WayhomeCoins
Travel to town centers, upgraded altars, graves, tents, and players with coins, a destination menu, market coins, configurable cooldowns, and map shortcuts.
| Last updated | a day ago |
| Total downloads | 2 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | Ice_Box_Studio_Romestead-WayhomeCoins-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Romestead_Modding-BepInExPack_Romestead
Romestead-specific BepInEx 6 CoreCLR mod loader. Preconfigured and ready to use.
Preferred version: 0.4.1Ice_Box_Studio_Romestead-RomesteadLocalizationAPI
Romestead Localization API is a small dependency mod for Romestead mod authors. It lets mods register localized text through JSON files or embedded C# strings, then reapplies those strings automatically when the game loads or changes language.
Preferred version: 1.0.1Ice_Box_Studio_Romestead-ModSettingsMenu
Adds a mod configuration menu under the game's Settings menu. Used to display mod configuration entries.
Preferred version: 1.1.3Ice_Box_Studio_Romestead-RomesteadContentFramework
A content framework for custom items, crafting, jobs, player-built buildings and maps. Includes an offline Content Browser for mod authors.
Preferred version: 1.0.0README
说明:本描述为中英双语版本,中文内容位于英文内容下方。
Note: This description is bilingual. The Chinese section is provided below the English section.
Wayhome Coins (English)
Adds a destination menu for coin-based travel to town centers, upgraded altars, death graves, camping tents, and other players.
Main Features
- Quick Travel
- Press O or use a coin to open the destination menu
- Choose a destination and check its coin cost and remaining cooldown before confirming
- Travel Destinations
- Town centers: select a town by name and travel to its Town Core, rather than the original home or spawn point
- Altars: choose an upgraded altar after unlocking vanilla altar teleport
- Death grave: return to your current death grave while it still exists
- Camping tents: travel to available camping tents
- Players: travel beside another living online player in multiplayer
- Enable or disable each destination category; other players' towns and tents are allowed by default
- Market Coins
- Buy Market Wayhome Coins from merchant markets
- Set the price from 1 to 1000, stack size from 1 to 100, and required merchant job level from 1 to 7
- Default price: 200; stack size: 100; required merchant level: 1
- Spend market coins first, then vanilla coins
- Travel Rules
- Each trip through the mod menu costs 1 coin by default
- Set the cooldown from 0 to 120 seconds; default: 30 seconds
- Choose whether travel is allowed while carrying, dead, in combat, or in a dungeon; these situations are blocked by default
- Optionally charge more for longer trips; distance pricing is disabled by default, with configurable distance intervals and a maximum coin cost
- Map Shortcuts
- Click a town center or upgraded altar on the world map to open the coin-travel confirmation
- Controls & Configuration
- Configure destinations, market coins, travel rules, and the menu hotkey in-game through Mod Settings Menu
- Multiplayer & Notes
- Vanilla altar teleport keeps its original rules; this mod does not add a coin cost to that action
- Market Wayhome Coins cannot replace vanilla quest items or be used for altar offerings
- In multiplayer, all participating players and the host need the regular mod and its dependencies
- For dedicated servers, install the separate Wayhome Coins Server package and Romestead Content Framework Server on the server; players still install the regular mod
- The host or server controls destinations, coin costs, restrictions, and cooldowns. Market price and stack settings must match on both sides; configuration is not automatically synchronized
- Removing the mod or content framework may leave missing-item placeholders for market coins already stored in a save
Multi-language Support
- Supports Simplified Chinese, Traditional Chinese, English, and Japanese by default. The mod automatically switches language based on the game language
- If you want to contribute another language, you can contact me to add it to the mod. Any language supported by the game can be added
Compatibility
- Game version:
0.26.2_3+
Bug Reports & Feature Suggestions
If you have any questions or feature suggestions, please submit through GitHub Issues, or contact me directly at [email protected] or [email protected].
If you enjoy my mods, feel free to support me! / 如果你喜欢我的模组,请支持我一下吧!
Wayhome Coins (中文)
为返乡硬币添加传送目标菜单,支持前往城镇中心、升级后的祭坛、死亡墓碑、露营帐篷和其他玩家身旁。
主要功能
- 快捷传送
- 按 O 或使用硬币打开传送目标菜单
- 选择目标后,查看硬币消耗与剩余冷却,确认后再传送
- 传送目标
- 城镇中心:按城镇名称选择目标,传送到 Town Core,而不是原版归家或出生点
- 祭坛:解锁原版祭坛传送后,可选择升级后的祭坛
- 死亡墓碑:传送到自己当前仍存在的死亡墓碑
- 露营帐篷:传送到可用的露营帐篷
- 在线玩家:多人游戏中,传送到其他存活在线玩家身旁
- 各类目标均可独立开关,默认允许前往其他玩家建造的城镇和帐篷
- 市售返乡硬币
- 在商人市场购买市售返乡硬币
- 可设置售价 1–1000、堆叠数量 1–100,以及所需商人职业等级 1–7
- 默认售价 200、堆叠数量 100、所需商人等级 1
- 传送优先消耗市售返乡硬币,不足时再消耗原版硬币
- 传送规则
- 通过模组菜单传送默认每次消耗 1 枚硬币
- 冷却时间可设为 0–120 秒,默认 30 秒
- 可设置搬运中、死亡中、战斗中和地牢内是否允许传送,默认均禁止
- 可选开启距离计费,让远距离传送消耗更多硬币;默认关闭,可调整计费距离和消耗上限
- 地图快捷入口
- 在世界地图点击城镇中心或升级后的祭坛,快捷打开硬币传送确认窗口
- 操作与配置
- 通过 Mod Settings Menu 在游戏内设置传送目标、市售硬币、传送规则和菜单快捷键
- 多人游戏与注意事项
- 游戏原有祭坛传送保留原版规则,不会额外要求消耗硬币
- 市售返乡硬币不能替代原版任务物品,也不能用于祭坛供奉
- 多人游戏中,所有参与玩家和房主均需安装普通版及其前置
- 专用服务器安装独立的 Wayhome Coins Server 包和 Romestead Content Framework Server,玩家仍安装普通版
- 传送目标、费用、限制和冷却由房主或服务器决定。两端的市场价格与堆叠设置需保持一致,配置不会自动同步
- 卸载本模组或内容框架后,存档中已有的市售硬币可能显示为缺失物品
多语言支持
- 默认支持简体中文、繁体中文、英语和日语,模组会根据游戏语言自动切换语言
- 如果你想贡献其他语言可以联系我加入到模组中,游戏支持的语言模组均可添加
兼容性
- 游戏版本:
0.26.2_3+
Bug 提交 & 新功能建议
如果你有任何问题或新功能建议,请通过 GitHub Issues 提交,或直接通过邮箱 [email protected] 或 [email protected] 联系我。