Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
CustomLoadingScreens
Use your own custom images to replace the in-game loading screens! Add your images to a designated folder (customizable), and the mod will randomly load an image from that folder every time you see a loading screen.
By Riccaforte
| Last updated | 12 hours ago |
| Total downloads | 2 |
| Total rating | 0 |
| Categories | Mods Mono IL2CPP |
| Dependency string | Riccaforte-CustomLoadingScreens-1.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.0ifBars-S1API_Forked
S1API is an open source collaboration project to help standardize Schedule One modding processes. The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Preferred version: 3.1.9README
Custom Loading Screens
Use your own custom images to replace the in-game loading screens! Add your images to a designated folder (customizable), and the mod will randomly load an image from that folder every time you see a loading screen.Cross-compatible with both IL2CPP (main branch) and Mono (alternate beta branch)!
Supported Game Versions
- v0.4.6f11 (Gamepad Support update)
Requirements
Installation
- Make sure you have the requirements listed above.
- Download and install from Thunderstore Mod Manager.
- If you want to install manually, download and extract the
CustomLoadingScreens.dllfile into your game's mod directory, e.g.C:\Program Files\Steam\Steamapps\common\Schedule 1\Mods
- If you want to install manually, download and extract the
- Start the game! The mod will create folders for your images in the following location:
...Schedule 1\User Data\CustomLoadingScreens - Add your custom images to either the BackgroundImages or TutorialBackgroundImages folders (only .JPG, .JPEG, and .PNG files are currently supported).
- If the game is still running, trigger a loading screen by loading a saved game, or quitting to the main menu. Your custom images should now be overriding the defaults!
Configuration
This mod uses MelonPreferences-style configuration settings. These settings are created and saved in the following file:
...Schedule 1\User Data\MelonPreferences.cfg
Default Config
["Custom Loading Screens"]
enabled = true ; Whether the mod is enabled or not
baseFolder = "" ; Custom directory for loading screen images, defaults to UserData\CustomLoadingScreens if not set
useNormalImagesForTutorial = true ; If true, uses images in 'BackgroundImages' folder for the tutorial loading screens. If false, uses images in the 'TutorialBackgroundImages' folder.
watchFolders = true ; If true, enables watching the custom images folders for changes and loads new images on the fly.
logMissingImagesOnce = true ; Whether missing images should be logged to the console once, or every time they are attempted to load.
Credits/Thanks
- BorisJohnsonLies - whose mod inspired the idea (no mod code was reused/copied) for this simpler mod for Mono-based Schedule 1
- Schedule 1 Modding Community Discord - for being very welcoming and helpful to new mod developers!
- ifBars - for supporting S1API by adding new features, and all the helpful guidance in the Discord!