Froggonater-FroggosGPS icon

FroggosGPS

GPS for the phone map: click anywhere to get a route on roads and paths, shown on the ground and the map. Includes a GPS phone app with settings and places.

Last updated a day ago
Total downloads 43
Total rating 0 
Categories Mods IL2CPP
Dependency string Froggonater-FroggosGPS-1.2.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.2 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.2
ifBars-S1API_Forked-3.2.1 icon
ifBars-S1API_Forked

S1API is an open source collaboration project to help standardize Schedule One modding processes. The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.

Preferred version: 3.2.1

README

Froggos GPS

A real GPS for Schedule I. Click anywhere on your phone's map and a route appears on the ground in front of you, on the map, and on your minimap. It follows the roads the game's own cars use, updates as you move, and clears itself when you arrive.

Built for the IL2CPP (default Steam) version of Schedule I with MelonLoader 0.7.x. Client-side only: safe for single-player, changes no save data.


Features

  • Click-to-navigate: open the Map app and left-click any spot. Dragging still pans the map as usual.
  • Quickest route by road: uses the game's own road network (the same one NPC drivers use), whether you're walking or driving. If no road route exists, it falls back to sidewalks and footpaths, never across open fields.
  • Route on the ground: a bright line that hugs terrain, curbs and slopes, stays readable at night, and has an optional light beam marking your destination.
  • Route on the phone map: the full route and a destination marker drawn right on the Map app.
  • Live distance and ETA: shown on screen under the compass, plus a destination marker on the compass.
  • Stable routing: your route only changes when there's a clearly faster one or you leave it. It won't flicker between alternatives.
  • Arrival: the route clears and a phone notification pops up when you get there.
  • GPS phone app (powered by S1API, installed automatically):
    • Search: find any place or person by name.
    • Show nearby: a collapsible list of the closest map markers and your vehicle.
    • Follow: navigate to an NPC or your car and the route follows them as they move.
    • Settings: every option, applied instantly and saved automatically.
  • Minimap support (optional): draws the route on MultiMiniMap if you have it installed.

Installation

With a mod manager (recommended)

Install Froggos GPS with r2modman or the Thunderstore Mod Manager. Dependencies are installed for you.

Manually

  1. Install MelonLoader 0.7.2 or newer and run the game once.
  2. Drop Froggos-GPS.dll into Schedule I\Mods\.
  3. Install S1API 3.2.1 or newer for the GPS phone app.

Compatibility

Mod Required? Adds
MelonLoader 0.7.2+ Yes -
S1API (ifBars fork) 3.2.1+ Yes (installed automatically) The GPS phone app
MultiMiniMap No Route on the minimap
ModSettings No Edit options from its settings menu

MultiMiniMap and ModSettings are optional: without them the GPS works fully and their extras are simply skipped.


How to use

Action How
Set a destination Phone → Map → left-click a spot
Navigate to a place or person Phone → GPS → search or Show nearby → Go
Clear the route Press G, right-click the map, or GPS app → Clear route
Arrive The route clears automatically within 5 m

Clicked a roof, a field or the water? The destination snaps to the nearest reachable spot.


Settings

Change these in the GPS phone app, or in UserData\MelonPreferences.cfg under [Froggos-GPS].

Look

Setting Default Description
LineColor #00E5FF Route color (hex)
LineOpacity 0.9 0.1 (see-through) to 1 (solid)
LineWidth 0.6 Line width in meters
MaxDrawDistance 600 How far ahead the line is drawn (m)
ShowBeacon true Light beam at the destination
FlatLine true Lie flat like a road marking (off = ribbon facing the camera)
DrawThroughWalls false Show the route through buildings and hills

Map, HUD and minimap

Setting Default Description
ShowOnMap true Draw the route on the phone map
MapLineWidthMeters 6 Route thickness on the phone map
ShowOnMinimap true Draw the route on MultiMiniMap
MinimapLineWidth 4 Route thickness on the minimap (px)
ShowHud true Distance and ETA on screen
ShowOnCompass true Destination marker on the compass
NotifyOnArrival true Phone notification on arrival

Routing

Setting Default Description
RecalcInterval 1.0 Refresh rate in seconds
RoadNetworkAlways true Quickest route by road for every trip
RoadsAndPathsOnly true Fallback routes stay on roads and sidewalks
OffRouteDistance 10 Re-route when you're this far off the line (m)
ArrivalRadius 5 Distance that counts as "arrived" (m)
ClearKey G Key that clears the route
RightClickAction Clear Right-click on the map: Clear or Set

Troubleshooting

  • No route appears: check MelonLoader\Latest.log for lines starting with [Froggos-GPS]. Every route, fallback and failure is logged with the reason.
  • No GPS app on the phone: make sure S1API is installed and enabled. The log says whether it was found.
  • Route missing on the minimap: make sure MultiMiniMap is installed and ShowOnMinimap is on.
  • More detail for a bug report: set VerboseLogging = true and include the log.
  • This mod was developed with the help of AI coding tools (Claude by Anthropic).

Credits

  • froggonater: author
  • LavaGang: MelonLoader
  • ifBars and the S1API contributors: phone app framework
  • MUJGaming / holyfurries: MultiMiniMap / ClearMinimap
  • TVGS: Schedule I