JeusticeChaos
Chaos cards for ROUNDS: lucky bullets, disco rounds, earthquakes, auto-shields, invisibility, snowballing damage, a keg launcher and more.
By Jeustice
| Last updated | 6 hours ago |
| Total downloads | 88 |
| Total rating | 0 |
| Categories | Custom Cards Gameplay Utilities |
| Dependency string | Jeustice-JeusticeChaos-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.4.8BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1901willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 3.2.14Jeustice-JeusticeMapPack
The only map pack you need. 52 exclusive maps, up to 6 players and each with its own mechanics: lasers, powder kegs, flippers and more. Frequent updates with new content!
Preferred version: 2.1.0Jeustice-JeusticeHazards
New map hazards for ROUNDS (lasers and more), made for Jeustice Map Pack. Usable in the MapsExtended editor.
Preferred version: 1.0.2README
Jeustice Chaos
Chaos cards for Rounds, by Jeustice (author of Jeustice Map Pack). Every card has a twist: big swings, weird mechanics, and plenty of "what just happened?" moments. Every card has its own animated art.
Works online: every effect is synced between players.
Cards
| Card | Rarity | Effect |
|---|---|---|
| Russian Roulette | Common | +3 ammo, -20% damage, +30% reload time. Each bullet has a 15% chance to deal x4 damage (lucky bullets are big and red). |
| Disco Rounds | Common | +10% damage. Every bullet gets a random color and a random speed (30% to 300%). |
| Earthquake | Uncommon | +30% damage. After blocking, +100% gravity: your next landing within 4 s deals 300% of your DPS around you and knocks players into the air. It also throws boxes around and breaks crates. The bigger the fall, the bigger the quake. |
| Shield-o-matic | Uncommon | -15% block cooldown. Automatically blocks the next bullet that would hit you (a real block, triggering your block effects). 10 s cooldown. |
| Copycat | Uncommon | Each round, you borrow a random card from an opponent, for that round only. |
| Sniper Bullets | Rare | +500% damage, +100% bullet speed, -500% attack speed, +100% reload time. Every shot counts. |
| Shrink Ray | Rare | +50% attack speed, +5 ammo. Your hits shrink the target and its damage by 30% for 4 s. |
| Vanish | Rare | Blocking makes you invisible to other players for 2.5 s, with +100% move speed. Shooting or taking damage reveals you. 5 s cooldown, starting when you reappear. |
| Big Boned | Rare | +60% size. +1% max HP and +1% move speed for every 1% of extra size from your cards. |
| Snowball | Epic | +50% attack speed, +9 ammo, fires in bursts of 3, -50% damage. Every bullet that hits an enemy multiplies your damage by 1.3, with no limit. No hit for 6 s and it all melts away. Your bullets grow with your stacks. |
| Keg Launcher | Mythical | +150% damage. Every 4th bullet is a flying powder keg that explodes on impact like the kegs of Jeustice Map Pack (250% of your DPS, chain reactions). It doesn't hurt you. |
Installs Jeustice Map Pack too: the cards are made to go wild on its maps (lasers, powder kegs, launchers...).
Epic and Mythical rarities come from RarityLib and Rarity Bundle, installed automatically.
Config
BepInEx/config/com.jeustice.rounds.chaos.cfg
| Setting | Default | |
|---|---|---|
| SandboxTestKeys | false | Sandbox only: F1-F8 and Shift+F1-F8 give you the cards, F9 removes your cards, F10 spawns a dummy, F11 a bot. |
Changelog
1.0.1
- Now installs Jeustice Map Pack too.
1.0.0
- First version: 11 cards with animated art.