Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
NACops adds property raids, investigators and extends the configurability of the police in the Hyland Point.
Last updated: 15 hours ago
Your good friend unicorn can help synthesize your weed mixes into weed seeds
Last updated: 2 days ago
Cartel Enforcer adds new features and challenges to the Cartel, including new ambush locations, events, and a better dealer robbery system. Experience the drive-by events, take on mini-quests, and influence the enforced Cartel's presence in new ways!
Last updated: 2 days ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 4 days ago
Special Customers buy up to 300 units, remember how you treat them, and each group's leader now has a job for you. Configurable. Large parts of this mod were written with AI.
Last updated: 5 days ago
A MelonLoader mod for Schedule 1 (v0.4.7) that adds SuperGrow - a craftable growth enhancer combining the effects of PGR, Speed Grow, and Fertilizer into one powerful additive.
Last updated: a week ago
Quality of Life improvements to the Counter-offer popup. Only products that are listed get displayed when changing product. The sell price automatically updates when a different product is selected or the quantity is changed.
Last updated: a week ago
Various employee tweaks - unpackaging, sprinkler/pourer use and more
Last updated: a week ago
Adds a new phone app that allows you to manage custom keybinds for console commands. Automatically loads your saved keybinds on game start and saves new keybinds when the game is closed.
Last updated: a week ago
Time no longer stops at 4AM. Configurable day speed multiplier. (Mono build)
Last updated: 2 weeks ago
Police Officers now have a new helper! K9 Patrol units can smell the drugs on you, don't get too close!
Last updated: 2 weeks ago
Add vehicles, order multiple deliveries from the same place!
Last updated: 2 weeks ago
This mod adds a big mixer for the player to use.
Last updated: 2 weeks ago
Keeps the standard crosshair visible while ranged weapons are equipped without interfering with other game states.
Last updated: 2 weeks ago
Use your own custom images to replace the in-game loading screens! Add your images to a designated folder (customizable), and the mod will randomly load an image from that folder every time you see a loading screen.
Last updated: 2 weeks ago
3D arrows under the compass to the nearest deal, buyer, dealer, stash, quest, potential customer and home base, each in its own color; the targets glow through walls. Configurable, movable. Mono build for the alternate branch.
Last updated: 2 weeks ago
Play Schedule I in 13 languages (RU, UK, DE, FR, ES, PT-BR, IT, PL, TR, ZH, JA, KO) and switch instantly in Settings or with F9. Fonts match the game's look. Mono build for the alternate branch.
Last updated: 2 weeks ago
Health bars over characters after they take damage or always, your own movable health bar, floating damage numbers, stun bar and KO badges. Fully configurable in game. Mono build for the alternate branch.
Last updated: 2 weeks ago
Now you can get your furniture delivered straight to your property!
Last updated: 2 weeks ago
Adds employees to Businesses. Automates laundering.
Last updated: 2 weeks ago
Adds employees to the Sewer Office
Last updated: 2 weeks ago
Co-op rebalance: a per-save crew size (1-4) slows rank XP, customer/region unlocks and the cartel push, adds pressure and capacity, plus a small price markup. Mono / alternate branch.
Last updated: 2 weeks ago
S1API is an open source collaboration project to help standardize Schedule One modding processes. The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 2 weeks ago