Sm3gm-Caseboard_Expanded icon

Caseboard Expanded

A case board three times the size, with pins and strings all the way to the edge. Unlimited open cases and a case bar that scrolls. Pin cases (also from Quick Menu), newest first, finished jobs move aside.

CHANGELOG

Changelog

1.3.0

  • New, optional and off by default: one case per murder (Murders / OneCasePerMurder). When mods start several murders by different killers at once, each gets its own case with its own questions, answers and crime scene, instead of only the latest one. A case opens once the body has been found, like the game's own case. Works next to SOD Motives: when it already keeps a case per killer, this stays out of the way.

1.1.4

  • Page text only, no code changes: Quick Menu comes first in the instructions, the page names the packs it is part of, and the support lines are reworded.

1.1.3

  • Pins placed past the old board edge now stay there: closing and reopening the board, saving and loading no longer pull them back inside the old edge.

1.1.1

  • Page text only, no code changes: links to my other mods, and "All my mods" now shows the modpacks too. Updated short description.

1.1.0

  • The case board is three times bigger, with room for many more pins, and zooms out that much further. Set the size with Board / BoardScale (1 = vanilla). The board picture and the strings between pins grow with it; the city map is not touched.
  • Pins and their strings can be placed all the way out to the new edges; the old board's edge no longer holds them back.
  • "Pin case" and "Unpin case" in the Quick Menu mod, when it is installed, so cases can be pinned with a controller.

1.0.0

  • First release.