Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
FroggosGPS
GPS for the phone map: click anywhere to get a route on roads and paths, shown on the ground and the map. Includes a GPS phone app with settings and places.
| Last updated | a day ago |
| Total downloads | 43 |
| Total rating | 0 |
| Categories | Mods IL2CPP |
| Dependency string | Froggonater-FroggosGPS-1.2.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.2ifBars-S1API_Forked
S1API is an open source collaboration project to help standardize Schedule One modding processes. The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Preferred version: 3.2.1README
Froggos GPS
A real GPS for Schedule I. Click anywhere on your phone's map and a route appears on the ground in front of you, on the map, and on your minimap. It follows the roads the game's own cars use, updates as you move, and clears itself when you arrive.
Built for the IL2CPP (default Steam) version of Schedule I with MelonLoader 0.7.x. Client-side only: safe for single-player, changes no save data.
Features
- Click-to-navigate: open the Map app and left-click any spot. Dragging still pans the map as usual.
- Quickest route by road: uses the game's own road network (the same one NPC drivers use), whether you're walking or driving. If no road route exists, it falls back to sidewalks and footpaths, never across open fields.
- Route on the ground: a bright line that hugs terrain, curbs and slopes, stays readable at night, and has an optional light beam marking your destination.
- Route on the phone map: the full route and a destination marker drawn right on the Map app.
- Live distance and ETA: shown on screen under the compass, plus a destination marker on the compass.
- Stable routing: your route only changes when there's a clearly faster one or you leave it. It won't flicker between alternatives.
- Arrival: the route clears and a phone notification pops up when you get there.
- GPS phone app (powered by S1API, installed automatically):
- Search: find any place or person by name.
- Show nearby: a collapsible list of the closest map markers and your vehicle.
- Follow: navigate to an NPC or your car and the route follows them as they move.
- Settings: every option, applied instantly and saved automatically.
- Minimap support (optional): draws the route on MultiMiniMap if you have it installed.
Installation
With a mod manager (recommended)
Install Froggos GPS with r2modman or the Thunderstore Mod Manager. Dependencies are installed for you.
Manually
- Install MelonLoader 0.7.2 or newer and run the game once.
- Drop
Froggos-GPS.dllintoSchedule I\Mods\. - Install S1API 3.2.1 or newer for the GPS phone app.
Compatibility
| Mod | Required? | Adds |
|---|---|---|
| MelonLoader 0.7.2+ | Yes | - |
| S1API (ifBars fork) 3.2.1+ | Yes (installed automatically) | The GPS phone app |
| MultiMiniMap | No | Route on the minimap |
| ModSettings | No | Edit options from its settings menu |
MultiMiniMap and ModSettings are optional: without them the GPS works fully and their extras are simply skipped.
How to use
| Action | How |
|---|---|
| Set a destination | Phone → Map → left-click a spot |
| Navigate to a place or person | Phone → GPS → search or Show nearby → Go |
| Clear the route | Press G, right-click the map, or GPS app → Clear route |
| Arrive | The route clears automatically within 5 m |
Clicked a roof, a field or the water? The destination snaps to the nearest reachable spot.
Settings
Change these in the GPS phone app, or in UserData\MelonPreferences.cfg under [Froggos-GPS].
Look
| Setting | Default | Description |
|---|---|---|
LineColor |
#00E5FF |
Route color (hex) |
LineOpacity |
0.9 |
0.1 (see-through) to 1 (solid) |
LineWidth |
0.6 |
Line width in meters |
MaxDrawDistance |
600 |
How far ahead the line is drawn (m) |
ShowBeacon |
true |
Light beam at the destination |
FlatLine |
true |
Lie flat like a road marking (off = ribbon facing the camera) |
DrawThroughWalls |
false |
Show the route through buildings and hills |
Map, HUD and minimap
| Setting | Default | Description |
|---|---|---|
ShowOnMap |
true |
Draw the route on the phone map |
MapLineWidthMeters |
6 |
Route thickness on the phone map |
ShowOnMinimap |
true |
Draw the route on MultiMiniMap |
MinimapLineWidth |
4 |
Route thickness on the minimap (px) |
ShowHud |
true |
Distance and ETA on screen |
ShowOnCompass |
true |
Destination marker on the compass |
NotifyOnArrival |
true |
Phone notification on arrival |
Routing
| Setting | Default | Description |
|---|---|---|
RecalcInterval |
1.0 |
Refresh rate in seconds |
RoadNetworkAlways |
true |
Quickest route by road for every trip |
RoadsAndPathsOnly |
true |
Fallback routes stay on roads and sidewalks |
OffRouteDistance |
10 |
Re-route when you're this far off the line (m) |
ArrivalRadius |
5 |
Distance that counts as "arrived" (m) |
ClearKey |
G |
Key that clears the route |
RightClickAction |
Clear |
Right-click on the map: Clear or Set |
Troubleshooting
- No route appears: check
MelonLoader\Latest.logfor lines starting with[Froggos-GPS]. Every route, fallback and failure is logged with the reason. - No GPS app on the phone: make sure S1API is installed and enabled. The log says whether it was found.
- Route missing on the minimap: make sure MultiMiniMap is installed and
ShowOnMinimapis on. - More detail for a bug report: set
VerboseLogging = trueand include the log. - This mod was developed with the help of AI coding tools (Claude by Anthropic).
Credits
- froggonater: author
- LavaGang: MelonLoader
- ifBars and the S1API contributors: phone app framework
- MUJGaming / holyfurries: MultiMiniMap / ClearMinimap
- TVGS: Schedule I