Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
4Hire
4Hire phone app for hiring, transferring workers, Cash/Bank wages, autopay and optional overnight operation. English and Spanish included. IL2CPP.
By GameFadder
| Last updated | 14 hours ago |
| Total downloads | 58 |
| Total rating | 0 |
| Categories | Mods Tools IL2CPP |
| Dependency string | GameFadder-4Hire-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.3README
4Hire

Your entire workforce in the palm of your hand.
Hire employees, move them between properties, and manage their wages without running around town. 4Hire puts your property network, workers and work rules together in the game's phone.
Version 1.0. For the IL2CPP edition of Schedule I.
Installation
Install through a Schedule I profile in Thunderstore Mod Manager or r2modman. MelonLoader is included as a package dependency.
For manual installation, install MelonLoader first, then copy 4Hire.IL2CPP.dll into the game's Mods folder.
Start the game and load a save. Open the 4Hire icon on your phone, or press F8. Right-click inside 4Hire to return to the phone's home screen. Change OpenKey in the CFG if another action uses F8, or set it to "None" to use only the phone icon.
Main features
- Hire when and where you need to. Choose an owned property, worker role and quantity. Hiring uses the game's signing fees and property capacity.
- Move your team. Select employees and transfer them between owned properties. Check their task assignments after moving.
- Pay wages your way. Select individual employees by portrait or name, filter by property, and review the total before paying. Or enable autopay for unpaid employees across all owned properties. Employees already marked paid are skipped.
- Cash or bank. Configure hiring and wages independently. Both default to your bank account; cash is available in the CFG.
- One housing switch. Control bed and locker requirements together. Disable the requirement to allow employees to work without an assigned employee home.
- Optional overnight operation. Keep workers, plants and the clock running through the night. Time continues past 4 AM, with the game's normal morning routine requested at the usual wake-up time. Overnight operation starts disabled.
- English and Spanish. Both language packs are included. Switch languages in the CFG or a compatible phone settings manager.
App screens
| Property Network | Hire Employees |
|---|---|
![]() |
![]() |
| Transfer Workers | Pay Wages |
![]() |
![]() |
| Custom Rules | |
![]() |
Requirements
- Schedule I, IL2CPP edition. This build does not support the Mono edition.
- MelonLoader 0.7.3 installed and working. Built against Schedule I 0.4.7f12.
S1API, HireMe and WagesManager are not required. Mod Manager & Phone App and ModsApp are optional ways to edit 4Hire's settings; install your chosen manager and its dependencies separately.
Configuration
After the first launch, edit UserData/4Hire.cfg in your game or mod-manager profile. Saved changes reload while the game is running.
[4Hire]
WagePaymentSource = "Bank"
HirePaymentSource = "Bank"
Language = "English"
AutoPayWages = false
RequireBedsAndLockers = true
Enable24HourOperation = false
OpenKey = "F8"
- Set
WagePaymentSourceorHirePaymentSourceto"Bank"or"Cash". These settings are independent. - Set
Language = "Spanish"or"es"for Spanish. CFG keys and Cash/Bank values stay in English. - Set
AutoPayWages = trueto pay unpaid employees across all owned properties automatically. - Set
RequireBedsAndLockers = falseto disable the shared employee-home requirement. Existing home assignments are retained. - Set
Enable24HourOperation = trueto enable overnight operation.
For manual wages, open Wages → Choose employees, select portraits or names, then Review and Pay. Property filters help you find workers; only selected employees are paid. Selections remain while changing pages or filters. No employees are selected by default.
Autopay and work-rule switches in the app save to the same CFG. Settings are also exposed to compatible MelonPreferences phone managers.
Compatibility and feedback
Employee actions and work-rule changes require single player or the host. Multiplayer compatibility is unverified. Mods that also change hiring, employee wages or the clock may overlap with 4Hire.
If you report a problem, include your game version, 4Hire version, the action that triggered it and the relevant MelonLoader error. Mention other employee, payment, phone or time mods you use.
Created by GameFadder.




