ekem-CreatureDiscomforts icon

CreatureDiscomforts

Your own body matters now: catch colds, go hungry and thirsty, drink yourself sick. No new meters, only the game's own statuses.

By ekem
Last updated a day ago
Total downloads 32
Total rating 2 
Categories Mods Items
Dependency string ekem-CreatureDiscomforts-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Venomaus-SODCommon-2.1.5 icon
Venomaus-SODCommon

A common library for SOD mods.

Preferred version: 2.1.5

README

Creature Discomforts

The game already tracks whether you are cold, wet, drunk, hungry or queasy, but none of it really matters. This mod makes your own body part of the game.

No new meters on your screen. Everything shows up through the game's own status icons. Cases and evidence are not touched.

Colds

Stay out in the cold or get soaked, and you can catch a cold. It gets worse in stages:

Status What it does
Stuffy Nose a little slower and thirstier, a slowly growing headache
Headache the usual headache
Fever no health recovery, lower max health, slower, sweaty, thirsty, tired, blurry vision
Chills you lose heat faster, shiver and move even slower
  • It only passes when you are warm and dry. That takes about a day, or three times faster asleep in bed.
  • Medicine eases symptoms, not the cold. Painkillers for the headache, cough syrup for the fever and nose (makes you drowsy), a heat pack for the chills. Each works for a few hours, and a second dose the same day wears off sooner.

Hunger and thirst

  • Starving / Parched: run out of food or water completely and you start to stumble and slowly lose health. It never takes you below a quarter of your health, so it won't put you in hospital.
  • Thirst gives you a headache if you put up with it for long.
  • Thirst comes sooner than hunger, so a drink matters.
  • Immunity: going hungry, thirsty or without sleep makes colds catch faster and last longer. Eating, drinking and sleeping well bring it back. You never see it, you just get ill more easily.

Drinking

  • Spirits dry you out and make you tired. Beer, cider and wine are as before.
  • Drunk, you don't feel the cold, but you lose heat faster. A drink outside in winter is a trap.
  • Coffee doesn't sober you up and doesn't cancel painkillers.
  • Too much makes you sick. Once you are as drunk as you can get, the rest goes to your stomach.

Throwing up

  • Bad enough nausea makes you throw up where you stand, toilet or not.
  • Throwing up sobers you up a little and wears you out.

Settings

All in BepInEx/config/ekem.creaturediscomforts.cfg. Every number can be changed, and every part can be turned off:

To turn off Set
colds Illness.CatchingColds = false
immunity Illness.Immunity = false
Starving / Parched Needs.Starving = false, Needs.Parched = false
only the stumbling Needs.StumbleChance = 0
headache from thirst Needs.ThirstHeadachePerHour = 0
faster thirst Needs.ThirstToHunger = 0
drink changes Alcohol.RealisticDrinks = false
drinking and the cold Alcohol.AlcoholHeatLoss = 0
nausea from drinking Alcohol.NauseaFromDrunk = 0, Alcohol.OverdrinkNausea = 0
throwing up anywhere Needs.RetchPerHour = 0

Debug keys: F7 writes your condition to the log, F8 shows your needs on screen, F9 lists every shop item and what it does.

Requires

  • BepInEx (IL2CPP)
  • SOD.Common

Works well with

  • SOD.QoL: fixes the base game's tiredness, which never drains on its own.
  • ImprovedSmoking: works alongside it.