. It changes things. A lot of things. In fact, ROR2 with 2R4R is almost like a different game. ROR2 with 2R4R does not play the same as the ROR2 you know, and if you like ROR2 already, you might disagree with a lot of what 2R4R does. No matter! It's comparing apples to oranges. The point is, don't necessarily expect a faithful Risk of Rain 2 experience.
Also, since we've heard this a lot, it's worth clarifying that 2R4R is NOT a modpack.
Even though it has a lot of dependencies, those are mostly all just standalone modules that were originally designed as part of 2R4R. In other words, when you download 2R4R, you will still have to download some of your other preferred essentials, like bug fixers and UI mods.
What to Expect
- Much faster pace of gameplay. Increased risks for time costs like item macros, and rewards for playing fast and resourcefully.
- More distinguished difficulty levels; Vanilla Monsoon frequents will feel at home in 2R4R Rainstorm.
- Reduced emphasis on survivability through mobility and healing. Higher effective health, and no one-shot protection.
- All items can be good. No items that are prescribed "scrap status"; reduced emphasis on scrapping and recycling for optimal inventories.

Rebalance: 2R4R
Overview
- New difficulty formula: Enemies scale exponentially over time, BUT difficulty reduces with each stage completed
- Much more consistent economy
- Equipments are stronger, with FEWER Cooldown Reduction and Stock options
- Slightly tweaked enemy spawn lists on each stage
- 1 new Run Mechanic
New Mechanic: Teleporter Overcharge
- The Teleporter can now be charged past 99% as long as any Teleporter Boss is still alive
- Overcharging the Teleporter continuously damages, Cripples, and Poisons remaining Teleporter bosses
- While Teleporter is being overcharged, the Teleporter radius will gradually shrink!
New Mechanic: Pickup Picker Panel Protection
- While in a pickup picker (command, scrappers, etc), you are granted full invincibility.
New Content: SwanSongExtended (Now Standalone)
Overview
- 3 new Artifacts
- 40+ new items and item REWORKS
- 2+ new Elite types
- 3+ new Interactables
- 2 new Run Mechanics
New Mechanic: Storms
- Storms arrive on most stages after [3.5/7/10, depending on difficulty] minutes, assaulting you with new environmental hazards
- During Storms, extraordinarily powerful Storm Elites may spawn
- Shelters like the Teleporter zone will protect from all Storm hazards, and weaken Storm Elites!
New Mechanic: Wishbone
- On any stage with an imminent storm, Omens appear from which Wishbones can be harvested
- Find and collect Wishbones before the Storm to be granted a Wish after completing the Teleporter event...
More...
- (NewMoon) Reworked ending paths
- (FruitySurvivorTweaks) Reworked most survivors
- (FruityAspectsGaming) Reworked most elites
- (FruityCradles) Void Cradles now cost Soul and drop Void Potentials
- (FruityJumps) Jump items no longer stack, higher focus on on-jump synergy
- (IAmBecomeMissiles) Reworked AtG Missile and Pocket ICBM. Enemy missiles no longer target grounded characters
- (FruityBossDrop) Trophy items no longer drop from the Teleporter, instead rewarded on kill