CreatureDiscomforts
Your own body matters now: catch colds, go hungry and thirsty, drink yourself sick. No new meters, only the game's own statuses.
By ekem
| Last updated | a day ago |
| Total downloads | 32 |
| Total rating | 2 |
| Categories | Mods Items |
| Dependency string | ekem-CreatureDiscomforts-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
Creature Discomforts
The game already tracks whether you are cold, wet, drunk, hungry or queasy, but none of it really matters. This mod makes your own body part of the game.
No new meters on your screen. Everything shows up through the game's own status icons. Cases and evidence are not touched.
Colds
Stay out in the cold or get soaked, and you can catch a cold. It gets worse in stages:
| Status | What it does |
|---|---|
| Stuffy Nose | a little slower and thirstier, a slowly growing headache |
| Headache | the usual headache |
| Fever | no health recovery, lower max health, slower, sweaty, thirsty, tired, blurry vision |
| Chills | you lose heat faster, shiver and move even slower |
- It only passes when you are warm and dry. That takes about a day, or three times faster asleep in bed.
- Medicine eases symptoms, not the cold. Painkillers for the headache, cough syrup for the fever and nose (makes you drowsy), a heat pack for the chills. Each works for a few hours, and a second dose the same day wears off sooner.
Hunger and thirst
- Starving / Parched: run out of food or water completely and you start to stumble and slowly lose health. It never takes you below a quarter of your health, so it won't put you in hospital.
- Thirst gives you a headache if you put up with it for long.
- Thirst comes sooner than hunger, so a drink matters.
- Immunity: going hungry, thirsty or without sleep makes colds catch faster and last longer. Eating, drinking and sleeping well bring it back. You never see it, you just get ill more easily.
Drinking
- Spirits dry you out and make you tired. Beer, cider and wine are as before.
- Drunk, you don't feel the cold, but you lose heat faster. A drink outside in winter is a trap.
- Coffee doesn't sober you up and doesn't cancel painkillers.
- Too much makes you sick. Once you are as drunk as you can get, the rest goes to your stomach.
Throwing up
- Bad enough nausea makes you throw up where you stand, toilet or not.
- Throwing up sobers you up a little and wears you out.
Settings
All in BepInEx/config/ekem.creaturediscomforts.cfg. Every number can be
changed, and every part can be turned off:
| To turn off | Set |
|---|---|
| colds | Illness.CatchingColds = false |
| immunity | Illness.Immunity = false |
| Starving / Parched | Needs.Starving = false, Needs.Parched = false |
| only the stumbling | Needs.StumbleChance = 0 |
| headache from thirst | Needs.ThirstHeadachePerHour = 0 |
| faster thirst | Needs.ThirstToHunger = 0 |
| drink changes | Alcohol.RealisticDrinks = false |
| drinking and the cold | Alcohol.AlcoholHeatLoss = 0 |
| nausea from drinking | Alcohol.NauseaFromDrunk = 0, Alcohol.OverdrinkNausea = 0 |
| throwing up anywhere | Needs.RetchPerHour = 0 |
Debug keys: F7 writes your condition to the log, F8 shows your needs on screen, F9 lists every shop item and what it does.
Requires
- BepInEx (IL2CPP)
- SOD.Common
Works well with
- SOD.QoL: fixes the base game's tiredness, which never drains on its own.
- ImprovedSmoking: works alongside it.