SIAK_Project-SIAK_Imperium icon

SIAK Imperium

Enter the S.I.A.K Imperium, a player market for you to trade with other players, security features for administration, money laundering, harder Police and a lot of features and eastereggs!

Last updated 14 hours ago
Total downloads 100
Total rating 0 
Categories Mods IL2CPP
Dependency string SIAK_Project-SIAK_Imperium-3.0.2
Dependants 0 other packages depend on this package

README

S.I.A.K - Imperium

S.I.A.K - Imperium


⬩⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊ ⚌ ▷ ❖ ◁ ⚌ ⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊ ⬩

S.I.A.K - ⚜ Imperium ⚜

⬩⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊ ⚌ ▷ ❖ ◁ ⚌ ⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊⚊ ⬩

“Power is never announced. It is simply noticed, after everyone else has gone quiet.”


[!] READ ME [!]
If you have any issues using the mod please check the attached video!

Video: https://www.youtube.com/watch?v=2yPzyVOLgQw

Thank you for your support and patience! <3
The future of this mod depend on you guys :)


Prologue: The Letter

────────────────────────────────────────

You found the USB drive three days after the storm.

It had washed onto the shoreline with driftwood, shattered glass, and the remains of someone else’s bad decision. The casing was salt-stained and unmarked, except for a small engraving: an I inside a circle.

There was no readable data at first. Then you found a hidden partition.

Inside was a single application.

You had heard theories like this before. Stories shared in locked forums, disappearing message boards, and corners of the darknet where nobody used their real name.

A research team uncovers something it should not have found. A district is evacuated after an “unprecedented” chemical incident. A city is devastated by a storm that meteorologists insist should not have existed. Evidence vanishes. Witnesses change their stories. Governments issue statements, relief funds arrive, and the news moves on.

Most people call it coincidence.

Others believe there is a secret society operating behind corporations, governments, intelligence agencies, and criminal networks. An organization with enough influence to turn a catastrophe into a headline and a headline into history.

Nobody agrees on its name.
Nobody agrees whether it is even real.

You installed the application through channels you should not have known existed. It did not ask for permission. It did not display a company name. It scanned your whole file system, closed itself, and vanished from your screen.

The next morning, a plain envelope was waiting on your table.

No stamp. No return address. No sign that anyone had entered your property.

You take a look...

The Letter

The letter was signed only with an I.
After reading it, the application returned on your phone.
This time, it had a name.

S.I.A.K Imperium

The rumours were real.
The Imperium does not need to announce its power. It operates quietly, rewards cooperation, and keeps its word. Its reach is felt only when someone becomes important enough to notice it.

Your empire is growing.
To them, you are still only a cog in a much larger machine.
Keep your word, respect the network, and the Imperium will treat you fairly.
Give them a reason not to, and pray the weather stays calm.

────────────────────────────────────────

What Is S.I.A.K Imperium?

S.I.A.K Imperium is a roleplay-focused multiplayer network for Schedule I. It adds an Imperium phone application and a connected web system designed around trading, Organisations, market activity, desk inventory, SRT operations, notifications, and administration.

Your empire may be growing, but the Imperium sees it as part of a far larger machine.

Features

  • A dedicated S.I.A.K Imperium phone application.
  • Organisation-based network presence and online member visibility.
  • Imperium Market listings, requests, and trading systems.
  • Imperium Operation Desk support for secure network storage activity.
  • SRT information, trade handling, and Imperium notifications.
  • Server-connected administration, market rules, and economy tracking.
  • Messages between other organizations.
  • Shared economy systems designed to reward legitimate cooperation.
  • Slightly harder Police.
  • Money Laundering.
  • Security feature to prevent hackers from joining your game or for you to ban trolls / cheaters from your game.
  • A lot of features that I would want to list here but would make it boring if I reveal to much. So join and find out or read more on the nexus page!

RULES Of The Network

The S.I.A.K Project Discord rules apply to all Imperium network communication.

  • Do not use hate speech, slurs, harassment, or discriminatory language.
  • Do not spam, disrupt chats, or abuse the network systems.
  • Do not cheat, duplicate, spawn money, spawn items, or manipulate Imperium transactions.
  • Do not exploit bugs or attempt to bypass market, inventory, or administration systems.
  • Do not evade a network ban through alternate accounts or other workarounds.

Failure to follow these rules can result in removal from the S.I.A.K Imperium network.
This affects access to the mod’s connected services, not your Schedule I game account.

Why So Strict? (Banning Users)

The Imperium is built around trust, fair roleplay, and a shared economy. A market cannot function if items are duplicated. An Organisation cannot function if its members sabotage one another. A network cannot remain immersive if communication is used to harass others.

In character, the Imperium does not tolerate betrayal.
Out of character, this means we protect the roleplay experience for everyone using the network.


Installation instructions

Put the mod inside the mods folder. Make sure you have the dependencies.

📁 Schedule 1
├── 📁 Mods
│   ├── SIAK_Unloader.dll
│   ├── SIAKImperium.dll                  (This Mod)
│   ├── S1API.Il2Cpp.MelonLoader.dll      (Dependency)
│   └── Other mods.dll
├── 📁 Plugins
│   └── S1APILoader.MelonLoader.dll       (Dependency)
└── 📁 UserLibs
    └── SteamNetworkLib-IL2Cpp.dll