RUMBLE does not support other mod managers. If you want to use a manager, you must use the RUMBLE Mod Manager, a manager specifically designed for this game.
Mods that depend on MelonLoader
A BONELAB mod for making life easier for other mod creators.
Last updated: 2 months ago
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: a month ago
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: 2 years ago
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 4 years ago
Match rules for Beetleball custom rooms: dung spawning, indestructible dung, kickoff options, match time and goals, glass arena walls, physics tweaks and presets like Competitive. Open Lobby Config > match rules.
Last updated: 3 hours ago
Adamantium claws built into your hands, for any VR controller. Tap B/Y to pop them between your knuckles. They stab straight through bodies and slash off heads, limbs and torsos.
Last updated: 11 hours ago
Adds the gravity glove grab mechanic from Half-Life: Alyx. Also including functional wrist pockets
Last updated: 16 hours ago
Co-op rebalance: a per-save crew size (1-4) slows rank XP, customer/region unlocks and the cartel push, adds pressure and capacity, plus a small price markup. Mono / alternate branch.
Last updated: 17 hours ago
Co-op rebalance: a per-save crew size (1-4) slows rank XP, customer/region unlocks and the cartel push, adds pressure and capacity, plus a small price markup. IL2CPP / default branch.
Last updated: 17 hours ago
Hold Jump to bunny hop automatically. Hold Sprint too for a short slide boost before each jump.
Last updated: 14 hours ago
A mod for Schedule I that adds new equipment and progression: Mixing Station MkIII (automated 3-step mixer), High-Intensity Grow Light (+40% growth) and UltraSpectrum LED Array (+50% growth).
Last updated: a day ago
Rock a Sandevistan just like David. Made by someone who can't code, so expect rough edges. Needs Quicksilver. Hope you enjoy, choom.
Last updated: 12 hours ago
All-in-one Schedule I utility and sandbox menu with player, item, vehicle, NPC, teleport, employee, automation and World Edit tools.
Last updated: 2 days ago
Special Customers buy up to 200 units, remember how you treat them, and each group's leader now has a job for you. Large parts of this mod were written with AI.
Last updated: 3 days ago
the HLA gravity gloves, but in bonelab!
Last updated: a day ago
Working electricity for BONELAB: a pull-start generator, cords and plugs you plug in by hand, power strips, lamps, a plug-in bulb, a dimmer, a motor, electromagnets, a motion sensor and a warning light.
Last updated: 3 days ago
Spawn a detailed black hole with gravity, adjustable size, and right-hand pointer dragging. Includes BoneMenu controls.
Last updated: 4 days ago
Mine BONELAB's world like Minecraft, with a running Minecraft as the rules engine.
Last updated: 3 days ago
This is NOT A MOD. Please do not download it.
Last updated: 4 days ago
Local couch co-op beta: each controller has its own three-second Sandevistan and independent cooldown. Xbox PC 1.28, offline only.
Last updated: 4 days ago
Trained neural-network brains for the robots in the 'reienfored bots' pallet: humanoids, a robot dog, a 700 kg walker, a crab and a flying drone that balance and move on their own physics.
Last updated: 5 days ago
Load custom primitive maps in RUMBLE with bundled courses, map commands, audio triggers, and optional training tools.
Last updated: 5 days ago