Mods uploaded by Sm3gm

 237
0 
PinObjectiveLeads
When a case objective names a place or a phone, it goes on the case board as a clickable pin, ready for autotravel or dialing. Works on murder cases and sidejobs.
Last updated: a day ago
 648
0 
GTFO An Eviction Mod
Evict the tenants of any apartment from Quick Menu or with Alt+Y and put it straight up for sale. Evictions persist across saves, and you keep the old tenants' furniture when you buy.
Last updated: a day ago
 709
0 
MapImprovements
Twice as big map icons for shops, buildings, your marker and tracked people. The map stays drawn when you change floor or reopen it, vending and El Gen machines get icons, and control rooms show on every floor.
Last updated: a day ago
 614
0 
SkipTimeAnywhere
Pass time anywhere, even standing: raise your watch and hold still. Skip to your alarm or an hour at a time, with a clock showing where it's heading. Wakes you for calls, knocks, murders and the cold.
Last updated: a day ago
 458
0 
QuickMenu
One menu for all my mods: press G or D-pad Down and pick an action, no key bindings to learn. Evict tenants, skip time, pin cases, control rooms and more.
Last updated: 2 days ago
 1836
0 
SyncDiskSuite
Send people flying, run faster, jump higher and earn up to 18 inventory slots. Adds 20 new sync disks, splits 37 vanilla disk branches into standalone disks, rebalances them and rotates shop stock.
Last updated: 3 days ago
 257
0 
InvisibleFurnitureFix
Rooms no longer look empty: furniture the game spawned but never showed (beds, counters, cameras, ATMs) appears as soon as you are near it.
Last updated: 4 days ago
 764
0 
Caseboard Expanded
A case board three times the size, with pins and strings all the way to the edge. Unlimited open cases and a case bar that scrolls. Pin cases (also from Quick Menu), newest first, finished jobs move aside.
Last updated: 4 days ago
 561
0 
ControllerFix
Controller and click fixes: tap a case board card to open it, hold to move it, cards open fully on screen, Y (Triangle) opens and closes menus. One press per click on keypads, phones and elevators, and map floors one at a time.
Last updated: 5 days ago
 684
0 
NoMoreSidejobHassle
Skip the payphone chases, intro meet-ups and hidden-briefcase hunts on sidejobs. Extra listing facts, a camera on Tail jobs, an optional cheat sticky, also for murder cases. The investigation stays.
Last updated: 5 days ago
 218
1 
MissingDialogueFix
Fixes speech bubbles that show up as an empty box. The words were there all along, just see-through. Works for vanilla lines and lines from other mods.
Last updated: 5 days ago
 1282
0 
TheControlRoomFix
Repairs broken Control Rooms and adds the missing ones in City Hall and townhouses: Micro Cruncher, blueprints, every resident filed, and a staffed Security Guard login. Works on new cities and existing saves.
Last updated: a week ago
 987
0 
BlackMarketPasswords
Writes the current black market and weapons dealer passwords on a sticky note, and pins the illicit addresses and every control room to your case board. From Quick Menu with a controller, or Ctrl + O, Ctrl + I and Ctrl + M.
Last updated: a week ago
 175
0 
SkipIntro
Start the game faster: no studio logos and no press-any-key screen, also with a controller connected. Straight to the main menu.
Last updated: a week ago
 311
1 
Citizen Database Search
Search the citizens database by traits: click sex, height, build, hair, eyes, blood type, age and more, and the list shrinks to who matches. No commands, works with a controller.
Last updated: 2 weeks ago
 741
0 
EssentialShops
Every new city gets a Sync Clinic, a pawn shop and all three black market shops, even 2x2 cities, with more as the city grows. Every city keeps its City Hall, hotel and diner too.
Last updated: 2 weeks ago
 321
0 
TurnSpeedFix
Controller turning is the same speed at any frame rate, so turning no longer slows down in big, busy cities.
Last updated: 2 weeks ago
 483
0 
Readable Notes
Notes, letters and documents open in the game's clear text font instead of messy handwriting. The Aa button still switches back.
Last updated: 2 weeks ago
 653
0 
Citizen File Popups
The citizen file popup now says what was added, not just that something was: "New in file: address, work hours, phone number".
Last updated: 2 weeks ago
 541
0 
CityEditorSaveFix
Fixes the "Missing city data" error on saves from city editor cities. The save loads its city again, with no file renaming. Also rescues saves that are already broken.
Last updated: 2 weeks ago
 757
0 
Document Scanner
Stop opening every page. Look at a document and the citizen file fills itself in.
Last updated: 2 weeks ago
 1205
0 
SyncDiskLabels
Every sync disk shows its real name and what it does, in your inventory, the Inspect window and shops. Disks you already have installed are marked, and a Sort button orders yours by newest, name or upgrades.
Last updated: 2 weeks ago
 735
0 
IconPack
106 items get their own inventory icon instead of the plain cube or a shared stand-in: every gun, each ammunition type and casing, knives, shoes, tools, mugs, instruments and much more.
Last updated: 2 weeks ago
 757
0 
BackToWork
Workers back where they belong: food stalls get sellers, empty jobs get filled, black markets and weapons dealers stay at work and are manned around the clock, and fewer toilet breaks.
Last updated: 2 weeks ago